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<blockquote data-quote="Ozmar" data-source="post: 2526167" data-attributes="member: 8021"><p><strong>Malexander Titwillow</strong></p><p>Male Gnome Sorcerer/Warrior 1</p><p>Alignment: Chaotic Neutral</p><p></p><p><strong>Height:</strong> 3’4"</p><p><strong>Weight:</strong> 44</p><p><strong>Skin:</strong> Fair</p><p><strong>Eyes:</strong> Green</p><p><strong>Hair:</strong> Brown</p><p><strong>Age:</strong> 49</p><p></p><p><strong>Str:</strong> 6 (-2) [8, -2 race]</p><p><strong>Dex:</strong> 13 (+1) [13]</p><p><strong>Con:</strong> 16 (+3) [14, +2 race]</p><p><strong>Int:</strong> 12 (+1) [12]</p><p><strong>Wis:</strong> 10 (+0) [10]</p><p><strong>Cha:</strong> 15 (+2) [15]</p><p></p><p><strong>Racial Abilities:</strong> +2 Con, -2 Str, Small size, Base speed 30 feet, Low-light vision, Gnome hooked hammers weapon familiarity, +2 Racial bonus on saving throws against illusions, Add +1 to the Difficulty Class for all saving throws against illusion spells cast by gnomes, +1 Racial bonus on attack rolls against gnomes, +4 Dodge bonus to AC against monsters of the giant type, +2 Racial bonus on Listen checks. </p><p></p><p><strong>Spell-Like Abilities:</strong> 1/day-speak with animals (burrowing mammal only, duration 1 minute), dancing lights, ghost sound, prestidigitation, Caster level 1st, save DC 12</p><p>Favored Class: Warrior</p><p></p><p><strong>Class Abilities:</strong> Familiar (Lizard, +3 Climb, Alertness)</p><p></p><p><strong>Hit Dice:</strong> 1d8</p><p><strong>HP:</strong> 11</p><p><strong>AC:</strong> 14 (+1 Size, +1 Dex, +2 Armor)</p><p><strong>Armor Check Penalty:</strong> +0</p><p><strong>Arcane Failure:</strong> 10%</p><p><strong>Init:</strong> +1</p><p><strong>Speed:</strong> 30ft</p><p></p><p><u><strong>Saves</strong></u></p><p><strong>Fortitude:</strong> +5 [+2 base, +3 Con]</p><p><strong>Reflex:</strong> +1 [+0 base, +1 Dex]</p><p><strong>Will:</strong> +2 [+2 base, +0 Wis]</p><p></p><p><strong>BAB:</strong> +1</p><p><strong>MAB:</strong> +3 (1d6/19-20/S, Small Light Crossbow)</p><p></p><p><u><strong>Spells</strong></u></p><p><strong>Save:</strong> 12+level</p><p><strong>Spells/Day:</strong> 5/3</p><p><strong>Spells:</strong></p><p><strong>0:</strong> Dancing Lights, Ghost Sound, Prestidigitation, Detect Magic</p><p><strong>1:</strong> Lesser Acid Orb, Charm Person</p><p></p><p><u><strong>Skills</strong></u></p><p>Bluff: +5 [3 ranks, +2 Cha]</p><p>Climb: +2 [1 rank, -2 Str, +3 Familiar]</p><p>Concentration: +5 [2 ranks, +3 Con]</p><p>Hide: +5 [0 ranks, +1 Dex, +4 Race]</p><p>Intimidate: +5 [3 ranks, +2 Cha]</p><p>Listen: +4 [0 ranks, +0 Wis, +2 Alertness, +2 Race]</p><p>Move Silently: +2 [1 rank, +1 Dex]</p><p>Spellcraft: +2 [1 rank, +1 Int]</p><p>Spot: +2 [0 ranks, +0 Cha, +2 Alertness]</p><p>Know (Arcana): +2 [1 rank, +1 Int]</p><p></p><p><u><strong>Feat:</strong></u></p><p>Draconic Heritage (Green) [Move Silently is class skill, +1 saves vs. sleep, paralysis, acid spells]</p><p></p><p><strong>Languages:</strong> Common, Gnome, Draconic</p><p></p><p><u><strong>Equipment:</strong></u></p><p>Small Traveler’s Outfit (1.25#)</p><p>Small Leather Armor (7.5#)</p><p>Small Light Crossbow (2#)</p><p>10 bolts (0.25#)</p><p>Spell Component Pouch (0.1#)</p><p>------------------------------</p><p>Total (11.1#)</p><p></p><p></p><p><strong>Appearance:</strong> Malexander Titwillow is a thin, slightly scrawny gnome with a commanding air of respect and authority. He has a charismatic gaze that attracts the attention of others, and he likes to use it to manipulate them to get what he wants. He has striking green eyes, and wears his long brown hair in a spiky mowhawk reminiscent of a green dragon's crest. There is a distinct odor of cholrine about him.