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<blockquote data-quote="havenstone" data-source="post: 4410575" data-attributes="member: 61094"><p><strong>Well-Laid Plans</strong></p><p></p><p><span style="font-size: 10px">“<strong>WHAT -- WHAT DID </strong>you do to your linens?” gasps Adgar d’Loriad.</span></p><p> </p><p><span style="font-size: 10px">Atrix rubs his eyes and sits up from the torn strips of his sheets with a yawn. “Oh, <a href="http://www.enworld.org/forum/4371182-post21.html" target="_blank">that</a>. Don’t let it trouble you, cousin. The Water Grove was most effectively guarded. I had to climb back up, and it seemed unkind to trouble you for new bedclothes at that hour of the night.”</span></p><p> </p><p><span style="font-size: 10px">“Unkind? Atrix, if you’d run off, our fathers would have killed us,” Adgar groans.</span></p><p> </p><p><span style="font-size: 10px">“And their deaths would have been so tragically unnecessary,” comes another familiar voice from the door.</span></p><p> </p><p><span style="font-size: 10px">“Jaron!” Atrix bounds out of bed and embraces his boyhood friend Jaron d’Syrnon, whose reputation for mischief at least equals Atrix’s own.</span></p><p> </p><p><span style="font-size: 10px">“Hello, ‘Trix,” Jaron beams. “I hear your parents are conspiring to settle you down.”</span></p><p> </p><p><span style="font-size: 10px">“One of you could have sent me a warning,” Atrix says reproachfully.</span></p><p> </p><p><span style="font-size: 10px">“We didn’t know how to reach you out in the hills.” Jaron glances at Adgar and the cousin whose name no one can remember, then closes the door and looks back to Atrix. “We can trust these two, I think. ‘Trix, I take it you’d be happy to hear of a loophole that could get you out of the wedding?”</span></p><p> </p><p><span style="font-size: 10px">Atrix hesitates for a wistful moment, recalling his evening in the Water Grove. Then he remembers Sarele’s firm prohibition on taverns, gambling, and duels. “Absolutely.”</span></p><p> </p><p><span style="font-size: 10px">“It’s simple. Actually, I’m surprised you didn’t think of it yourself.” The young d’Syrnon’s eyes gleam. “First, you have to name Adgar your ring-brother. Second, you have to die.”</span></p><p> </p><p><span style="font-size: 10px">“I’m sorry -- that last part again?”</span></p><p> </p><p><span style="font-size: 10px">Jaron shrugs. “Technically, you only have to be dead until the wedding goes through. Don’t you remember? In any marriage formally agreed between Families, if the groom dies, his ring-brother has to take his place -- to make sure the alliance goes through no matter what. If you lie low for a couple months and reappear after the war... well, it will make some people unhappy, but they certainly won’t reverse the wedding just to make sure Sarele ends up with her original betrothed.”</span></p><p> </p><p><span style="font-size: 10px">Atrix is torn between incredulity and excitement. “But -- leaving aside the difficulty of faking my death in front of witnesses -- doesn’t that just leave Adgar in the same fix?”</span></p><p> </p><p><span style="font-size: 10px">“I don’t think he’ll find it quite as difficult,” Jaron says slyly, casting his eyes over to the hotly blushing Adgar. “Come on, Adgar, you’ve been in love with her for years. This would be a happy ending for everyone.”</span></p><p> </p><p><span style="font-size: 10px">“What could go wrong?” says cousin Nameless drily.</span></p><p> </p><p><span style="font-size: 10px">Atrix’s face breaks into a conspiratorial smile. “Right. We can make this work. I happen to know a young d’Orbis Sword-Priest who would make a <em>very</em> reliable witness to my demise...”</span></p><p> </p><p><span style="font-size: 10px">* * *</span></p><p></p><p><span style="font-size: 10px"><strong><em>A Note on the Finality of Death</em></strong>: In the world of Aerdrim, unlike some other worlds with which readers may be familiar, Ain’s priests do not have the power to Raise Dead. The soul is known to cling to the body for a few minutes after death, and very powerful priests can Resuscitate a dead person if the soul has not yet fled. However, once the soul is gone, there is only one way to bring it back: for a circle of priests to summon Death himself and offer a bargain, usually of a life for a life. The Summons is taxing and there is no guarantee that Death will accept a bargain; as a result, this happens so rarely as to be legend rather than reality to most people in Aerdrim...</span></p></blockquote><p></p>
