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The Swordsage (not to be confused with the SwordMAGE)
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<blockquote data-quote="ziegander" data-source="post: 4378583" data-attributes="member: 72250"><p>Making edits, making edits... ^_^</p><p></p><p>Slightly modified Fight or Flight.</p><p></p><p>I actually dropped Awaken Vulnerability (>.<) just because it seemed a bit strong for an at-will, at least in my opinion. I really think I'm just going to scrap the idea of Tome of Techniques the more I work with the class. Though there are a few balancing points to it - 1) Often times you won't have the proper implement or weapon to take advantage of the powers of your allies. 2) Often times Intelligence/Wisdom will be your secondary stats - in fact let's say all the time, so your attacks won't be optimal with your allies attacks. 3) You take a -2 penalty to attacks that aren't Swordsage powers if you don't exchange a power for a higher level power of your own.</p><p></p><p>HOWEVER, since it is all very complicated for little real benefit, I think I'm just going to scrap the idea. The Tome is no more. Friendly Fire and Enemy Skill will remain and so will the powers that utilize them and that's all I foresee needing in that department.</p><p></p><p>I'm keeping Mesmerizing Strike as is. Leaders should be able to defend in a pinch. It's not like he has a solid challenge ability like true defenders. I'm also going to keep Scare Tactics largely the same. Create an Opening however, does need rehashed doesn't it? Back to the drawing board.</p><p></p><p>Edits and Paragon tier coming soon!!!</p></blockquote><p></p>
[QUOTE="ziegander, post: 4378583, member: 72250"] Making edits, making edits... ^_^ Slightly modified Fight or Flight. I actually dropped Awaken Vulnerability (>.<) just because it seemed a bit strong for an at-will, at least in my opinion. I really think I'm just going to scrap the idea of Tome of Techniques the more I work with the class. Though there are a few balancing points to it - 1) Often times you won't have the proper implement or weapon to take advantage of the powers of your allies. 2) Often times Intelligence/Wisdom will be your secondary stats - in fact let's say all the time, so your attacks won't be optimal with your allies attacks. 3) You take a -2 penalty to attacks that aren't Swordsage powers if you don't exchange a power for a higher level power of your own. HOWEVER, since it is all very complicated for little real benefit, I think I'm just going to scrap the idea. The Tome is no more. Friendly Fire and Enemy Skill will remain and so will the powers that utilize them and that's all I foresee needing in that department. I'm keeping Mesmerizing Strike as is. Leaders should be able to defend in a pinch. It's not like he has a solid challenge ability like true defenders. I'm also going to keep Scare Tactics largely the same. Create an Opening however, does need rehashed doesn't it? Back to the drawing board. Edits and Paragon tier coming soon!!! [/QUOTE]
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