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The Story Now Discussion
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<blockquote data-quote="JonM" data-source="post: 8250434" data-attributes="member: 6796515"><p>Manbearcat: I won't quote both your last two posts, because... well... the first one is super long. But rest assured that does <em>not</em> mean I did not read them, beginning to end, and give them a lot of thought! <img class="smilie smilie--emoji" loading="lazy" alt="😊" title="Smiling face with smiling eyes :blush:" src="https://cdn.jsdelivr.net/joypixels/assets/8.0/png/unicode/64/1f60a.png" data-shortname=":blush:" /></p><p></p><p>I do think, though, that, as with Ovinomancer and Campbell, you may have at least partially misinterpreted what I meant by mystery. What you're describing is more along the lines of my "I wonder where the werewolf is hiding" sort of RPG problem-to-solve, rather than a traditional Mystery. Rather than repeat myself, I'll just be lazy and point you to my last post, replying to Ovinomancer, about that.</p><p></p><p>So, once again, I'm left thinking that the answer is, "The Story Now approach can be used for most types of stories but is not well suited to traditional Mysteries." Well, unless you try to do it as I described in my original post, but, again, I speak from several personal experiences when I say that running one improv like that just seems shallower. Was it fun? Sure. Was it is as fun and <em>satisfying</em>, for the players, as the carefully crafted Mysteries? Not a chance.</p></blockquote><p></p>
[QUOTE="JonM, post: 8250434, member: 6796515"] Manbearcat: I won't quote both your last two posts, because... well... the first one is super long. But rest assured that does [I]not[/I] mean I did not read them, beginning to end, and give them a lot of thought! 😊 I do think, though, that, as with Ovinomancer and Campbell, you may have at least partially misinterpreted what I meant by mystery. What you're describing is more along the lines of my "I wonder where the werewolf is hiding" sort of RPG problem-to-solve, rather than a traditional Mystery. Rather than repeat myself, I'll just be lazy and point you to my last post, replying to Ovinomancer, about that. So, once again, I'm left thinking that the answer is, "The Story Now approach can be used for most types of stories but is not well suited to traditional Mysteries." Well, unless you try to do it as I described in my original post, but, again, I speak from several personal experiences when I say that running one improv like that just seems shallower. Was it fun? Sure. Was it is as fun and [I]satisfying[/I], for the players, as the carefully crafted Mysteries? Not a chance. [/QUOTE]
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