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Community
General Tabletop Discussion
*Pathfinder & Starfinder
The Strength of Lances
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<blockquote data-quote="Lord Pendragon" data-source="post: 1744274" data-attributes="member: 707"><p>Oh, no worries I wasn't insulted at all. I was merely pointing out that there are other reasons why someone might take a griffon mount, and using myself as an example. <img src="https://cdn.jsdelivr.net/joypixels/assets/8.0/png/unicode/64/1f642.png" class="smilie smilie--emoji" loading="lazy" width="64" height="64" alt=":)" title="Smile :)" data-smilie="1"data-shortname=":)" /> To be honest, your comment has gotten me curious. I never went through the other alternate paladin mounts as listed in <em>Defenders of the Faith</em>. I merely looked for something that flies, then ruled out the pegasus and hippogrif as being to horselike. Now I want to go back and see if the griffon really is the twinkiest possible mount available. <img src="https://cdn.jsdelivr.net/joypixels/assets/8.0/png/unicode/64/1f61b.png" class="smilie smilie--emoji" loading="lazy" width="64" height="64" alt=":p" title="Stick out tongue :p" data-smilie="7"data-shortname=":p" /></p><p></p><p>Edit to add: Looking over the list, the twinkiest mounts seem to be the unicorn, the griffon, and the dire lion. For sheer melee power, the dire lion has all the griffon's tricks, plus a massive 25 base strength. The griffon only has an 18 strength, but can fly. And the unicorn only has 3 attacks and can't pounce, but in exchange grants its rider access to four healing spells per day, neutralize poison once per day, and a continuous <em>Magic Circle Against Evil</em> effect.But isn't my interpretation <em>less</em> abusable than yours? I my case, you can't get a Pounce in while using a lance. In yours, you can.This is very true. Indeed, I've run numbers on damage potential, and Sword+Pounce is stronger (assuming all the attacks hit) than Lance alone. I tend to like this. It means that if you want to close with your opponent and stick, go with sword+pounce. If you want to engage in a series of ride-by attacks, go with the lance. It means that both the sword and the lance have valid uses, rather than one being always the better choice.I agree 100%. However, you also have to take into consideration the fact that if <em>you</em> can't be full-attacked, someone else will be. In a party where the mounted character is one of the party's main tanks, this could be a disastrously bad tactic a great deal of the time.</p></blockquote><p></p>
[QUOTE="Lord Pendragon, post: 1744274, member: 707"] Oh, no worries I wasn't insulted at all. I was merely pointing out that there are other reasons why someone might take a griffon mount, and using myself as an example. :) To be honest, your comment has gotten me curious. I never went through the other alternate paladin mounts as listed in [i]Defenders of the Faith[/i]. I merely looked for something that flies, then ruled out the pegasus and hippogrif as being to horselike. Now I want to go back and see if the griffon really is the twinkiest possible mount available. :p Edit to add: Looking over the list, the twinkiest mounts seem to be the unicorn, the griffon, and the dire lion. For sheer melee power, the dire lion has all the griffon's tricks, plus a massive 25 base strength. The griffon only has an 18 strength, but can fly. And the unicorn only has 3 attacks and can't pounce, but in exchange grants its rider access to four healing spells per day, neutralize poison once per day, and a continuous [i]Magic Circle Against Evil[/i] effect.But isn't my interpretation [i]less[/i] abusable than yours? I my case, you can't get a Pounce in while using a lance. In yours, you can.This is very true. Indeed, I've run numbers on damage potential, and Sword+Pounce is stronger (assuming all the attacks hit) than Lance alone. I tend to like this. It means that if you want to close with your opponent and stick, go with sword+pounce. If you want to engage in a series of ride-by attacks, go with the lance. It means that both the sword and the lance have valid uses, rather than one being always the better choice.I agree 100%. However, you also have to take into consideration the fact that if [i]you[/i] can't be full-attacked, someone else will be. In a party where the mounted character is one of the party's main tanks, this could be a disastrously bad tactic a great deal of the time. [/QUOTE]
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The Strength of Lances
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