</p><p></p><p><strong>Personality:</strong> Gregarious, pushy, dominating, subtle, intimidating, and manipulative. Malexander considers himself to be a chosen scion of Kranimatraxius, and uses his charisma to intimidate or manipulate his lesser-willed companions. The death of his patron has unnerved him, however, and he desperately seeks a new dragon master so that he can pledge his service. </p><p></p><p><strong>Background:</strong> Malexander has never fought for the dragon, and the other gnomes probably think less of him because of this. He always convinced someone else to fight in his stead, or claimed special privilege from the dragon. He defers to Tim as his elder master of dragon magic, but secretly despises him, considering him to be a "mad old fool". When Tim is "awake", Malex follows his lead, but when Smeagle is active, Malex considers himself to be leader of the tribe.</p><p></p><p><strong>Note:</strong> The spell pouch is depleted and only contains material components for two spells: lesser acid orb and charm person. A fully-stocked spell pouch costs 5gp, and this one is only worth 2gp or less.</p><p></p><p><strong>Also Note:</strong> The character as I wrote him seems a little "dark", but I don't intend to play him as an evil untrustworthy type. I tend to play for the party when the chips are down, but like to generate in-character friction to keep things interesting in the meantime.</p><p></p><p><strong>Final Note:</strong> When I originally posted him, he had Burning Hands. I replaced this with Charm Person, as I thought he would use Charm frequently on other tribe members to manipulate people.</p><p></p><p>Ozmar the Draconic Gnome...</p></blockquote><p></p>
[QUOTE="Ozmar, post: 2526167, member: 8021"] [B]Malexander Titwillow[/B] Male Gnome Sorcerer/Warrior 1 Alignment: Chaotic Neutral [B]Height:[/B] 3’4" [B]Weight:[/B] 44 [B]Skin:[/B] Fair [B]Eyes:[/B] Green [B]Hair:[/B] Brown [B]Age:[/B] 49 [B]Str:[/B] 6 (-2) [8, -2 race] [B]Dex:[/B] 13 (+1) [13] [B]Con:[/B] 16 (+3) [14, +2 race] [B]Int:[/B] 12 (+1) [12] [B]Wis:[/B] 10 (+0) [10] [B]Cha:[/B] 15 (+2) [15] [B]Racial Abilities:[/B] +2 Con, -2 Str, Small size, Base speed 30 feet, Low-light vision, Gnome hooked hammers weapon familiarity, +2 Racial bonus on saving throws against illusions, Add +1 to the Difficulty Class for all saving throws against illusion spells cast by gnomes, +1 Racial bonus on attack rolls against gnomes, +4 Dodge bonus to AC against monsters of the giant type, +2 Racial bonus on Listen checks. [B]Spell-Like Abilities:[/B] 1/day-speak with animals (burrowing mammal only, duration 1 minute), dancing lights, ghost sound, prestidigitation, Caster level 1st, save DC 12 Favored Class: Warrior [B]Class Abilities:[/B] Familiar (Lizard, +3 Climb, Alertness) [B]Hit Dice:[/B] 1d8 [B]HP:[/B] 11 [B]AC:[/B] 14 (+1 Size, +1 Dex, +2 Armor) [B]Armor Check Penalty:[/B] +0 [B]Arcane Failure:[/B] 10% [B]Init:[/B] +1 [B]Speed:[/B] 30ft [U][B]Saves[/B][/U] [B]Fortitude:[/B] +5 [+2 base, +3 Con] [B]Reflex:[/B] +1 [+0 base, +1 Dex] [B]Will:[/B] +2 [+2 base, +0 Wis] [B]BAB:[/B] +1 [B]MAB:[/B] +3 (1d6/19-20/S, Small Light Crossbow) [U][B]Spells[/B][/U] [B]Save:[/B] 12+level [B]Spells/Day:[/B] 5/3 [B]Spells:[/B] [B]0:[/B] Dancing Lights, Ghost Sound, Prestidigitation, Detect Magic [B]1:[/B] Lesser Acid Orb, Charm Person [U][B]Skills[/B][/U] Bluff: +5 [3 ranks, +2 Cha] Climb: +2 [1 rank, -2 Str, +3 Familiar] Concentration: +5 [2 ranks, +3 Con] Hide: +5 [0 ranks, +1 Dex, +4 Race] Intimidate: +5 [3 ranks, +2 Cha] Listen: +4 [0 ranks, +0 Wis, +2 Alertness, +2 Race] Move Silently: +2 [1 rank, +1 Dex] Spellcraft: +2 [1 rank, +1 Int] Spot: +2 [0 ranks, +0 Cha, +2 Alertness] Know (Arcana): +2 [1 rank, +1 Int] [U][B]Feat:[/B][/U] Draconic Heritage (Green) [Move Silently is class skill, +1 saves vs. sleep, paralysis, acid spells] [B]Languages:[/B] Common, Gnome, Draconic [U][B]Equipment:[/B][/U] Small Traveler’s Outfit (1.25#) Small Leather Armor (7.5#) Small Light Crossbow (2#) 10 bolts (0.25#) Spell Component Pouch (0.1#) ------------------------------ Total (11.1#) [B]Appearance:[/B] Malexander Titwillow is a thin, slightly scrawny gnome with a commanding air of respect and authority. He has a charismatic gaze that attracts the attention of others, and he likes to use it to manipulate them to get what he wants. He has striking green eyes, and wears his long brown hair in a spiky mowhawk reminiscent of a green dragon's crest. There is a distinct odor of cholrine about him. [B]Personality:[/B] Gregarious, pushy, dominating, subtle, intimidating, and manipulative. Malexander considers himself to be a chosen scion of Kranimatraxius, and uses his charisma to intimidate or manipulate his lesser-willed companions. The death of his patron has unnerved him, however, and he desperately seeks a new dragon master so that he can pledge his service. [B]Background:[/B] Malexander has never fought for the dragon, and the other gnomes probably think less of him because of this. He always convinced someone else to fight in his stead, or claimed special privilege from the dragon. He defers to Tim as his elder master of dragon magic, but secretly despises him, considering him to be a "mad old fool". When Tim is "awake", Malex follows his lead, but when Smeagle is active, Malex considers himself to be leader of the tribe. [B]Note:[/B] The spell pouch is depleted and only contains material components for two spells: lesser acid orb and charm person. A fully-stocked spell pouch costs 5gp, and this one is only worth 2gp or less. [B]Also Note:[/B] The character as I wrote him seems a little "dark", but I don't intend to play him as an evil untrustworthy type. I tend to play for the party when the chips are down, but like to generate in-character friction to keep things interesting in the meantime. [B]Final Note:[/B] When I originally posted him, he had Burning Hands. I replaced this with Charm Person, as I thought he would use Charm frequently on other tribe members to manipulate people. Ozmar the Draconic Gnome... [/QUOTE]
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