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The Strategic Review #6
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<blockquote data-quote="M.T. Black" data-source="post: 9168176" data-attributes="member: 6782171"><p><strong>[ATTACH=full]312664[/ATTACH]TSR </strong>published <strong>The Strategic Review</strong> #6 in February 1976. It is 16 pages long and has a cover price of 75 cents.</p><p></p><p>"In The Cauldron" by Tim Kask summarises the various goings-on at <strong>TSR</strong>. The company is moving the shop to a new location called "The Dungeon," and all are invited to the new premises. <strong>Classic Warfare</strong>, a seven-year project by Gygax, has been added to the catalog along with products from new partners like <strong>MiniFigs</strong> and <strong>Old Guard</strong>. Finally, Dave Arneson and Mike Carr have joined the <strong>TSR </strong>team full-time, reflecting the company's strong growth.</p><p></p><p>"Wargaming World" contains miscellaneous news about the wargaming scene. Plans for <strong>D&D</strong> seminars at <strong>GenCon </strong>face uncertainty due to low interest. <strong>WarCon </strong>in Texas and <strong>Michicon </strong>V in Detroit are on the horizon. Don Horton and Brad Stock are publishing new play-by-mail games. <strong>MiniFigs </strong>is diversifying its miniature collections with a new War of the Roses line. Finally, <strong>Avalon Hill</strong> will soon be releasing the long-awaited <strong>Alesia</strong>.</p><p></p><p>"The Meaning of Law and Chaos in Dungeons & Dragons and Their Relationships to Good and Evil" by Gygax is an influential article that describes the two-axis alignment system for the first time. Gygax plots various <strong>D&D</strong> creatures on the graph and states:</p><p></p><p></p><p></p><p>"Triumphs and Tragedies" is a new column dedicated to reviews, with the focus of this issue on 'zines. <strong>Jagdpanther</strong> is a professionally crafted quarterly, rich in board game information, and includes a game in every issue. <strong>Owl & Weasel</strong> from England is a compact newsletter by <strong>Games Workshop</strong>, heavily centered on game promotions and news. <strong>Fire the Arquebusiers!</strong> is a budding fantasy wargame fanzine by Greg Costikyan, though its print quality could be better. <strong>Fantasia Today</strong> revolves around postal fantasy gaming. <strong>Dankendismal</strong> is an affordable <strong>D&D</strong> zine with intriguing concepts, though its organization leaves room for improvement. <strong>Ryth Chronicle</strong> offers an engaging account of an extensive <strong>D&D</strong> campaign. <strong>Evermist</strong> is a fantasy-themed quarterly that features a mix of poetry, stories, and reviews. <strong>The Space Gamer</strong> by <strong>Metagaming Concepts</strong> covers a broad spectrum of topics from Sci-Fi to Fantasy in a polished format. <strong>Alarums & Excursions</strong> stands out as a collaborative <strong>D&D</strong> zine, offering a platform for discourse on varied issues.</p><p></p><p>"The Quest for the Vermillion Volume" by Robert J. Kuntz is a whimsical tale following Drystaff, an eccentric wizard, Highton, an elf scout, and the hero Lamhand, all searching for a mysterious book. It appears to be the first part of a longer work. It is the first fiction published by <strong>TSR</strong> and possibly the first piece of <strong>D&D</strong> gaming fiction.</p><p></p><p>"Fight in the Skies" by Mike Carr introduces the titular World War I air simulation game, recently published by <strong>TSR</strong>. The game boasts a dedicated community, with a society established in 1969 that publishes a bi-monthly newsletter and organizes annual tournaments. Players immerse themselves in the experience of WWI aerial combat, handling different aircraft types from the 1917-1918 period. With a versatile setup and the ability to accommodate anywhere from 2 to 20 players, <strong>Fight in the Skies</strong> is a unique, open-ended wargame.</p><p></p><p>"War of Wizards Update" by John W. Berry and "War of Wizards Solitaire Rules" by Richard L. Mataka provide optional rules for the arena wargame written by M.A.R Barker. Likewise, "Boot Hill Experimental Rule" by Brian Blume adds an optional bravery statistic to <strong>TSR's</strong> Wild West RPG, while "Dwarves and Clerics in Dungeon!" by Gygax adds two new character types to the popular board game.</p><p></p><p>The clumsily titled "Statistics Regarding Classes: (Additions) Bards" introduces the Bard class to <strong>Dungeons & Dragons</strong>. It is described as "a jack-of-all-trades... both an amateur thief and magic user as well as a good fighter." The author was Doug Schwegman, who appears to have published nothing else in the hobby.</p><p></p><p>"New Game, New Strategy" by Dennis O'Leary is an advertorial for his game <strong>Ancient Conquest </strong>by <strong>Excalibre Games</strong>. This new wargame allows players to emulate ancient civilizations like the Hittites, Assyrians, Egyptians, and Babylonians. It boasts rapid board movement, fast-paced combat, and incorporates diplomacy, religion, and culture.</p><p></p><p>Finally, "Sage Advice" by Theronius offers several corrections to the <strong>Greyhawk </strong>supplement.</p><p></p><p>And that's a wrap! It's a stuffed issue, with my favorite article being the Bard. Next time, we have the final issue of <strong>Strategic Review</strong>!</p><p></p><p><a href="https://www.mtblackgames.com/" target="_blank"><em>For more articles like this, please see my blog</em></a></p></blockquote><p></p>
