Menu
News
All News
Dungeons & Dragons
Level Up: Advanced 5th Edition
Pathfinder
Starfinder
Warhammer
2d20 System
Year Zero Engine
Industry News
Reviews
Dragon Reflections
Columns
Weekly Digests
Weekly News Digest
Freebies, Sales & Bundles
RPG Print News
RPG Crowdfunding News
Game Content
ENterplanetary DimENsions
Mythological Figures
Opinion
Worlds of Design
Peregrine's Next
RPG Evolution
Other Columns
From the Freelancing Frontline
Monster ENcyclopedia
WotC/TSR Alumni Look Back
4 Hours w/RSD (Ryan Dancey)
The Road to 3E (Jonathan Tweet)
Greenwood's Realms (Ed Greenwood)
Drawmij's TSR (Jim Ward)
Community
Forums & Topics
Forum List
Latest Posts
Forum list
*Dungeons & Dragons
Level Up: Advanced 5th Edition
D&D Older Editions
*TTRPGs General
*Pathfinder & Starfinder
EN Publishing
*Geek Talk & Media
Search forums
Chat/Discord
Resources
Wiki
Pages
Latest activity
Media
New media
New comments
Search media
Downloads
Latest reviews
Search resources
EN Publishing
Store
EN5ider
Adventures in ZEITGEIST
Awfully Cheerful Engine
What's OLD is NEW
Judge Dredd & The Worlds Of 2000AD
War of the Burning Sky
Level Up: Advanced 5E
Events & Releases
Upcoming Events
Private Events
Featured Events
Socials!
Twitch
YouTube
Facebook (EN Publishing)
Facebook (EN World)
Twitter
Instagram
TikTok
Podcast
Features
Top 5 RPGs Compiled Charts 2004-Present
Adventure Game Industry Market Research Summary (RPGs) V1.0
Ryan Dancey: Acquiring TSR
Q&A With Gary Gygax
D&D Rules FAQs
TSR, WotC, & Paizo: A Comparative History
D&D Pronunciation Guide
Million Dollar TTRPG Kickstarters
Tabletop RPG Podcast Hall of Fame
Eric Noah's Unofficial D&D 3rd Edition News
D&D in the Mainstream
D&D & RPG History
About Morrus
Log in
Register
What's new
Search
Search
Search titles only
By:
Forums & Topics
Forum List
Latest Posts
Forum list
*Dungeons & Dragons
Level Up: Advanced 5th Edition
D&D Older Editions
*TTRPGs General
*Pathfinder & Starfinder
EN Publishing
*Geek Talk & Media
Search forums
Chat/Discord
Menu
Log in
Register
Install the app
Install
The
VOIDRUNNER'S CODEX
is coming! Explore new worlds, fight oppressive empires, fend off fearsome aliens, and wield deadly psionics with this comprehensive boxed set expansion for 5E and A5E!
Community
General Tabletop Discussion
*TTRPGs General
The stupid expectations of some DMs...
JavaScript is disabled. For a better experience, please enable JavaScript in your browser before proceeding.
You are using an out of date browser. It may not display this or other websites correctly.
You should upgrade or use an
alternative browser
.
Reply to thread
Message
<blockquote data-quote="JLXC" data-source="post: 217472" data-attributes="member: 2663"><p>If you are playing Neutral mercenaries only concerned for themselves, well then there are different expectations to be sure! This is becoming the "Main" way to play 3E I've noticed. It's better to live than to risk too much. Very modern thinking.</p><p></p><p>In MY games, if you are good there is a price for it. Good means sometimes you may take enormous risks for little to no "Profit". Good is an alignment becoming more rare, not because they are all getting killed for being stupid, but because players are scared to be a hero. In my game a HERO is somebody who will attempt the incredible or impossible, and I reward that sort of play! Being a cautious mercenary who works a problem out slowly is a good way to become a "Good Mercenary". Many people sneer at the concept of Good people who sacrifice themselves for others. This is normal because I think Evil is the alignment of the modern person. Sure they think they are good, but they are so selfish that they are Evil by default. I cannot count the number of threads I have read about "Stupid Paladins" who "Go down fighting when it would have been better to run away!". How wonderfully cynical. Can we not have selfless acts that are not deemed "Stupid" by modern thinking?</p><p></p><p>What about all the firemen who lost their lives on 9/11 trying to help people, even though the risk was near suicidal? If this was a D&D party most of you would say....</p><p></p><p>"Well your fireman should run outside and look for some more people to help, but being inside is just dumb"</p><p></p><p>"My character grabs the nearest person and leaves, then gets FAR away in case this building goes down. Hey I helped someone, I'm good!"</p><p></p><p>"Those Paladins were SOOO dumb rushing into that burning collapsing building to help those peasants. What were they thinking?"</p><p></p><p>HERO. Once again I say it MEANS something. Even if some of you are too cynical to see it anymore.</p></blockquote><p></p>
[QUOTE="JLXC, post: 217472, member: 2663"] If you are playing Neutral mercenaries only concerned for themselves, well then there are different expectations to be sure! This is becoming the "Main" way to play 3E I've noticed. It's better to live than to risk too much. Very modern thinking. In MY games, if you are good there is a price for it. Good means sometimes you may take enormous risks for little to no "Profit". Good is an alignment becoming more rare, not because they are all getting killed for being stupid, but because players are scared to be a hero. In my game a HERO is somebody who will attempt the incredible or impossible, and I reward that sort of play! Being a cautious mercenary who works a problem out slowly is a good way to become a "Good Mercenary". Many people sneer at the concept of Good people who sacrifice themselves for others. This is normal because I think Evil is the alignment of the modern person. Sure they think they are good, but they are so selfish that they are Evil by default. I cannot count the number of threads I have read about "Stupid Paladins" who "Go down fighting when it would have been better to run away!". How wonderfully cynical. Can we not have selfless acts that are not deemed "Stupid" by modern thinking? What about all the firemen who lost their lives on 9/11 trying to help people, even though the risk was near suicidal? If this was a D&D party most of you would say.... "Well your fireman should run outside and look for some more people to help, but being inside is just dumb" "My character grabs the nearest person and leaves, then gets FAR away in case this building goes down. Hey I helped someone, I'm good!" "Those Paladins were SOOO dumb rushing into that burning collapsing building to help those peasants. What were they thinking?" HERO. Once again I say it MEANS something. Even if some of you are too cynical to see it anymore. [/QUOTE]
Insert quotes…
Verification
Post reply
Community
General Tabletop Discussion
*TTRPGs General
The stupid expectations of some DMs...
Top