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Stone Shard Drake
Large Dragon (Earth)
Hit Dice: 12d12+72 (150 hp)
Initiative: +0 (+0 Dex)
Speed: 20 ft. (4 squares), burrow 30 ft., fly 40 ft. (poor)
AC: 21 (+0 Dex, -1 size. +12 natural), touch 9, flat-footed 21
Base Attack/Grapple: +12/+21
Attack: Bite +17 (3d6+5/18-20/x3)
Full Attack: Bite +17 (3d6+5/18-20/x3) and 2 Claws +15 (2d6+2/18-20/x3)
Space/Reach: 10 ft./5 ft.
Special Attacks: Augmented critical, Earth Mastery, Increased Damage, Pounce, Rend 2d6+6
Special Qualities: Darkvision 60 ft., DR 10/adamantine, immunity to magic sleep effects and paralysis effects, low-light vision, SR 24
Saves: Fort +14, Ref +8, Will +9
Abilities: Str 21, Dex 10, Con 23, Int 10, Wis 12, Cha 9
Skills: Hide +11, Jump +20, Listen +16, Move Silently +15, Search +15, Spot +16
Feats: Improved Natural Attack (Bite), Improved Natural Attack (Claw), Multiattack, Weapon Focus (Bite), Weapon Focus (Claw)
Environment: Temperate mountains or underground
Organization: Solitary, pair, or cluster (3-6)
Challenge Rating: 13
Treasure: Standard
Alignment: Usually chaotic neutral
Advancement: 13-19 HD (Large); 20-29 HD (Huge); 30-36 HD (Gargantuan)
Level Adjustment: -
This large stone colored drake stands in front of you, it seams to have very large claws and teeth, the most striking of it is the frill it has running down the senter of its back it seams to be made out of stone shards of the same color as the rest of the drake. As you look closer you see its claws and teeth are bigger and sharper then they looked when you first spoted them.
Stone shard drakes have the color of the stone that they live around. Their back has one large frill made out of what looks to be stone shards of the same rock. It’s not known why they such sharp teeth and claws, but it might have something to do with how they hunt. They ambush there pray.
Since they can eat almost any thing they, but they do tend to hunt large pray. They know that if they get the first hit in they might end the fight before it starts. They tend to run into battles with their targets for they know they are not the best in the air.
A person that hunts stone shard drakes have learned to stay alert as to be attack when you’re not ready is to die fast. They have also learned to work in-groups since if they do get hit first they can still take it down (even if they lost the person that got hit first).
Combat
The common tactics of stone shard drakes is to let its pray pass right in front of it before it strikes. They know that there at there best if they can get a charge in before trying to deal with it.
Augmented Critical (Ex): The stone shard drake’s bite and claw attacks threatens a critical hit on a natural attack roll of 18-20, dealing triple damage on a successful critical hit.
Earth Mastery (Ex): A stone shard drake gains a +1 bonus on attack and damage rolls if both it and its foe are touching the ground. If an opponent is airnorne or waterborne, the drake takes a –4 penalty on attack and damage rolls. (These modifiers are not included on the statics block.)
Increased Damage (Ex): Because of their sharp claws, and teeth stone shard drakes deal damage as if they were one size larger.
Pounce (Ex): If a stone shard drake charges, it can make a full attack in the same round.
Rend (Ex): A stone shard drake that hits with both its claw attacks latches onto the opponent’s body and tears the flesh. This attack automatically deals an extra 2d6+5 points of damage.
How does it look.
Large Dragon (Earth)
Hit Dice: 12d12+72 (150 hp)
Initiative: +0 (+0 Dex)
Speed: 20 ft. (4 squares), burrow 30 ft., fly 40 ft. (poor)
AC: 21 (+0 Dex, -1 size. +12 natural), touch 9, flat-footed 21
Base Attack/Grapple: +12/+21
Attack: Bite +17 (3d6+5/18-20/x3)
Full Attack: Bite +17 (3d6+5/18-20/x3) and 2 Claws +15 (2d6+2/18-20/x3)
Space/Reach: 10 ft./5 ft.
Special Attacks: Augmented critical, Earth Mastery, Increased Damage, Pounce, Rend 2d6+6
Special Qualities: Darkvision 60 ft., DR 10/adamantine, immunity to magic sleep effects and paralysis effects, low-light vision, SR 24
Saves: Fort +14, Ref +8, Will +9
Abilities: Str 21, Dex 10, Con 23, Int 10, Wis 12, Cha 9
Skills: Hide +11, Jump +20, Listen +16, Move Silently +15, Search +15, Spot +16
Feats: Improved Natural Attack (Bite), Improved Natural Attack (Claw), Multiattack, Weapon Focus (Bite), Weapon Focus (Claw)
Environment: Temperate mountains or underground
Organization: Solitary, pair, or cluster (3-6)
Challenge Rating: 13
Treasure: Standard
Alignment: Usually chaotic neutral
Advancement: 13-19 HD (Large); 20-29 HD (Huge); 30-36 HD (Gargantuan)
Level Adjustment: -
This large stone colored drake stands in front of you, it seams to have very large claws and teeth, the most striking of it is the frill it has running down the senter of its back it seams to be made out of stone shards of the same color as the rest of the drake. As you look closer you see its claws and teeth are bigger and sharper then they looked when you first spoted them.
Stone shard drakes have the color of the stone that they live around. Their back has one large frill made out of what looks to be stone shards of the same rock. It’s not known why they such sharp teeth and claws, but it might have something to do with how they hunt. They ambush there pray.
Since they can eat almost any thing they, but they do tend to hunt large pray. They know that if they get the first hit in they might end the fight before it starts. They tend to run into battles with their targets for they know they are not the best in the air.
A person that hunts stone shard drakes have learned to stay alert as to be attack when you’re not ready is to die fast. They have also learned to work in-groups since if they do get hit first they can still take it down (even if they lost the person that got hit first).
Combat
The common tactics of stone shard drakes is to let its pray pass right in front of it before it strikes. They know that there at there best if they can get a charge in before trying to deal with it.
Augmented Critical (Ex): The stone shard drake’s bite and claw attacks threatens a critical hit on a natural attack roll of 18-20, dealing triple damage on a successful critical hit.
Earth Mastery (Ex): A stone shard drake gains a +1 bonus on attack and damage rolls if both it and its foe are touching the ground. If an opponent is airnorne or waterborne, the drake takes a –4 penalty on attack and damage rolls. (These modifiers are not included on the statics block.)
Increased Damage (Ex): Because of their sharp claws, and teeth stone shard drakes deal damage as if they were one size larger.
Pounce (Ex): If a stone shard drake charges, it can make a full attack in the same round.
Rend (Ex): A stone shard drake that hits with both its claw attacks latches onto the opponent’s body and tears the flesh. This attack automatically deals an extra 2d6+5 points of damage.
How does it look.
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