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The Sublime Saboteur: Shinobi
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<blockquote data-quote="heretic888" data-source="post: 4175906" data-attributes="member: 60326"><p><strong><u>4-20-08</u></strong> <ul> <li data-xf-list-type="ul"> The visual layout of the class (including the two tables) has been significantly altered so that it is more concise and user friendly.</li> <li data-xf-list-type="ul"> Chain, kaginawa, and kusarigama have been removed from the shinobi's weapon proficiencies. Blowgun, jitte, naginata, composite shortbow, and short sword have been added to the shinobi's weapon proficiencies.</li> <li data-xf-list-type="ul"> It now costs an immediate action for shinobi to recover an expended maneuver and they may not initiate a maneuver nor change their stance while doing so.</li> <li data-xf-list-type="ul"> The shinobi's AC bonus is now keyed to Charisma instead of Wisdom. This was done to reduce the class dependency on Wisdom, as well as to further distinguish it from the swordsage.</li> <li data-xf-list-type="ul"> Dawn's shield, diamond will, opportunity's edge, and hidden strike are no longer capped by your Charisma bonus. In addition, opportunity's edge and hidden strike no longer have weapon prerequisites for their use.</li> <li data-xf-list-type="ul"> Dawn's shield now grants an AC bonus against all attacks instead of just attacks of opportunity.</li> <li data-xf-list-type="ul"> Adaptive path has been removed and replaced with adaptive stance at 8th and 16th level.</li> <li data-xf-list-type="ul"> The save DCs for the <em>shifting blow</em>, <em>stunning blow</em>, and <em>veiled strike</em> maneuvers are now keyed to Dexterity instead of Wisdom.</li> <li data-xf-list-type="ul"> The bonus damage for the <em>flowing strike</em>, <em>strike of subtlety</em>, and <em>body and weapon are one</em> maneuvers is now keyed to Charisma instead of Wisdom. In addition, the damage multipliers for <em>strike of subtlety</em> and <em>body and weapon are one</em> have been increased to reflect appropriate numbers for their respective levels.</li> <li data-xf-list-type="ul"> The bonus from the <em>moving target</em> stance is now keyed to Charisma instead of Wisdom. In addition, this stance now allows you to ignore the associated penalties for accelerated tumbling.</li> </ul><p></p><p>I would like to thank everyone for their feedback and contributions so far.</p><p></p><p>Laterz.</p></blockquote><p></p>
[QUOTE="heretic888, post: 4175906, member: 60326"] [b][u]4-20-08[/u][/b][list] [*] The visual layout of the class (including the two tables) has been significantly altered so that it is more concise and user friendly. [*] Chain, kaginawa, and kusarigama have been removed from the shinobi's weapon proficiencies. Blowgun, jitte, naginata, composite shortbow, and short sword have been added to the shinobi's weapon proficiencies. [*] It now costs an immediate action for shinobi to recover an expended maneuver and they may not initiate a maneuver nor change their stance while doing so. [*] The shinobi's AC bonus is now keyed to Charisma instead of Wisdom. This was done to reduce the class dependency on Wisdom, as well as to further distinguish it from the swordsage. [*] Dawn's shield, diamond will, opportunity's edge, and hidden strike are no longer capped by your Charisma bonus. In addition, opportunity's edge and hidden strike no longer have weapon prerequisites for their use. [*] Dawn's shield now grants an AC bonus against all attacks instead of just attacks of opportunity. [*] Adaptive path has been removed and replaced with adaptive stance at 8th and 16th level. [*] The save DCs for the [i]shifting blow[/i], [i]stunning blow[/i], and [i]veiled strike[/i] maneuvers are now keyed to Dexterity instead of Wisdom. [*] The bonus damage for the [i]flowing strike[/i], [i]strike of subtlety[/i], and [i]body and weapon are one[/i] maneuvers is now keyed to Charisma instead of Wisdom. In addition, the damage multipliers for [i]strike of subtlety[/i] and [i]body and weapon are one[/i] have been increased to reflect appropriate numbers for their respective levels. [*] The bonus from the [i]moving target[/i] stance is now keyed to Charisma instead of Wisdom. In addition, this stance now allows you to ignore the associated penalties for accelerated tumbling.[/list] I would like to thank everyone for their feedback and contributions so far. Laterz. [/QUOTE]
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The Sublime Saboteur: Shinobi
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