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The Sorcerer's Spells OR Do we want another magic class?
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<blockquote data-quote="Dit464" data-source="post: 6742188" data-attributes="member: 6802825"><p>In very sorry in how I don't understand how this makes the sorcerer's class more unique, isn't their problem they are a bastardization of the other caster classes and don't have their own stand appart feature. I do find that some of these options seem like decent ideas but it doesn't seem like this changes anything (to me at least). That pretty much gives them almost the same exact features that a Draconic Bloodline Sorcerer has currently, admittedly I literally feel like vomiting when reading the Draconic Bloodline origin, but at that point why not just be a Dragonborn, for 1 more Cha point at lvl1 by being a different race?</p><p></p><p></p><p></p><p>So an EK... However I could see this option being a fun concept and depending on how it is carried out can be a good off-branching from making gish classes and having to play an EK for decent damaging spells when playing a shorter campaign.</p><p></p><p></p><p></p><p>I bolded what made me cringe while reading, now I need some serious clarification, cause this is how I understand what you're saying. At least 2 resists as a <strong>class feature</strong>? That's definitely unique for casters, but lets look at the other features of the subclass. Lets look at a mid level character made only from the PHB, using a Half-Elf (the most common for classes using Cha) from going Savant, they get 2 resistances just by having this subclass, and have all the benefits that Half-Elf's get: advantage against sleep and charm, darkvision, proficiency in 2 skills of their choice. And then they are essentially a caster that can only take 1 Damage type or one school of magic, that either 1) screws them when they hit an enemy that is immune or resistant to said Damage type and are nearly useless in that fight or 2) They can only take spells of that school meaning the person that wanted to go into the Illusion School does virtually no damage, or that the person that is now going Evoker to not be pigeonholed like that won't be able to use any of the good utility spells that the rest of his party would rely on him to cast...ever. At this point I really don't see this being an option for anyone seriously wanting to be a sorcerer other than the fact you can get some resistances and spend spell points to make mobs auto-fail your spells, the ones you can cast at least.</p><p></p><p>This is at least how I have been able to interpret the post, if you find me too harsh or uninformed I would happily discuss this further.</p></blockquote><p></p>
[QUOTE="Dit464, post: 6742188, member: 6802825"] In very sorry in how I don't understand how this makes the sorcerer's class more unique, isn't their problem they are a bastardization of the other caster classes and don't have their own stand appart feature. I do find that some of these options seem like decent ideas but it doesn't seem like this changes anything (to me at least). That pretty much gives them almost the same exact features that a Draconic Bloodline Sorcerer has currently, admittedly I literally feel like vomiting when reading the Draconic Bloodline origin, but at that point why not just be a Dragonborn, for 1 more Cha point at lvl1 by being a different race? So an EK... However I could see this option being a fun concept and depending on how it is carried out can be a good off-branching from making gish classes and having to play an EK for decent damaging spells when playing a shorter campaign. I bolded what made me cringe while reading, now I need some serious clarification, cause this is how I understand what you're saying. At least 2 resists as a [B]class feature[/B]? That's definitely unique for casters, but lets look at the other features of the subclass. Lets look at a mid level character made only from the PHB, using a Half-Elf (the most common for classes using Cha) from going Savant, they get 2 resistances just by having this subclass, and have all the benefits that Half-Elf's get: advantage against sleep and charm, darkvision, proficiency in 2 skills of their choice. And then they are essentially a caster that can only take 1 Damage type or one school of magic, that either 1) screws them when they hit an enemy that is immune or resistant to said Damage type and are nearly useless in that fight or 2) They can only take spells of that school meaning the person that wanted to go into the Illusion School does virtually no damage, or that the person that is now going Evoker to not be pigeonholed like that won't be able to use any of the good utility spells that the rest of his party would rely on him to cast...ever. At this point I really don't see this being an option for anyone seriously wanting to be a sorcerer other than the fact you can get some resistances and spend spell points to make mobs auto-fail your spells, the ones you can cast at least. This is at least how I have been able to interpret the post, if you find me too harsh or uninformed I would happily discuss this further. [/QUOTE]
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