[QUOTE="M.T. Black, post: 9168176, member: 6782171"] [B][ATTACH type="full" align="right" width="378px" alt="sr6.jpg"]312664[/ATTACH]TSR [/B]published [B]The Strategic Review[/B] #6 in February 1976. It is 16 pages long and has a cover price of 75 cents. "In The Cauldron" by Tim Kask summarises the various goings-on at [B]TSR[/B]. The company is moving the shop to a new location called "The Dungeon," and all are invited to the new premises. [B]Classic Warfare[/B], a seven-year project by Gygax, has been added to the catalog along with products from new partners like [B]MiniFigs[/B] and [B]Old Guard[/B]. Finally, Dave Arneson and Mike Carr have joined the [B]TSR [/B]team full-time, reflecting the company's strong growth. "Wargaming World" contains miscellaneous news about the wargaming scene. Plans for [B]D&D[/B] seminars at [B]GenCon [/B]face uncertainty due to low interest. [B]WarCon [/B]in Texas and [B]Michicon [/B]V in Detroit are on the horizon. Don Horton and Brad Stock are publishing new play-by-mail games. [B]MiniFigs [/B]is diversifying its miniature collections with a new War of the Roses line. Finally, [B]Avalon Hill[/B] will soon be releasing the long-awaited [B]Alesia[/B]. "The Meaning of Law and Chaos in Dungeons & Dragons and Their Relationships to Good and Evil" by Gygax is an influential article that describes the two-axis alignment system for the first time. Gygax plots various [B]D&D[/B] creatures on the graph and states: "Triumphs and Tragedies" is a new column dedicated to reviews, with the focus of this issue on 'zines. [B]Jagdpanther[/B] is a professionally crafted quarterly, rich in board game information, and includes a game in every issue. [B]Owl & Weasel[/B] from England is a compact newsletter by [B]Games Workshop[/B], heavily centered on game promotions and news. [B]Fire the Arquebusiers![/B] is a budding fantasy wargame fanzine by Greg Costikyan, though its print quality could be better. [B]Fantasia Today[/B] revolves around postal fantasy gaming. [B]Dankendismal[/B] is an affordable [B]D&D[/B] zine with intriguing concepts, though its organization leaves room for improvement. [B]Ryth Chronicle[/B] offers an engaging account of an extensive [B]D&D[/B] campaign. [B]Evermist[/B] is a fantasy-themed quarterly that features a mix of poetry, stories, and reviews. [B]The Space Gamer[/B] by [B]Metagaming Concepts[/B] covers a broad spectrum of topics from Sci-Fi to Fantasy in a polished format. [B]Alarums & Excursions[/B] stands out as a collaborative [B]D&D[/B] zine, offering a platform for discourse on varied issues. "The Quest for the Vermillion Volume" by Robert J. Kuntz is a whimsical tale following Drystaff, an eccentric wizard, Highton, an elf scout, and the hero Lamhand, all searching for a mysterious book. It appears to be the first part of a longer work. It is the first fiction published by [B]TSR[/B] and possibly the first piece of [B]D&D[/B] gaming fiction. "Fight in the Skies" by Mike Carr introduces the titular World War I air simulation game, recently published by [B]TSR[/B]. The game boasts a dedicated community, with a society established in 1969 that publishes a bi-monthly newsletter and organizes annual tournaments. Players immerse themselves in the experience of WWI aerial combat, handling different aircraft types from the 1917-1918 period. With a versatile setup and the ability to accommodate anywhere from 2 to 20 players, [B]Fight in the Skies[/B] is a unique, open-ended wargame. "War of Wizards Update" by John W. Berry and "War of Wizards Solitaire Rules" by Richard L. Mataka provide optional rules for the arena wargame written by M.A.R Barker. Likewise, "Boot Hill Experimental Rule" by Brian Blume adds an optional bravery statistic to [B]TSR's[/B] Wild West RPG, while "Dwarves and Clerics in Dungeon!" by Gygax adds two new character types to the popular board game. The clumsily titled "Statistics Regarding Classes: (Additions) Bards" introduces the Bard class to [B]Dungeons & Dragons[/B]. It is described as "a jack-of-all-trades... both an amateur thief and magic user as well as a good fighter." The author was Doug Schwegman, who appears to have published nothing else in the hobby. "New Game, New Strategy" by Dennis O'Leary is an advertorial for his game [B]Ancient Conquest [/B]by [B]Excalibre Games[/B]. This new wargame allows players to emulate ancient civilizations like the Hittites, Assyrians, Egyptians, and Babylonians. It boasts rapid board movement, fast-paced combat, and incorporates diplomacy, religion, and culture. Finally, "Sage Advice" by Theronius offers several corrections to the [B]Greyhawk [/B]supplement. And that's a wrap! It's a stuffed issue, with my favorite article being the Bard. Next time, we have the final issue of [B]Strategic Review[/B]! [URL='https://www.mtblackgames.com/'][I]For more articles like this, please see my blog[/I][/URL] [/QUOTE]
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