[QUOTE="havenstone, post: 4410575, member: 61094"] [b]Well-Laid Plans[/b] [SIZE=2]“[B]WHAT -- WHAT DID [/B]you do to your linens?” gasps Adgar d’Loriad.[/SIZE] [SIZE=2]Atrix rubs his eyes and sits up from the torn strips of his sheets with a yawn. “Oh, [URL="http://www.enworld.org/forum/4371182-post21.html"]that[/URL]. Don’t let it trouble you, cousin. The Water Grove was most effectively guarded. I had to climb back up, and it seemed unkind to trouble you for new bedclothes at that hour of the night.”[/SIZE] [SIZE=2]“Unkind? Atrix, if you’d run off, our fathers would have killed us,” Adgar groans.[/SIZE] [SIZE=2]“And their deaths would have been so tragically unnecessary,” comes another familiar voice from the door.[/SIZE] [SIZE=2]“Jaron!” Atrix bounds out of bed and embraces his boyhood friend Jaron d’Syrnon, whose reputation for mischief at least equals Atrix’s own.[/SIZE] [SIZE=2]“Hello, ‘Trix,” Jaron beams. “I hear your parents are conspiring to settle you down.”[/SIZE] [SIZE=2]“One of you could have sent me a warning,” Atrix says reproachfully.[/SIZE] [SIZE=2]“We didn’t know how to reach you out in the hills.” Jaron glances at Adgar and the cousin whose name no one can remember, then closes the door and looks back to Atrix. “We can trust these two, I think. ‘Trix, I take it you’d be happy to hear of a loophole that could get you out of the wedding?”[/SIZE] [SIZE=2]Atrix hesitates for a wistful moment, recalling his evening in the Water Grove. Then he remembers Sarele’s firm prohibition on taverns, gambling, and duels. “Absolutely.”[/SIZE] [SIZE=2]“It’s simple. Actually, I’m surprised you didn’t think of it yourself.” The young d’Syrnon’s eyes gleam. “First, you have to name Adgar your ring-brother. Second, you have to die.”[/SIZE] [SIZE=2]“I’m sorry -- that last part again?”[/SIZE] [SIZE=2]Jaron shrugs. “Technically, you only have to be dead until the wedding goes through. Don’t you remember? In any marriage formally agreed between Families, if the groom dies, his ring-brother has to take his place -- to make sure the alliance goes through no matter what. If you lie low for a couple months and reappear after the war... well, it will make some people unhappy, but they certainly won’t reverse the wedding just to make sure Sarele ends up with her original betrothed.”[/SIZE] [SIZE=2]Atrix is torn between incredulity and excitement. “But -- leaving aside the difficulty of faking my death in front of witnesses -- doesn’t that just leave Adgar in the same fix?”[/SIZE] [SIZE=2]“I don’t think he’ll find it quite as difficult,” Jaron says slyly, casting his eyes over to the hotly blushing Adgar. “Come on, Adgar, you’ve been in love with her for years. This would be a happy ending for everyone.”[/SIZE] [SIZE=2]“What could go wrong?” says cousin Nameless drily.[/SIZE] [SIZE=2]Atrix’s face breaks into a conspiratorial smile. “Right. We can make this work. I happen to know a young d’Orbis Sword-Priest who would make a [I]very[/I] reliable witness to my demise...”[/SIZE] [SIZE=2]* * *[/SIZE] [SIZE=2][B][I]A Note on the Finality of Death[/I][/B]: In the world of Aerdrim, unlike some other worlds with which readers may be familiar, Ain’s priests do not have the power to Raise Dead. The soul is known to cling to the body for a few minutes after death, and very powerful priests can Resuscitate a dead person if the soul has not yet fled. However, once the soul is gone, there is only one way to bring it back: for a circle of priests to summon Death himself and offer a bargain, usually of a life for a life. The Summons is taxing and there is no guarantee that Death will accept a bargain; as a result, this happens so rarely as to be legend rather than reality to most people in Aerdrim...[/SIZE] [/QUOTE]
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