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The State of the Union, a barely amusing campaign (NOW without Pics!)
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<blockquote data-quote="Goonalan" data-source="post: 7246214" data-attributes="member: 16069"><p style="text-align: center"><span style="font-family: 'Book Antiqua'"><span style="font-size: 26px">THE STATE OF THE UNION</span></span></p> <p style="text-align: center"></p> <p style="text-align: center"><span style="font-family: 'Book Antiqua'"><span style="font-size: 26px">Issue #000a: The Players</span></span></p><p></p><p>In alphabetical order, are-</p><p></p><p><strong>Grimm, Male Human Paladin of Tymora (Luck), played by Zoki.</strong></p><p></p><p>A rough young man with cheekbones that could cut cloth, women swoon- he's a ladies man, and beautiful to behold- six feet tall, lithe and muscled with a crop of tousled sandy coloured hair. Grimm is also a bit of a drinker, and- of course- a gambler. A devotee of Lady Luck, Tymora the goddess of chance. Grimm has an opinion, on most things, and is not keen to keep his opinions secret- in short he has a big mouth and it gets him in to trouble. He likes trouble.</p><p></p><p>He's the rebel Paladin, he breaks the rules to get things done, doesn't suffer fools at all, and is all to eager to back up his words with the edge of his sword. The ladies don't stand a chance... and yet he has (of course) got a secret- once many years ago he fell in love, it happened in an instant, and when the moment was gone (and the lady departed- forever?), the world seemed... smaller, less interesting.</p><p></p><p>Grimm is at a loose end, and all the more dangerous for it- he wants to experience once more the thunder and lightening of the moment, he seeks the lady that broke his cool.</p><p></p><p><strong>Hellwhip, Male Human Ranger, played by Pedja.</strong></p><p></p><p>Hellwhip has had a rough existence, used by his father and then abandoned- ripped from the farm and the forest and dumped on to the dark streets of the slums of Neverwinter. He has had to fight for everything he has got, and watch his mother fade from grace and his sister die. </p><p></p><p>Hellwhip has a mean streak a mile wide, a sneering- sometimes ugly (inside and out) man, who enjoys more than he should the misfortune of others. He's out for what he can get, although not entirely without manners or calm, he can play the long game too. His job is to survive, he's very good at his job.</p><p></p><p><strong>Ken Lee, Male High Elf Wizard, played by Bob- he first appears in Session #003.</strong></p><p></p><p>Ken Lee an 'orphaned' High Elf foundling discovered wandering in the woods, taken in and raised as a farmers boy he watched his parents get old before he finally left home. He served his apprenticeship as a Mage in Leilon, and then after falling out with his master, he had grown too used to the easy life, was finally kicked out in to the real world. After a treacherous journey he fell in to the company of the Union- see Session #3.</p><p></p><p>Ken Lee is neat and tidy, well-mannered, civil, and very clever. He doesn't like to get his hands dirty, is unused to 'chores' and the idea of real work (like his days on the farm) he finds abhorrent. He likes power, and in particular the prospect of possessing such- a great deal of power. He has no doubts (or scruples), he knows that he would use his power wisely- to lift the yolk of toil and poverty from the poor folk that suffer constantly the inequities of life. If he has to burn a few people to get things done, then so be it.</p><p></p><p><strong>Zalt, Male Half-Elf Warlock, played by Simon.</strong></p><p></p><p>Zalt looks to be no more than a lad, not yet nineteen summers- he's much older of course. His mother raised him, and made him independent, and strong, and... a little broken inside. Zalt's father, a merchant, didn't stick around for long- things were difficult at home- no money, no honour, no friends and his mother's quiet rages. Zalt has lived a secret life, mostly inside his own head, for more than half of his years on Oerth.</p><p></p><p>All the while waiting for the call, eager to serve.</p><p></p><p>The voice eventually came to him out of the dark and deep (and out of fear and dread) when he was serving as a deckhand on a ship out Neverwinter, his maiden voyage. The voice made the unreal real, Zalt took his name and became a messenger of the terrors.</p><p></p><p>Zalt is always right- in everything that he says and does. Zalt can do anything. Anything he wants. The world will come to know this... soon enough.</p><p></p><p><strong>Zyler, Male Human Cleric of Tempus (Battle), played by Christer.</strong></p><p></p><p>Zyler is not like the others in the Union; he is big, odd, funny-looking, funny-sounding, he says odd things- all of the time, he doesn't fit in- he doesn't blend in. Zyler however is completely comfortable with who he is, what he is- and what he does, and for some unknown reason that fact allows others to like him too. He is easy to like, difficult to comprehend at times, but... y'know, alright.</p><p></p><p>Zyler has trained for years (actually generations- he's his father's son alright) in the art and practice of battle, a roaring hero in the making. Which is odd really, because a decade back he swore to his dying mother (the Drow did for her) that he would never follow in his cold distant (battle-hardened) father's footsteps, and yet here he is... ready for death or glory.</p></blockquote><p></p>
