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General Tabletop Discussion
*Dungeons & Dragons
The "Stop Trying to Impose Your Playstyle" Argument
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<blockquote data-quote="ClaytonCross" data-source="post: 7336643" data-attributes="member: 6880599"><p>I want to like the Artificer Alchemist and really like the Idea of the Artificer even if I really hate the gunsmith subclass so I may by what ever book it comes in any way despite the gunsmith version and I simply would not play it and I would not let my players use it when I GM, however I might make a home brew alternate that enchants weapons and allow them to use that. In fact I already made an alternate<a href="http://www.enworld.org/forum/showthread.php?613603-Homebrew-Artificer-Scroll-Scribe-subclass-first-attempt" target="_blank"> home brew </a>but with out any sort of play test or feed back I would have to adjust the class with group and player feed back. Also, the subclass I made was for scrolls side of the Artificer trilogy of Potions, Scroll, and Gear. I am planning to make a "RuneBlade" or something similar to <a href="http://www.enworld.org/forum/showthread.php?580017-The-Artificer-Ponderings-and-Adjustments" target="_blank">Hawk Diesel's attempt</a> or <a href="http://www.enworld.org/forum/showthread.php?609863-Wizard-school-of-Enchantement-Homebrew-alternate-idea" target="_blank">my original wizard subclass</a> alone the same lines. </p><p></p><p>Ultimately, it is coming out and as a player I am sure I will have to see it in games where I am not the GM as is Guns blazing. I am not for colonial D&D. It is simply a matter of enough people want it that I can't stop it from being normalized content. The best I can do is make an alternate version that better fits my Medieval Fantasy view on D&D and try to lean people around me in that direction when I can or play one of those Artificer subclasses in hope that me being one other people will pick around it.</p><p></p><p>Psionics is .... well its a mixed emotion for me. Mind Flares are D&D through and through so I have a hard time arguing against them but at the same time I prefer the magic telekinesis to mental psionic telekinesis just for the sake of the feel. Then I play a warlock with the Patron The Old One and have actually enjoyed talking to people without words..... so I would not say I am a hypocrite so much as undecided here. Guns in D&D I just don't want. I am not interested in a 3 musketeers campaign.</p></blockquote><p></p>
[QUOTE="ClaytonCross, post: 7336643, member: 6880599"] I want to like the Artificer Alchemist and really like the Idea of the Artificer even if I really hate the gunsmith subclass so I may by what ever book it comes in any way despite the gunsmith version and I simply would not play it and I would not let my players use it when I GM, however I might make a home brew alternate that enchants weapons and allow them to use that. In fact I already made an alternate[URL="http://www.enworld.org/forum/showthread.php?613603-Homebrew-Artificer-Scroll-Scribe-subclass-first-attempt"] home brew [/URL]but with out any sort of play test or feed back I would have to adjust the class with group and player feed back. Also, the subclass I made was for scrolls side of the Artificer trilogy of Potions, Scroll, and Gear. I am planning to make a "RuneBlade" or something similar to [URL="http://www.enworld.org/forum/showthread.php?580017-The-Artificer-Ponderings-and-Adjustments"]Hawk Diesel's attempt[/URL] or [URL="http://www.enworld.org/forum/showthread.php?609863-Wizard-school-of-Enchantement-Homebrew-alternate-idea"]my original wizard subclass[/URL] alone the same lines. Ultimately, it is coming out and as a player I am sure I will have to see it in games where I am not the GM as is Guns blazing. I am not for colonial D&D. It is simply a matter of enough people want it that I can't stop it from being normalized content. The best I can do is make an alternate version that better fits my Medieval Fantasy view on D&D and try to lean people around me in that direction when I can or play one of those Artificer subclasses in hope that me being one other people will pick around it. Psionics is .... well its a mixed emotion for me. Mind Flares are D&D through and through so I have a hard time arguing against them but at the same time I prefer the magic telekinesis to mental psionic telekinesis just for the sake of the feel. Then I play a warlock with the Patron The Old One and have actually enjoyed talking to people without words..... so I would not say I am a hypocrite so much as undecided here. Guns in D&D I just don't want. I am not interested in a 3 musketeers campaign. [/QUOTE]
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