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General Tabletop Discussion
*Dungeons & Dragons
The somewhat lost thrill about undead
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<blockquote data-quote="Rhenny" data-source="post: 6305307" data-attributes="member: 18333"><p>Great thread. I love the ideas people are sharing. </p><p></p><p>To me, the longer term loss of max hp is very frightening. </p><p></p><p>In addition, as others have noted, the fearlessness and persistence of undead make them frightening especially if they appear in greater numbers. Also, if the players experience a truly gruesome scene - a comrade or loyal npc getting dragged away and feasted upon (like the example of game play in 1e book where a ghoul drags the PC into a small tunnel) that will spook them enough. </p><p></p><p>In one of my games a few months ago the party's gnome spoke with a rat and convinced it to scout ahead it didn't return. Later when wights and wraiths attacked the group, the rat returned as a rat wight. That was a funny yet poignant reminder that undead have unholy power that produces worse than death results. In this case, the quick transformation had more impact than if the victim rose as undead the next day.</p></blockquote><p></p>
[QUOTE="Rhenny, post: 6305307, member: 18333"] Great thread. I love the ideas people are sharing. To me, the longer term loss of max hp is very frightening. In addition, as others have noted, the fearlessness and persistence of undead make them frightening especially if they appear in greater numbers. Also, if the players experience a truly gruesome scene - a comrade or loyal npc getting dragged away and feasted upon (like the example of game play in 1e book where a ghoul drags the PC into a small tunnel) that will spook them enough. In one of my games a few months ago the party's gnome spoke with a rat and convinced it to scout ahead it didn't return. Later when wights and wraiths attacked the group, the rat returned as a rat wight. That was a funny yet poignant reminder that undead have unholy power that produces worse than death results. In this case, the quick transformation had more impact than if the victim rose as undead the next day. [/QUOTE]
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The somewhat lost thrill about undead
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