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The Speaker in Dreams
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<blockquote data-quote="Messageboard Golem" data-source="post: 2008581" data-attributes="member: 18387"><p>I was slightly disappointed with this first city based senario once I read through it. After running it I was even more disappointed.</p><p></p><p>The key to a good mystery is to dangle the clues in front of the players for them to chase, like leaving a trail of bread crumbs to the main protagonist. Its best if you leave a few trails in fact so their are alternative routes to the same conclusion, stops the players being rail-roaded and allows the game to continue if they happen to miss a clue.</p><p></p><p>The problem I found with Speaker is it sets itself up to be a conspiracy mystery senario but then falls down flat in the execution and ends up being a series of seemingly random encounters with what ever creature James Wyatt's Monster Manual fell open on.</p><p></p><p>There is a flowchart in the back to help link the encounters together, unfortunately the arrows are misleading as there is no real link between the Grimlock encounter and the central plot. The main plot can only be discovered by questioning a creature that is much more likely to be quickly dispatched by the party than spoken to, or by succeeding a differcult Gather Information roll.</p><p></p><p>There is little motivation for the party to get involved until Part II, so you could find half the senario passes by without the players even noticing.</p><p></p><p>I'm not sure why the main villian is what it is considering when this adventure was published the Psionics Handbook wasn't even available, and also many gamers don't like Psionics in D&D anyway.</p><p></p><p>The city itself and some of the inhabitants on the other hand are well written and it would make a good base of operations once the evil is defeated. Production quality is good although the Appendix is incomplete not listing all the stat blocks of some of the monsters included. </p><p></p><p>Also one of the main villians has a Prestige Class he shouldn't really be able to have access to at the level he began it. This make her a bit more challenging than this supposed CR 7 and since she is met with friend in a tactical situation which is to the bad guys advantage it could easily end up being a party killer.</p><p></p><p>If I had the money to spend again I probably wouldn't buy it.</p></blockquote><p></p>
[QUOTE="Messageboard Golem, post: 2008581, member: 18387"] I was slightly disappointed with this first city based senario once I read through it. After running it I was even more disappointed. The key to a good mystery is to dangle the clues in front of the players for them to chase, like leaving a trail of bread crumbs to the main protagonist. Its best if you leave a few trails in fact so their are alternative routes to the same conclusion, stops the players being rail-roaded and allows the game to continue if they happen to miss a clue. The problem I found with Speaker is it sets itself up to be a conspiracy mystery senario but then falls down flat in the execution and ends up being a series of seemingly random encounters with what ever creature James Wyatt's Monster Manual fell open on. There is a flowchart in the back to help link the encounters together, unfortunately the arrows are misleading as there is no real link between the Grimlock encounter and the central plot. The main plot can only be discovered by questioning a creature that is much more likely to be quickly dispatched by the party than spoken to, or by succeeding a differcult Gather Information roll. There is little motivation for the party to get involved until Part II, so you could find half the senario passes by without the players even noticing. I'm not sure why the main villian is what it is considering when this adventure was published the Psionics Handbook wasn't even available, and also many gamers don't like Psionics in D&D anyway. The city itself and some of the inhabitants on the other hand are well written and it would make a good base of operations once the evil is defeated. Production quality is good although the Appendix is incomplete not listing all the stat blocks of some of the monsters included. Also one of the main villians has a Prestige Class he shouldn't really be able to have access to at the level he began it. This make her a bit more challenging than this supposed CR 7 and since she is met with friend in a tactical situation which is to the bad guys advantage it could easily end up being a party killer. If I had the money to spend again I probably wouldn't buy it. [/QUOTE]
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