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The Sub-Continent and Culture of India
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<blockquote data-quote="kenjib" data-source="post: 15226" data-attributes="member: 530"><p>Hi Shark,</p><p></p><p>You are very good at condensing large amounts of evocative information into a small space. I'm going to add some Indian type areas to a setting I'm working on because I want to get a Pulp Fantasy type feel and REHoward used plenty of Indian imagery. Your ideas are inspiring.</p><p></p><p>Nagas can be another good creature to use, as a kind of theocratic nobility hidden and working behind the scenes.</p><p></p><p>For the problem people have with players not feeling comfortable and immersed in the setting I have an idea. Try introducing the setting as an exotic, distant location that they travel to from their more standard fantasy homeland. That way they still have the old character archetypes to hold on to, since their characters are Europeans in an Indian world, and plot threads can still involve more standard elements (foreign influences from back home). It also means that they don't have to roleplay familiarity with the cultural differences that they might not want to. Instead, their characters can be surprised, awed, delighted, reviled, etc. by how different everything is just like the players might be.</p><p></p><p>I think this serves the same purpose as the classic literary tool of having someone from a more ordinary place enter the more extreme fantasy world as a frame that wraps around the story. This occurs in a huge amount of fantasy literature and I think that there is a definite reason that it is so consistently popular and successful: Hobbit/Lord of the Rings, Narnia, Princess Bride, the Wizard of Oz, Harry Potter, Prydain chronicles, etc. etc. It's all over the place.</p></blockquote><p></p>
[QUOTE="kenjib, post: 15226, member: 530"] Hi Shark, You are very good at condensing large amounts of evocative information into a small space. I'm going to add some Indian type areas to a setting I'm working on because I want to get a Pulp Fantasy type feel and REHoward used plenty of Indian imagery. Your ideas are inspiring. Nagas can be another good creature to use, as a kind of theocratic nobility hidden and working behind the scenes. For the problem people have with players not feeling comfortable and immersed in the setting I have an idea. Try introducing the setting as an exotic, distant location that they travel to from their more standard fantasy homeland. That way they still have the old character archetypes to hold on to, since their characters are Europeans in an Indian world, and plot threads can still involve more standard elements (foreign influences from back home). It also means that they don't have to roleplay familiarity with the cultural differences that they might not want to. Instead, their characters can be surprised, awed, delighted, reviled, etc. by how different everything is just like the players might be. I think this serves the same purpose as the classic literary tool of having someone from a more ordinary place enter the more extreme fantasy world as a frame that wraps around the story. This occurs in a huge amount of fantasy literature and I think that there is a definite reason that it is so consistently popular and successful: Hobbit/Lord of the Rings, Narnia, Princess Bride, the Wizard of Oz, Harry Potter, Prydain chronicles, etc. etc. It's all over the place. [/QUOTE]
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