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The story of a campaign that went on 6 years and 3 editions!
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<blockquote data-quote="Advilaar" data-source="post: 5998478" data-attributes="member: 6698911"><p>Never reveal your campaign secrets.</p><p> </p><p>After the Hatchery assault, they would have to take off to confront the Taskmaster one final time in his lair located in a huge cavern system under a lake far (about 700 miles) to the west.</p><p> </p><p>What was not known to the players even to this day was the nature of the structure the hatchery was in. Yes, even years later, none of the players know this. I mentioned before that the wall of force dome came from the center of this structure. The structure also had controls to this wall of force, so if you controled the structure, you controlled the defense of the city at least by air.</p><p> </p><p>Of course, the Patron was more than willing to tell them to take a rest because they would have to fight him a third time at his lair to end the threat. But, the Patron knew more about the city than he let on. In ancient times, the city could fly and planeshift. It had something to do with this structure. The Patron did not know how to do all this just yet and it would take him study. But, because the PCs left to rest and did not search, the patron had free reign for his agenda.</p><p> </p><p>Do not worry. I am not using actual city names or PC names for a reason. I will take the secret to my grave barring a reunion game where the topic comes up.</p></blockquote><p></p>
[QUOTE="Advilaar, post: 5998478, member: 6698911"] Never reveal your campaign secrets. After the Hatchery assault, they would have to take off to confront the Taskmaster one final time in his lair located in a huge cavern system under a lake far (about 700 miles) to the west. What was not known to the players even to this day was the nature of the structure the hatchery was in. Yes, even years later, none of the players know this. I mentioned before that the wall of force dome came from the center of this structure. The structure also had controls to this wall of force, so if you controled the structure, you controlled the defense of the city at least by air. Of course, the Patron was more than willing to tell them to take a rest because they would have to fight him a third time at his lair to end the threat. But, the Patron knew more about the city than he let on. In ancient times, the city could fly and planeshift. It had something to do with this structure. The Patron did not know how to do all this just yet and it would take him study. But, because the PCs left to rest and did not search, the patron had free reign for his agenda. Do not worry. I am not using actual city names or PC names for a reason. I will take the secret to my grave barring a reunion game where the topic comes up. [/QUOTE]
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