[QUOTE="Goonalan, post: 7246214, member: 16069"] [CENTER][FONT=Book Antiqua][SIZE=9]THE STATE OF THE UNION[/SIZE][/FONT] [FONT=Book Antiqua][SIZE=7]Issue #000a: The Players[/SIZE][/FONT][/CENTER] In alphabetical order, are- [B]Grimm, Male Human Paladin of Tymora (Luck), played by Zoki.[/B] A rough young man with cheekbones that could cut cloth, women swoon- he's a ladies man, and beautiful to behold- six feet tall, lithe and muscled with a crop of tousled sandy coloured hair. Grimm is also a bit of a drinker, and- of course- a gambler. A devotee of Lady Luck, Tymora the goddess of chance. Grimm has an opinion, on most things, and is not keen to keep his opinions secret- in short he has a big mouth and it gets him in to trouble. He likes trouble. He's the rebel Paladin, he breaks the rules to get things done, doesn't suffer fools at all, and is all to eager to back up his words with the edge of his sword. The ladies don't stand a chance... and yet he has (of course) got a secret- once many years ago he fell in love, it happened in an instant, and when the moment was gone (and the lady departed- forever?), the world seemed... smaller, less interesting. Grimm is at a loose end, and all the more dangerous for it- he wants to experience once more the thunder and lightening of the moment, he seeks the lady that broke his cool. [B]Hellwhip, Male Human Ranger, played by Pedja.[/B] Hellwhip has had a rough existence, used by his father and then abandoned- ripped from the farm and the forest and dumped on to the dark streets of the slums of Neverwinter. He has had to fight for everything he has got, and watch his mother fade from grace and his sister die. Hellwhip has a mean streak a mile wide, a sneering- sometimes ugly (inside and out) man, who enjoys more than he should the misfortune of others. He's out for what he can get, although not entirely without manners or calm, he can play the long game too. His job is to survive, he's very good at his job. [B]Ken Lee, Male High Elf Wizard, played by Bob- he first appears in Session #003.[/B] Ken Lee an 'orphaned' High Elf foundling discovered wandering in the woods, taken in and raised as a farmers boy he watched his parents get old before he finally left home. He served his apprenticeship as a Mage in Leilon, and then after falling out with his master, he had grown too used to the easy life, was finally kicked out in to the real world. After a treacherous journey he fell in to the company of the Union- see Session #3. Ken Lee is neat and tidy, well-mannered, civil, and very clever. He doesn't like to get his hands dirty, is unused to 'chores' and the idea of real work (like his days on the farm) he finds abhorrent. He likes power, and in particular the prospect of possessing such- a great deal of power. He has no doubts (or scruples), he knows that he would use his power wisely- to lift the yolk of toil and poverty from the poor folk that suffer constantly the inequities of life. If he has to burn a few people to get things done, then so be it. [B]Zalt, Male Half-Elf Warlock, played by Simon.[/B] Zalt looks to be no more than a lad, not yet nineteen summers- he's much older of course. His mother raised him, and made him independent, and strong, and... a little broken inside. Zalt's father, a merchant, didn't stick around for long- things were difficult at home- no money, no honour, no friends and his mother's quiet rages. Zalt has lived a secret life, mostly inside his own head, for more than half of his years on Oerth. All the while waiting for the call, eager to serve. The voice eventually came to him out of the dark and deep (and out of fear and dread) when he was serving as a deckhand on a ship out Neverwinter, his maiden voyage. The voice made the unreal real, Zalt took his name and became a messenger of the terrors. Zalt is always right- in everything that he says and does. Zalt can do anything. Anything he wants. The world will come to know this... soon enough. [B]Zyler, Male Human Cleric of Tempus (Battle), played by Christer.[/B] Zyler is not like the others in the Union; he is big, odd, funny-looking, funny-sounding, he says odd things- all of the time, he doesn't fit in- he doesn't blend in. Zyler however is completely comfortable with who he is, what he is- and what he does, and for some unknown reason that fact allows others to like him too. He is easy to like, difficult to comprehend at times, but... y'know, alright. Zyler has trained for years (actually generations- he's his father's son alright) in the art and practice of battle, a roaring hero in the making. Which is odd really, because a decade back he swore to his dying mother (the Drow did for her) that he would never follow in his cold distant (battle-hardened) father's footsteps, and yet here he is... ready for death or glory. [/QUOTE]
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