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The Swamp 5e pbp game [IC]
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<blockquote data-quote="RadarMonk" data-source="post: 6908451" data-attributes="member: 6804230"><p>The mayor begins to speak, when your partie notices an odd silence from outside. Then one of the guards busts into the house shouting, "They're back, the raiders are back!" You look outside and see that they are indeed back. There are six hooded lizardfolk surrounding the area around the manor. Four in the square in front of the house and two on rooftops on either side. They are all armed with blowguns and wicked looking swords. This is a combat situation.</p><p></p><p>Since this is the first combat I will include the rules:</p><p></p><p>[sblock]I had originally landed to use an alternate initiative system, but then realized that your group had features that were based in initiative. I will roll initiative. Actions should be posted in turn order. I will respond immediately after each turn with the result of your actions and damage rolls. Turns should look something like this:</p><p></p><p>description of action</p><p></p><p>ALL necessary rolls except for damage. (Attack rolls and skill checks mainly)</p><p></p><p>make sure to include details like, this attack will have sneak attack damage or I had advantage and the roll above is the better of the two rolls.[/sblock] </p><p></p><p>Initiative:</p><p></p><p>1. Kel</p><p>2. Eilessa </p><p>3. Bree</p><p>4. Lizardfolk</p><p>5. Kaiden</p><p>6. Bethany</p></blockquote><p></p>
[QUOTE="RadarMonk, post: 6908451, member: 6804230"] The mayor begins to speak, when your partie notices an odd silence from outside. Then one of the guards busts into the house shouting, "They're back, the raiders are back!" You look outside and see that they are indeed back. There are six hooded lizardfolk surrounding the area around the manor. Four in the square in front of the house and two on rooftops on either side. They are all armed with blowguns and wicked looking swords. This is a combat situation. Since this is the first combat I will include the rules: [sblock]I had originally landed to use an alternate initiative system, but then realized that your group had features that were based in initiative. I will roll initiative. Actions should be posted in turn order. I will respond immediately after each turn with the result of your actions and damage rolls. Turns should look something like this: description of action ALL necessary rolls except for damage. (Attack rolls and skill checks mainly) make sure to include details like, this attack will have sneak attack damage or I had advantage and the roll above is the better of the two rolls.[/sblock] Initiative: 1. Kel 2. Eilessa 3. Bree 4. Lizardfolk 5. Kaiden 6. Bethany [/QUOTE]
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