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The Sublime Saboteur: Shinobi
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<blockquote data-quote="heretic888" data-source="post: 4178056" data-attributes="member: 60326"><p>Hi Arkhandus,</p><p></p><p>Thanks for taking the time to post your thoughts about the class. <img src="https://cdn.jsdelivr.net/joypixels/assets/8.0/png/unicode/64/1f642.png" class="smilie smilie--emoji" loading="lazy" width="64" height="64" alt=":)" title="Smile :)" data-smilie="1"data-shortname=":)" /></p><p></p><p></p><p></p><p>Yes, that's why I removed kawanaga, chain, and kusari-gama from the shinobi's weapon proficiencies list.</p><p></p><p></p><p></p><p>Okay, this is something I wanted to address earlier but have only now had a chance to.</p><p></p><p>Now, I should preface by saying that while the shinobi is inspired by historical ninja (specifically, groups like the Iga-no-mono), it is not actually beholden to them in any sort of representational fashion. That being said, this dichotomy between "ninja" and "samurai" is historically vacuous. The "ninja" of Iga and Koga were land-owning jizamurai families that were spoken of in reverential terms by both the Ashikaga and Tokugawa shogunates. Some of the larger families, such as the Hattori and Momochi, were the equivalent of minor daimyo in their own lands.</p><p></p><p>Additionally, prior to the Edo Jidai, katana were freely available by just about anyone in Japan. There was no "ban" on their ownership prior to Toyotomi Hideyoshi's "sword hunt". Incidentally, rogues in <em>Oriental Adventures</em> are proficient with both wakizashi and shortbows. <img src="https://cdn.jsdelivr.net/joypixels/assets/8.0/png/unicode/64/1f609.png" class="smilie smilie--emoji" loading="lazy" width="64" height="64" alt=";)" title="Wink ;)" data-smilie="2"data-shortname=";)" /></p><p></p><p>In any event, ninja were well known for their use of hankyu ("half"-bows, or shortbows) and the <em>Shoninki</em> specifically advises its readers to carry "a long wakizashi" on stealth missions.</p><p></p><p></p><p></p><p>Exactly.</p><p></p><p>The entire 'veiled weaponry' class feature is designed to make suboptimal weapon choices --- unarmed strikes (1d3), daggers (1d4), gauntlets (1d3), etc --- a little bit more viable at 1st level. I'd say its closer to 1 crappy feat and 1/4 of a decent feat.</p><p></p><p></p><p></p><p>It wasn't. <img src="https://cdn.jsdelivr.net/joypixels/assets/8.0/png/unicode/64/1f609.png" class="smilie smilie--emoji" loading="lazy" width="64" height="64" alt=";)" title="Wink ;)" data-smilie="2"data-shortname=";)" /></p><p></p><p>I have, however, replaced it with the 'adaptive stance' class feature which allows a shinobi to adopt a stance from one particular discipline as a free action once per round. It should be a useful ability for both path "purists" and path "dabblers".</p><p></p><p></p><p></p><p>I will readily admit the code of conduct is the part of the class I have spent the least amount of time and thought correcting. That really wasn't the intent of the code (I don't really see founding a new "clan" or "school" as a betrayal per se) and I will probably provide some exceptions when I get around to it.</p><p></p><p></p><p></p><p>Thanks again. <img src="https://cdn.jsdelivr.net/joypixels/assets/8.0/png/unicode/64/1f642.png" class="smilie smilie--emoji" loading="lazy" width="64" height="64" alt=":)" title="Smile :)" data-smilie="1"data-shortname=":)" /></p><p></p><p>Laterz.</p></blockquote><p></p>
[QUOTE="heretic888, post: 4178056, member: 60326"] Hi Arkhandus, Thanks for taking the time to post your thoughts about the class. :) Yes, that's why I removed kawanaga, chain, and kusari-gama from the shinobi's weapon proficiencies list. Okay, this is something I wanted to address earlier but have only now had a chance to. Now, I should preface by saying that while the shinobi is inspired by historical ninja (specifically, groups like the Iga-no-mono), it is not actually beholden to them in any sort of representational fashion. That being said, this dichotomy between "ninja" and "samurai" is historically vacuous. The "ninja" of Iga and Koga were land-owning jizamurai families that were spoken of in reverential terms by both the Ashikaga and Tokugawa shogunates. Some of the larger families, such as the Hattori and Momochi, were the equivalent of minor daimyo in their own lands. Additionally, prior to the Edo Jidai, katana were freely available by just about anyone in Japan. There was no "ban" on their ownership prior to Toyotomi Hideyoshi's "sword hunt". Incidentally, rogues in [i]Oriental Adventures[/i] are proficient with both wakizashi and shortbows. ;) In any event, ninja were well known for their use of hankyu ("half"-bows, or shortbows) and the [i]Shoninki[/i] specifically advises its readers to carry "a long wakizashi" on stealth missions. Exactly. The entire 'veiled weaponry' class feature is designed to make suboptimal weapon choices --- unarmed strikes (1d3), daggers (1d4), gauntlets (1d3), etc --- a little bit more viable at 1st level. I'd say its closer to 1 crappy feat and 1/4 of a decent feat. It wasn't. ;) I have, however, replaced it with the 'adaptive stance' class feature which allows a shinobi to adopt a stance from one particular discipline as a free action once per round. It should be a useful ability for both path "purists" and path "dabblers". I will readily admit the code of conduct is the part of the class I have spent the least amount of time and thought correcting. That really wasn't the intent of the code (I don't really see founding a new "clan" or "school" as a betrayal per se) and I will probably provide some exceptions when I get around to it. Thanks again. :) Laterz. [/QUOTE]
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