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The sweetest roll…
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<blockquote data-quote="Enkhidu" data-source="post: 400022" data-attributes="member: 351"><p>actually have a couple of these stories, as I think everyone that has been gaming for over a decade has, but I'll share one of my favorites. But I warn you, this is a long one...</p><p></p><p>Let me preface this by saying that I hate trolls.</p><p></p><p>Well, we were heading down into the underdark (through the Night Below, if I remember right), and our path was blocked by a troll village. We, being morons, attempted to sneak through their encampment.</p><p></p><p>Like I said, we were morons. Oh well.</p><p></p><p>Well, to make a long story short, we were set upon by nearly the entire village, and things were going badly. Now, at the time, we were using our own modified version of the critical hit and fumble tables first presented in an early Dragon magazine (pre 100's I think), and one of the things we decided was to have really cinematic and earthshattering effects included in them. This was the battle that showed us that the table needed adjustment.</p><p></p><p>Anyway, the DM rolls a crit and everyone gasped (we've always played where the DM rolls in the open), and he picked up the % dice for the crit table. </p><p></p><p>BLAM! There it was, an 00.</p><p></p><p>On the crit tables, an 00 is simply labeled "Divine Intervention." Needless to say the whimpering started then. It didn't end until the DM announced that suddenly, the chamber was filled with a foul reek and all of the trolls began moving with blinding speed That's right, each and every troll was <em>hasted</em>. And I'm not talking about the namby pamby haste in 3rd ed, NOOOOOO. This was the Oh-my-god-I-can't-believe-it 2nd Ed haste. Double attacks. From a dozen trolls.</p><p></p><p>Ouch.</p><p></p><p>But the story is not over...</p><p></p><p>See, PC's were dropping like flies, and I being a dashing rogue of a dwarven thief - and certified chicken - used my dust of disappearance to blink out of sight. Soon, all that was left was myself, and our bastion of goodness, the Paladin, Hanover McGroin (yes, we were a silly bunch), and he had hit points in the single digits.</p><p></p><p>Hanover's player proceeds to roll a 20. The cheering began. Then he picked up the % dice and proceeded to roll, you guessed it, another 00. Once again, "Divine Intervention."</p><p></p><p>After a few moments thought, where suggestions were made willy nilly over what should happen, the DM announces that the chamber is filled with a blinding light, and Hanover pulses with magical energy. He is held motionless while the DM describes each troll writhing in agony as the Paladin's god punishes the trolls, and <em>Holds</em> them. Only problem - the Paladin is held as well. </p><p></p><p>Then the bad news shows up in the form of a troll chieftan, who makes right for the held paladin with a look like the dinner bell was just rung, so I tell the DM I'm moving behind it and backstabbing it.</p><p></p><p>Now, before I go any further, I should tell you that I'm not a very good roller. The bad luck I have with dice is nigh unto legendary in our gaming circle. So naturally, everyone groans as I shake the die in my hand on high and ready the throw.</p><p></p><p>Until Hanover's player says, "No, Steve, use this die."</p><p></p><p>The look on his face was full of earnest power, almost pleading with me to use his lucky die instead of one of my thrice cursed heap.</p><p></p><p>Well, I did, and wouldn't you know, that dang thing came through. 20, followed by a 73 on %, good wnough for triple damage (on top of the triple damage from the backstab, too!) And, as we were still using real multiplication of backstabs and triple damage, you can imagine exctly how nasty that strike was - 86 points nasty, if I remember correctly.</p><p></p><p>Needless to say that's a story told to anyone who ever games with us...</p></blockquote><p></p>
[QUOTE="Enkhidu, post: 400022, member: 351"] actually have a couple of these stories, as I think everyone that has been gaming for over a decade has, but I'll share one of my favorites. But I warn you, this is a long one... Let me preface this by saying that I hate trolls. Well, we were heading down into the underdark (through the Night Below, if I remember right), and our path was blocked by a troll village. We, being morons, attempted to sneak through their encampment. Like I said, we were morons. Oh well. Well, to make a long story short, we were set upon by nearly the entire village, and things were going badly. Now, at the time, we were using our own modified version of the critical hit and fumble tables first presented in an early Dragon magazine (pre 100's I think), and one of the things we decided was to have really cinematic and earthshattering effects included in them. This was the battle that showed us that the table needed adjustment. Anyway, the DM rolls a crit and everyone gasped (we've always played where the DM rolls in the open), and he picked up the % dice for the crit table. BLAM! There it was, an 00. On the crit tables, an 00 is simply labeled "Divine Intervention." Needless to say the whimpering started then. It didn't end until the DM announced that suddenly, the chamber was filled with a foul reek and all of the trolls began moving with blinding speed That's right, each and every troll was [I]hasted[/I]. And I'm not talking about the namby pamby haste in 3rd ed, NOOOOOO. This was the Oh-my-god-I-can't-believe-it 2nd Ed haste. Double attacks. From a dozen trolls. Ouch. But the story is not over... See, PC's were dropping like flies, and I being a dashing rogue of a dwarven thief - and certified chicken - used my dust of disappearance to blink out of sight. Soon, all that was left was myself, and our bastion of goodness, the Paladin, Hanover McGroin (yes, we were a silly bunch), and he had hit points in the single digits. Hanover's player proceeds to roll a 20. The cheering began. Then he picked up the % dice and proceeded to roll, you guessed it, another 00. Once again, "Divine Intervention." After a few moments thought, where suggestions were made willy nilly over what should happen, the DM announces that the chamber is filled with a blinding light, and Hanover pulses with magical energy. He is held motionless while the DM describes each troll writhing in agony as the Paladin's god punishes the trolls, and [I]Holds[/I] them. Only problem - the Paladin is held as well. Then the bad news shows up in the form of a troll chieftan, who makes right for the held paladin with a look like the dinner bell was just rung, so I tell the DM I'm moving behind it and backstabbing it. Now, before I go any further, I should tell you that I'm not a very good roller. The bad luck I have with dice is nigh unto legendary in our gaming circle. So naturally, everyone groans as I shake the die in my hand on high and ready the throw. Until Hanover's player says, "No, Steve, use this die." The look on his face was full of earnest power, almost pleading with me to use his lucky die instead of one of my thrice cursed heap. Well, I did, and wouldn't you know, that dang thing came through. 20, followed by a 73 on %, good wnough for triple damage (on top of the triple damage from the backstab, too!) And, as we were still using real multiplication of backstabs and triple damage, you can imagine exctly how nasty that strike was - 86 points nasty, if I remember correctly. Needless to say that's a story told to anyone who ever games with us... [/QUOTE]
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