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General Tabletop Discussion
*Pathfinder & Starfinder
The swinginess of low levels.
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<blockquote data-quote="Neonchameleon" data-source="post: 5958438" data-attributes="member: 87792"><p>My 1/level was WoBS without houserules - the recharge was something I adopted later. I rewrote many of the combats (especially in the first module - both Flaganus Mortus and the Boneshards were replaced and I had a twist for all fire zombies in the second) but they were all just about EL appropriate. In almost all the cases (excluding landing two crits in two attacks) I could track back the PC death to a major tactical mistake (normally getting separated from the party). But it wasn't always obvious <em>at the time</em> that something was a tactical mistake. (And in one instance it was obvious to me that it was a tactical mistake to be there but the PCs had botched their perception rolls).</p><p></p><p></p><p></p><p>In WoBS, almost all of them except the TPK at the end. Which was the direct result of kamikaze players. But there is literally nothing saying you must run ECL-appropriate level encounters; that is DM guidance.</p><p></p><p></p><p></p><p>What do you mean 'death on the line'? The monsters died (or re-died) almost every time.</p><p></p><p></p><p></p><p>Depends. It was [MENTION=463]S'mon[/MENTION] running the 1/session death count. One of my other groups has lost one PC in the tier. This is what I mean by it being DM-dependent or more accurately campaign-dependent.</p><p></p><p></p><p></p><p>And that's DM material. Or 2e or 3e by the book. 4e has XP for skill challenges and quests explicitely.</p></blockquote><p></p>
[QUOTE="Neonchameleon, post: 5958438, member: 87792"] My 1/level was WoBS without houserules - the recharge was something I adopted later. I rewrote many of the combats (especially in the first module - both Flaganus Mortus and the Boneshards were replaced and I had a twist for all fire zombies in the second) but they were all just about EL appropriate. In almost all the cases (excluding landing two crits in two attacks) I could track back the PC death to a major tactical mistake (normally getting separated from the party). But it wasn't always obvious [I]at the time[/I] that something was a tactical mistake. (And in one instance it was obvious to me that it was a tactical mistake to be there but the PCs had botched their perception rolls). In WoBS, almost all of them except the TPK at the end. Which was the direct result of kamikaze players. But there is literally nothing saying you must run ECL-appropriate level encounters; that is DM guidance. What do you mean 'death on the line'? The monsters died (or re-died) almost every time. Depends. It was [MENTION=463]S'mon[/MENTION] running the 1/session death count. One of my other groups has lost one PC in the tier. This is what I mean by it being DM-dependent or more accurately campaign-dependent. And that's DM material. Or 2e or 3e by the book. 4e has XP for skill challenges and quests explicitely. [/QUOTE]
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The swinginess of low levels.
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