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General Tabletop Discussion
*TTRPGs General
The "Superstitious Mumbo Jumbo" Of Dice Rolling
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<blockquote data-quote="Johnny Angel" data-source="post: 7744071" data-attributes="member: 13334"><p>I've never known any players who are actually superstitious about dice, but most I have known engage in a mockery of probability manipulation. When I set my dice down, I put them all at their highest value. It's kind of satisfying, but it doesn't make them roll high. I joke about die rolls being 'used up' if a good roll comes up from just fooling around. I don't use any ass-English when I roll, but I will occasionally use a gag like "baby needs a new pair of shoes" before I roll. In an old gaming group we would often say "Watch this!" just before we rolled as if we were daring some numinous force to punish us with irony for our hubris. </p><p></p><p>I have a d20 that came with my 2nd Edition Paranoia boxed set. With it, I rolled up the most powerful mutant commie traitor any of us had ever seen. But of course, if the die was really biased toward high rolls, that same die would also get him killed repeatedly. Undaunted by this prospect, I promptly named the character Trait-R-CME. These days I keep The Paranoia Die in a special box. Once in a while, when a game gets particularly tight and lives are in the balance I produce the box and open it with no little ceremony, and explain its legend for any who've never seen me press it into service before. And every time I've pressed The Paranoia Die into service in a game, the results have been consistently mediocre. It's never actually done anything spectacular either for me or against me in a game. But this too I have made part of the story, as though the ghost of that most powerful of traitors still haunts the die and is waiting for his moment to smite the table with triumph or despair.</p><p></p><p>To this day, I have never chi-square tested The Paranoia Die, because you can't chi-square test a legend.</p></blockquote><p></p>
[QUOTE="Johnny Angel, post: 7744071, member: 13334"] I've never known any players who are actually superstitious about dice, but most I have known engage in a mockery of probability manipulation. When I set my dice down, I put them all at their highest value. It's kind of satisfying, but it doesn't make them roll high. I joke about die rolls being 'used up' if a good roll comes up from just fooling around. I don't use any ass-English when I roll, but I will occasionally use a gag like "baby needs a new pair of shoes" before I roll. In an old gaming group we would often say "Watch this!" just before we rolled as if we were daring some numinous force to punish us with irony for our hubris. I have a d20 that came with my 2nd Edition Paranoia boxed set. With it, I rolled up the most powerful mutant commie traitor any of us had ever seen. But of course, if the die was really biased toward high rolls, that same die would also get him killed repeatedly. Undaunted by this prospect, I promptly named the character Trait-R-CME. These days I keep The Paranoia Die in a special box. Once in a while, when a game gets particularly tight and lives are in the balance I produce the box and open it with no little ceremony, and explain its legend for any who've never seen me press it into service before. And every time I've pressed The Paranoia Die into service in a game, the results have been consistently mediocre. It's never actually done anything spectacular either for me or against me in a game. But this too I have made part of the story, as though the ghost of that most powerful of traitors still haunts the die and is waiting for his moment to smite the table with triumph or despair. To this day, I have never chi-square tested The Paranoia Die, because you can't chi-square test a legend. [/QUOTE]
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