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The supporting cast of Adventurers League: Why 'Evil' NPCS matter (Spoilers: Expeditions mostly)
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<blockquote data-quote="Nevvur" data-source="post: 6749430" data-attributes="member: 6783882"><p>It's sort of lame, but Breex could always come back. My players certainly didn't stop to reduce his body to ash and scatter it to the wind, so it's possible he might get a Raise Dead from an interested party (perhaps a hierarch in the Red Plumes who found him too useful to let go). </p><p></p><p>Something similar happened in Season 1</p><p></p><p>[sblock]</p><p></p><p>Narle Shieldbiter from DDEX1-9 and Ixusaxa Terrorsong from DDEX1-10 both appear in 1-13, with no explanation for their reappearance in the event they died in their original modules. Just so happens, the PCs at my table killed both. The second time the party killed Ixusaxa, I added a note to her body that mentioned something about failing the first time, the cost of returning her to life, and the consequences of another failure. One of the PCs was a necromancer, and animated her as a minion.</p><p></p><p>I decided Narle had been restored to life by a shaman in his small warband, but said shaman was slain by the bullettes while travelling to or from the crater. He monologued at the PCs when they reached him, thanking them, claiming to have met Gruumsh himself in the afterlife, and the god personally assured Narle he had a great destiny. (This was a lie he used to keep his tribe in line, after they witnessed him die to a puny halfling ranger!)</p><p></p><p>Incidentally, Zombiesaxa landed the killing blow on Narle. Narle and Ixusuaxa got tossed into a funeral pyre at the end of the adventure. Not because the PCs wanted to pay their respects, they just didn't want the f#$%ers coming back again.</p><p></p><p>[/sblock]</p><p></p><p>Showing up for 1 more adventure isn't exactly what I'd call a "recurring villain" (that takes at least 3 times, right?) but shows at least a small effort to make Expeditions feel a bit more like a coherent story.</p></blockquote><p></p>
[QUOTE="Nevvur, post: 6749430, member: 6783882"] It's sort of lame, but Breex could always come back. My players certainly didn't stop to reduce his body to ash and scatter it to the wind, so it's possible he might get a Raise Dead from an interested party (perhaps a hierarch in the Red Plumes who found him too useful to let go). Something similar happened in Season 1 [sblock] Narle Shieldbiter from DDEX1-9 and Ixusaxa Terrorsong from DDEX1-10 both appear in 1-13, with no explanation for their reappearance in the event they died in their original modules. Just so happens, the PCs at my table killed both. The second time the party killed Ixusaxa, I added a note to her body that mentioned something about failing the first time, the cost of returning her to life, and the consequences of another failure. One of the PCs was a necromancer, and animated her as a minion. I decided Narle had been restored to life by a shaman in his small warband, but said shaman was slain by the bullettes while travelling to or from the crater. He monologued at the PCs when they reached him, thanking them, claiming to have met Gruumsh himself in the afterlife, and the god personally assured Narle he had a great destiny. (This was a lie he used to keep his tribe in line, after they witnessed him die to a puny halfling ranger!) Incidentally, Zombiesaxa landed the killing blow on Narle. Narle and Ixusuaxa got tossed into a funeral pyre at the end of the adventure. Not because the PCs wanted to pay their respects, they just didn't want the f#$%ers coming back again. [/sblock] Showing up for 1 more adventure isn't exactly what I'd call a "recurring villain" (that takes at least 3 times, right?) but shows at least a small effort to make Expeditions feel a bit more like a coherent story. [/QUOTE]
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