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The State of American Animation
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<blockquote data-quote="Desdichado" data-source="post: 2038558" data-attributes="member: 2205"><p>Wow, this thread has really gotten into some good, in-depth analysis. I'm not sure that I have anything really substantial to add to this other than to highlight points that I especially agree with.</p><p></p><p>I think takyris makes an excellent point (stated much better than my own fumbling attempts to say sorta the same thing) that it's the Japanese cultural lens process that makes much of the anime "weird" to me. Add to that, the fact that studios do a very poor job of determining what exactly leads to the success or failure of a show, and quite often botch it entirely, canning good concepts because of flawed execution.</p><p></p><p>However, rather than bitch and moan, I think animation fans have a lot to be excited about moving forward. Although they may wish for a faster transformation of TV, direct-to-video or even movie studios paradigms, look at what we do have -- a recent proliferation of shows that are moving in the right direction. The aforementioned Clone Wars, or the Batman, or some of the other shows that are starting to show up have questionable target audiences. In other words, the studios are hedging their bets; making shows that could appeal to adults, but still cloaking them in a "kids show" veneer.</p><p></p><p>I mean, my kids like the Justice League or Teen Titans well enough. But comparing that to the old Superfriends I used to watch as a kid shows an extremely marked increase in sophistication of plot, dialogue and even just the situations the characters find themselves in. They haven't come all the way out of the closet yet and stated, "yes our target audience is 18-35 year old guys who like to read comic books" instead of necessarily kids, but they're pretty darn close.</p></blockquote><p></p>
[QUOTE="Desdichado, post: 2038558, member: 2205"] Wow, this thread has really gotten into some good, in-depth analysis. I'm not sure that I have anything really substantial to add to this other than to highlight points that I especially agree with. I think takyris makes an excellent point (stated much better than my own fumbling attempts to say sorta the same thing) that it's the Japanese cultural lens process that makes much of the anime "weird" to me. Add to that, the fact that studios do a very poor job of determining what exactly leads to the success or failure of a show, and quite often botch it entirely, canning good concepts because of flawed execution. However, rather than bitch and moan, I think animation fans have a lot to be excited about moving forward. Although they may wish for a faster transformation of TV, direct-to-video or even movie studios paradigms, look at what we do have -- a recent proliferation of shows that are moving in the right direction. The aforementioned Clone Wars, or the Batman, or some of the other shows that are starting to show up have questionable target audiences. In other words, the studios are hedging their bets; making shows that could appeal to adults, but still cloaking them in a "kids show" veneer. I mean, my kids like the Justice League or Teen Titans well enough. But comparing that to the old Superfriends I used to watch as a kid shows an extremely marked increase in sophistication of plot, dialogue and even just the situations the characters find themselves in. They haven't come all the way out of the closet yet and stated, "yes our target audience is 18-35 year old guys who like to read comic books" instead of necessarily kids, but they're pretty darn close. [/QUOTE]
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