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<blockquote data-quote="Zaruthustran" data-source="post: 965375" data-attributes="member: 1457"><p>Well said.</p><p></p><p>I was going to offer rebuttals to my replies to my post, but Umbran and others have made the points I was going to make(clever roleplaying does not equal good roleplaying, etc). </p><p></p><p>Then I read Wolfen's reply. I read it again. It still made no sense. It rambles from profit to rules system to stat names to.. who knows.</p><p></p><p>This is the only part that kind of made sense:</p><p></p><p></p><p></p><p>I think what Wolfen is trying to do is complain about how most DMs run most D&D games. That has nothing to do with his original post (the part where he unsuccessfully argued that "Strong" = "good roleplaying"), but it's a point that might be worthy of discussion in a thread of its own:</p><p></p><p>"Does the D&D ruleset encourage run-and-gun roleplaying?"</p><p></p><p>Oh, wait--that point isn't worthy of discussion because the answer is obviously "yes." Oh well. </p><p></p><p>Wolfen, I have a bit of cliche advice: don't hate the player, hate the game.</p><p></p><p>In good humor,</p><p>-z</p></blockquote><p></p>
[QUOTE="Zaruthustran, post: 965375, member: 1457"] Well said. I was going to offer rebuttals to my replies to my post, but Umbran and others have made the points I was going to make(clever roleplaying does not equal good roleplaying, etc). Then I read Wolfen's reply. I read it again. It still made no sense. It rambles from profit to rules system to stat names to.. who knows. This is the only part that kind of made sense: I think what Wolfen is trying to do is complain about how most DMs run most D&D games. That has nothing to do with his original post (the part where he unsuccessfully argued that "Strong" = "good roleplaying"), but it's a point that might be worthy of discussion in a thread of its own: "Does the D&D ruleset encourage run-and-gun roleplaying?" Oh, wait--that point isn't worthy of discussion because the answer is obviously "yes." Oh well. Wolfen, I have a bit of cliche advice: don't hate the player, hate the game. In good humor, -z [/QUOTE]
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