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*Pathfinder & Starfinder
The sub-optimal challenge
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<blockquote data-quote="AllisterH" data-source="post: 4290161" data-attributes="member: 51325"><p>We've been focusing on the uber-combos, but I want to focus on the other extreme.</p><p></p><p>The sub-optimal build. Just how little system mastery does a person need in 4E truly?</p><p></p><p>Note: I said system mastery proof and not idiot-proof thus for example, it be safe to assume that a fighter character is going to increase their STR at least most of the time when appropriate instead of say using their stat bumps to increase their INT and CHA.</p><p></p><p>Here's a concept for example.</p><p></p><p>Pair of half-elven twins. The male one is a TWF fighter that wields a warhammer and a throwing hammer and sees himself as a protector of his little sister. </p><p></p><p>(Thus, must be multiclassed and use all of the multiclass feats with either ranger or paladin)</p><p></p><p>The sister wields a staff (bequeathed to her from their parents) but at level 11 hears a calling to the priesthood and becomes a cleric.</p><p></p><p>(Thus, must have all multiclass feats by level 11 and becomes a wizard/cleric)</p><p></p><p>Now, at the end (both become Eternal Seekers), and at the tier breakpoints, how badly do this duo do against level appropriate foes?</p><p></p><p>Totally unworkable concepts or can we make this be decent?</p><p></p><p>As an aside, that raise another question. What's the "midpoint" in effectiveness?</p></blockquote><p></p>
[QUOTE="AllisterH, post: 4290161, member: 51325"] We've been focusing on the uber-combos, but I want to focus on the other extreme. The sub-optimal build. Just how little system mastery does a person need in 4E truly? Note: I said system mastery proof and not idiot-proof thus for example, it be safe to assume that a fighter character is going to increase their STR at least most of the time when appropriate instead of say using their stat bumps to increase their INT and CHA. Here's a concept for example. Pair of half-elven twins. The male one is a TWF fighter that wields a warhammer and a throwing hammer and sees himself as a protector of his little sister. (Thus, must be multiclassed and use all of the multiclass feats with either ranger or paladin) The sister wields a staff (bequeathed to her from their parents) but at level 11 hears a calling to the priesthood and becomes a cleric. (Thus, must have all multiclass feats by level 11 and becomes a wizard/cleric) Now, at the end (both become Eternal Seekers), and at the tier breakpoints, how badly do this duo do against level appropriate foes? Totally unworkable concepts or can we make this be decent? As an aside, that raise another question. What's the "midpoint" in effectiveness? [/QUOTE]
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The sub-optimal challenge
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