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The Stuff of Dreams (Orsal Judging)
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<blockquote data-quote="El Jefe" data-source="post: 2853698" data-attributes="member: 19990"><p><strong>Elfmania I</strong></p><p></p><p>[sblock=Ryland, Enialis: ]As he observed Ryland making mystical gestures, an annoyed Jobe Brimbor sternly observed, <span style="color: MediumTurquoise">"It seems that you are hard of hearing. Please clasp your hands behind your neck <em>now</em> or I will certainly shoot you."</span> No sooner had he spoke than a scroll wound around a wooden rod clattered to the floor behind him. Brimbor turned to see what had made the noise.[sblock=Rules stuff: ]Our first problem is with the jump check. If Enialis would have just tried to jump up onto the desk, he'd have made it. But trying to jump OVER the desk without a running start requires a DC24...doable, but not this time. Now, just failing to jump up the height of the desk usually puts you right back on your feet where you started, but since Enialis also tried to <em>long jump</em> the desk (and succeeded on that part!)...[/sblock]Enialis tried to take advantage of the elf's confusion to leap over the desk and attack him. Being a horseman, he reasoned this would be little different than vaulting into the saddle. However, he misjudged the jump ever so slightly and caught the toe of one of his boots on the lip of the desk, causing him to fall awkwardly on top of Brimbor, clutching at the elf as he fell.[sblock=And more rules stuff... ]Brimbor is distracted, so he gets no AoO. I'll take the grapple roll as the melee touch attack to start the grapple, which succeeds. You now need an opposed grapple check to successfully grapple Brimbor. You need to beat a <a href="http://invisiblecastle.com/find.py?id=462933" target="_blank">16</a>.[/sblock][sblock=Commentary: ]I was going to say that Brimbor was not the grappler that Faversham was, but after this roll, I'm not so sure! <img src="http://www.enworld.org/forum/images/smilies/paranoid.png" class="smilie" loading="lazy" alt=":uhoh:" title="Paranoid :uhoh:" data-shortname=":uhoh:" /> [/sblock][/sblock]</p></blockquote><p></p>
[QUOTE="El Jefe, post: 2853698, member: 19990"] [b]Elfmania I[/b] [sblock=Ryland, Enialis: ]As he observed Ryland making mystical gestures, an annoyed Jobe Brimbor sternly observed, [COLOR=MediumTurquoise]"It seems that you are hard of hearing. Please clasp your hands behind your neck [I]now[/I] or I will certainly shoot you."[/COLOR] No sooner had he spoke than a scroll wound around a wooden rod clattered to the floor behind him. Brimbor turned to see what had made the noise.[sblock=Rules stuff: ]Our first problem is with the jump check. If Enialis would have just tried to jump up onto the desk, he'd have made it. But trying to jump OVER the desk without a running start requires a DC24...doable, but not this time. Now, just failing to jump up the height of the desk usually puts you right back on your feet where you started, but since Enialis also tried to [I]long jump[/I] the desk (and succeeded on that part!)...[/sblock]Enialis tried to take advantage of the elf's confusion to leap over the desk and attack him. Being a horseman, he reasoned this would be little different than vaulting into the saddle. However, he misjudged the jump ever so slightly and caught the toe of one of his boots on the lip of the desk, causing him to fall awkwardly on top of Brimbor, clutching at the elf as he fell.[sblock=And more rules stuff... ]Brimbor is distracted, so he gets no AoO. I'll take the grapple roll as the melee touch attack to start the grapple, which succeeds. You now need an opposed grapple check to successfully grapple Brimbor. You need to beat a [URL=http://invisiblecastle.com/find.py?id=462933]16[/URL].[/sblock][sblock=Commentary: ]I was going to say that Brimbor was not the grappler that Faversham was, but after this roll, I'm not so sure! :uhoh: [/sblock][/sblock] [/QUOTE]
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