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<blockquote data-quote="warlord2" data-source="post: 2902684" data-attributes="member: 41500"><p><strong>James Dukar (JD from now on)</strong></p><p></p><p><span style="color: Silver">Is this a species of owl I have ever seen?</span><span style="color: Blue">"All of us have an interest in how this happend and this very odd occurance bears investigation" "Lead on great owl for what other choice doust we have.....and it does seem this is destiny...."</span></p><p></p><p>[sblock] James Dukar</p><p>Male Human Ghoul Ranger 4</p><p>Neutral</p><p></p><p>Str 18 -- (10 pts, racial bonus)</p><p>Dex 18 -- (6 pts, racial bonus)</p><p>Int 12 -- (4 pts)</p><p>Con --</p><p>Wis 15 -- (3 pts, racial bonus)</p><p>Cha 10 -- (2 pts)</p><p></p><p>Hit Points 51</p><p>AC ??, Touch ??, Flat ??</p><p>Init +8 </p><p>BAB +4, Grap +8</p><p>Speed 30 (base 30, load 100/200/300, light armor, -2 acp)</p><p>Fort +4, Ref +8, Will +3</p><p></p><p>+8 Melee, Greatsword, 2d6+6 slashing, 19-20/x2 – OR -</p><p>+8 Melee, Dagger, 1d4+4 piercing or slashing, 19-20/x2 –OR-</p><p>+8 Melee, Bite, 1d6+4 piercing, 20/x2 AND 2 +8 Melee, Claws, 1d4+2 slashing, 20/x2</p><p>+9 Ranged, Composite Longbow (+4), 1d8+4 piercing, 20/x3, 110'r </p><p></p><p>Human, 6'2" tall, 220 lbs., 22 yrs old</p><p>Brown hair, blue eyes, white skin</p><p></p><p>Speaks Common and Elvish</p><p></p><p>+5 Balance (1) </p><p>+8 Climb (4)</p><p>+2 Craft:</p><p>+5 Handle Animal (5)</p><p>+11 Hide (5, stealthy)</p><p>+8 Jump (4)</p><p>+2 Knowledge: Dungeoneering (1)</p><p>+5 Knowledge: Geography (4) </p><p>+5 Knowledge: Nature (4)</p><p>+3 Listen (1)</p><p>+11 Move Silently (5, stealthy) </p><p>+5 Ride (1)</p><p>+5 Search (4)</p><p>+3 Spot (1)</p><p>+9 Survival (7)</p><p>+6 Swim (2)</p><p>+8 Use Rope (4)</p><p></p><p>Feats</p><p>- Track (use Survival skill to track) 1st level Ranger bonus</p><p>- Rapid Shot (1 extra ranged attack, all attacks @ -2) 2nd level ranger bonus</p><p>- Endurance () 3rd level Ranger bonus</p><p>- Multi-Attack, Improved Multi Attack (no penalty on secondary natural weapon attacks) Ghoul bonus, 6th level </p><p>- Improved Initiative (+4) Human Bonus</p><p>- Stealthy (+2 to Hide and Move Silently checks) 1st level</p><p>- Weapon Focus: Bows (+1 to attack rolls) 3rd level</p><p>Ghoul Traits</p><p>- Undead Traits</p><p>- +2 Natural Armor Bonus</p><p>- Natural Weapons (Bite, 1d6 piercing; 2 claws, 1d4 slashing)</p><p>- Ghoul Fever (Fort Save DC 13)</p><p>- Paralysis (Fort Save DC 13)</p><p>- +2 Turn Resistance</p><p>- Diet Dependent (must eat dead flesh periodically or lose control)</p><p></p><p>Ranger Abilities</p><p>- Favored Enemy </p><p>- Wild Empathy (+4)</p><p></p><p>Spells Prepared 1</p><p>1st- Entangle</p><p></p><p>Possessions</p><p>Backpack (2 lbs, 2 gp)</p><p>Silk Rope (5 lbs, 10 gp)</p><p>Grappling Hook (4 lbs, 1 gp)</p><p>Mapcase (1/2 lbs, 1 gp)</p><p>Chalk (10 pieces ROYGBIV+, 1 lb, 1sp)</p><p>Crowbar (5 lbs, 2 gp)</p><p>Parchment (4 sheets), Ink, and inkpen kit (1/2 lb., 9 gp)</p><p>Signal Whistle (8 sp)</p><p>Bracers +1 (1,000 gp)</p><p>Amulet of Natural Armor +1 (2,000 gp, amber necklace)</p><p>Chain Shirt +1 (25 lbs, 1,250 gp)</p><p>Composite Longbow for 18 str (3 lbs, 500 gp)</p><p>40 Arrows (6 lbs, 2 gp)</p><p>Great Sword (8 lbs, 50gp)</p><p>2 daggers (2 lbs, 4 gp)</p><p>1 Silver dagger (1 lbs, 22 gp)</p><p>Leather Boots/Socks and Leather Pants/Gloves, pouches (5 lbs, 5 gp)</p><p>500 gp hidden in 10 different caches in the woodlands around what was once Crye. 42 gp on person in several different pouches</p><p></p><p>Background</p><p>I essentially ended up at the battle kind of by accident (was looking for artifacts myself when they all showed up). Got drawn in when some fool literally walked on my hiding spot. Once upon a time was a prince of Crye, but was youngest of the lot in line for throne and was really much more interested in the woodlands etc. and did not want to stay in the towns/cities/palaces. Was out and about on an outdoor reconnaissance when my homeland was destroyed. Still trying to find those responsible and make them pay...(I used to be nicer.....not anymore). [/sblock]</p></blockquote><p></p>
