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General Tabletop Discussion
*Dungeons & Dragons
The Soul of the Sorcerer
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<blockquote data-quote="The Myopic Sniper" data-source="post: 6739246" data-attributes="member: 55013"><p>I would like to ultimately see alternate versions of all the core classes to help focus them conceptually a little better in UA. The Wizard is "just about done" in my view. The Ranger seems to be too far away from most people's expectations so should get a rebuild sooner (even though I think that the Hunter subclass works just fine in actual play.) But it is the Sorcerer that I think needs the most thorough reworking. As is, it is just kind of "meh" more than anything. The four competing visions here probably means that it is closer to the Ranger problem than anything and I find the Metamagic and sorcery points mechanic kind of uninspiring. </p><p></p><p>I guess ultimately I would like most of the flavor of the class to be locked up in something other than the spell list and just give the big three Arcane casters full access to the wizards list. The fact that I can't cast... to pick a random, made-up example... Otiluke's Freezing Sphere for my ice sorcerer because it has the name Otiluke in it seems like it defeats the purpose if an IQ 3 minor ice elemental has access to it.</p><p></p><p>As it is, I think that the not being able to prepare your spells on a daily basis is plenty of restriction as well as having a smaller spell list to draw from anyway. The few spells from other sources doesn't really color the class enough to give it enough identity on that count.</p></blockquote><p></p>
[QUOTE="The Myopic Sniper, post: 6739246, member: 55013"] I would like to ultimately see alternate versions of all the core classes to help focus them conceptually a little better in UA. The Wizard is "just about done" in my view. The Ranger seems to be too far away from most people's expectations so should get a rebuild sooner (even though I think that the Hunter subclass works just fine in actual play.) But it is the Sorcerer that I think needs the most thorough reworking. As is, it is just kind of "meh" more than anything. The four competing visions here probably means that it is closer to the Ranger problem than anything and I find the Metamagic and sorcery points mechanic kind of uninspiring. I guess ultimately I would like most of the flavor of the class to be locked up in something other than the spell list and just give the big three Arcane casters full access to the wizards list. The fact that I can't cast... to pick a random, made-up example... Otiluke's Freezing Sphere for my ice sorcerer because it has the name Otiluke in it seems like it defeats the purpose if an IQ 3 minor ice elemental has access to it. As it is, I think that the not being able to prepare your spells on a daily basis is plenty of restriction as well as having a smaller spell list to draw from anyway. The few spells from other sources doesn't really color the class enough to give it enough identity on that count. [/QUOTE]
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