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General Tabletop Discussion
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The state of Multiclass-Dips in One D&D
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<blockquote data-quote="UngeheuerLich" data-source="post: 8857865" data-attributes="member: 59057"><p>Yes, 2e dual class was way more powerful as 2e multiclassing or 5e multiclassing, as the few xp you lost in the beginning were meaningless compared to the xp you needed later.</p><p></p><p>The downside was that you had to be the worst specie with 0 bonuses, you had to have extraordinary stats and you had to get along with level low level abilities until you surpassed your first class.</p><p></p><p>So opting out a bit earlier was the safest way to multiclass.</p><p></p><p>Human fighter level 1, 2 sor 3 and then switching was not the worst idea to make a useful fighter mage. You get along with thaco 18 (which a mage would not get before level 7, when the lost xp are starting to get meaningless).</p><p></p><p>edit: you had to be level 2 as fighter, as seen in my last post.</p></blockquote><p></p>
[QUOTE="UngeheuerLich, post: 8857865, member: 59057"] Yes, 2e dual class was way more powerful as 2e multiclassing or 5e multiclassing, as the few xp you lost in the beginning were meaningless compared to the xp you needed later. The downside was that you had to be the worst specie with 0 bonuses, you had to have extraordinary stats and you had to get along with level low level abilities until you surpassed your first class. So opting out a bit earlier was the safest way to multiclass. Human fighter level 1, 2 sor 3 and then switching was not the worst idea to make a useful fighter mage. You get along with thaco 18 (which a mage would not get before level 7, when the lost xp are starting to get meaningless). edit: you had to be level 2 as fighter, as seen in my last post. [/QUOTE]
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