[QUOTE="warlord2, post: 2902684, member: 41500"] [b]James Dukar (JD from now on)[/b] [COLOR=Silver]Is this a species of owl I have ever seen?[/COLOR][COLOR=Blue]"All of us have an interest in how this happend and this very odd occurance bears investigation" "Lead on great owl for what other choice doust we have.....and it does seem this is destiny...."[/COLOR] [sblock] James Dukar Male Human Ghoul Ranger 4 Neutral Str 18 -- (10 pts, racial bonus) Dex 18 -- (6 pts, racial bonus) Int 12 -- (4 pts) Con -- Wis 15 -- (3 pts, racial bonus) Cha 10 -- (2 pts) Hit Points 51 AC ??, Touch ??, Flat ?? Init +8 BAB +4, Grap +8 Speed 30 (base 30, load 100/200/300, light armor, -2 acp) Fort +4, Ref +8, Will +3 +8 Melee, Greatsword, 2d6+6 slashing, 19-20/x2 – OR - +8 Melee, Dagger, 1d4+4 piercing or slashing, 19-20/x2 –OR- +8 Melee, Bite, 1d6+4 piercing, 20/x2 AND 2 +8 Melee, Claws, 1d4+2 slashing, 20/x2 +9 Ranged, Composite Longbow (+4), 1d8+4 piercing, 20/x3, 110'r Human, 6'2" tall, 220 lbs., 22 yrs old Brown hair, blue eyes, white skin Speaks Common and Elvish +5 Balance (1) +8 Climb (4) +2 Craft: +5 Handle Animal (5) +11 Hide (5, stealthy) +8 Jump (4) +2 Knowledge: Dungeoneering (1) +5 Knowledge: Geography (4) +5 Knowledge: Nature (4) +3 Listen (1) +11 Move Silently (5, stealthy) +5 Ride (1) +5 Search (4) +3 Spot (1) +9 Survival (7) +6 Swim (2) +8 Use Rope (4) Feats - Track (use Survival skill to track) 1st level Ranger bonus - Rapid Shot (1 extra ranged attack, all attacks @ -2) 2nd level ranger bonus - Endurance () 3rd level Ranger bonus - Multi-Attack, Improved Multi Attack (no penalty on secondary natural weapon attacks) Ghoul bonus, 6th level - Improved Initiative (+4) Human Bonus - Stealthy (+2 to Hide and Move Silently checks) 1st level - Weapon Focus: Bows (+1 to attack rolls) 3rd level Ghoul Traits - Undead Traits - +2 Natural Armor Bonus - Natural Weapons (Bite, 1d6 piercing; 2 claws, 1d4 slashing) - Ghoul Fever (Fort Save DC 13) - Paralysis (Fort Save DC 13) - +2 Turn Resistance - Diet Dependent (must eat dead flesh periodically or lose control) Ranger Abilities - Favored Enemy - Wild Empathy (+4) Spells Prepared 1 1st- Entangle Possessions Backpack (2 lbs, 2 gp) Silk Rope (5 lbs, 10 gp) Grappling Hook (4 lbs, 1 gp) Mapcase (1/2 lbs, 1 gp) Chalk (10 pieces ROYGBIV+, 1 lb, 1sp) Crowbar (5 lbs, 2 gp) Parchment (4 sheets), Ink, and inkpen kit (1/2 lb., 9 gp) Signal Whistle (8 sp) Bracers +1 (1,000 gp) Amulet of Natural Armor +1 (2,000 gp, amber necklace) Chain Shirt +1 (25 lbs, 1,250 gp) Composite Longbow for 18 str (3 lbs, 500 gp) 40 Arrows (6 lbs, 2 gp) Great Sword (8 lbs, 50gp) 2 daggers (2 lbs, 4 gp) 1 Silver dagger (1 lbs, 22 gp) Leather Boots/Socks and Leather Pants/Gloves, pouches (5 lbs, 5 gp) 500 gp hidden in 10 different caches in the woodlands around what was once Crye. 42 gp on person in several different pouches Background I essentially ended up at the battle kind of by accident (was looking for artifacts myself when they all showed up). Got drawn in when some fool literally walked on my hiding spot. Once upon a time was a prince of Crye, but was youngest of the lot in line for throne and was really much more interested in the woodlands etc. and did not want to stay in the towns/cities/palaces. Was out and about on an outdoor reconnaissance when my homeland was destroyed. Still trying to find those responsible and make them pay...(I used to be nicer.....not anymore). [/sblock] [/QUOTE]
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