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General Tabletop Discussion
*Pathfinder & Starfinder
The Statue Spell
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<blockquote data-quote="frankthedm" data-source="post: 3618483" data-attributes="member: 1164"><p><em><span style="font-size: 9px">Statue</span></em></p><p><em><span style="font-size: 9px">Transmutation</span></em></p><p><em><span style="font-size: 9px">Level: Sor/Wiz 7</span></em></p><p><em><span style="font-size: 9px">Components: V, S, M</span></em></p><p><em><span style="font-size: 9px">Casting Time: 1 round</span></em></p><p><em><span style="font-size: 9px">Range: Touch</span></em></p><p><em><span style="font-size: 9px">Target: Creature touched</span></em></p><p><em><span style="font-size: 9px">Duration: 1 hour/level (D)</span></em></p><p><em><span style="font-size: 9px">Saving Throw: Will negates (harmless)</span></em></p><p><em><span style="font-size: 9px">Spell Resistance: Yes (harmless)</span></em></p><p><em><span style="font-size: 9px"></span></em></p><p><em><span style="font-size: 9px">A statue spell turns the subject to solid stone, along with any garments and equipment worn or carried. In statue form, the subject gains hardness 8. The subject retains its own hit points.</span></em></p><p><em><span style="font-size: 9px"></span></em></p><p><em><span style="font-size: 9px">The subject can see, hear, and smell normally, but it does not need to eat or breathe. Feeling is limited to those sensations that can affect the granite-hard substance of the individual’s body. Chipping is equal to a mere scratch, but breaking off one of the statue’s arms constitutes serious damage.</span></em></p><p><em><span style="font-size: 9px"></span></em></p><p><em><span style="font-size: 9px">The subject of a statue spell can return to its normal state, act, and then return instantly to the statue state (a free action) if it so desires, as long as the spell duration is in effect.</span></em></p><p><em><span style="font-size: 9px">Material Component</span></em></p><p><em><span style="font-size: 9px"></span></em></p><p><em><span style="font-size: 9px">Lime, sand, and a drop of water stirred by an iron bar, such as a nail or spike. </span></em>1. It lets you be a lump of rock with hardness 8</p><p>2. it lets you revert, take your actions in the initiative cycle as normal and then regain stony consistency as a free action. {thus you could do so at the end of your turn]1.You suffer no crits, no CDG and energy attacks treat you as an object, but reflex saves autofail</p><p>2. Your AC is 3 + size and other non gear, non movement based mods.</p><p>3. Non Artifact magic items are non functional while you are a rock. Artifacts do not change to stone.</p><p>4. If you are instantaneously petrified while under the effect of the spell, you can resume your natrual shape as a free action.</p></blockquote><p></p>
[QUOTE="frankthedm, post: 3618483, member: 1164"] [I][SIZE=1]Statue Transmutation Level: Sor/Wiz 7 Components: V, S, M Casting Time: 1 round Range: Touch Target: Creature touched Duration: 1 hour/level (D) Saving Throw: Will negates (harmless) Spell Resistance: Yes (harmless) A statue spell turns the subject to solid stone, along with any garments and equipment worn or carried. In statue form, the subject gains hardness 8. The subject retains its own hit points. The subject can see, hear, and smell normally, but it does not need to eat or breathe. Feeling is limited to those sensations that can affect the granite-hard substance of the individual’s body. Chipping is equal to a mere scratch, but breaking off one of the statue’s arms constitutes serious damage. The subject of a statue spell can return to its normal state, act, and then return instantly to the statue state (a free action) if it so desires, as long as the spell duration is in effect. Material Component Lime, sand, and a drop of water stirred by an iron bar, such as a nail or spike. [/SIZE][/I][SIZE=1][/SIZE]1. It lets you be a lump of rock with hardness 8 2. it lets you revert, take your actions in the initiative cycle as normal and then regain stony consistency as a free action. {thus you could do so at the end of your turn]1.You suffer no crits, no CDG and energy attacks treat you as an object, but reflex saves autofail 2. Your AC is 3 + size and other non gear, non movement based mods. 3. Non Artifact magic items are non functional while you are a rock. Artifacts do not change to stone. 4. If you are instantaneously petrified while under the effect of the spell, you can resume your natrual shape as a free action. [/QUOTE]
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