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The Tearing of the Veil
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<blockquote data-quote="Andrinor2" data-source="post: 2915690" data-attributes="member: 41444"><p>As the gathered talk, Andrinor seems to be analyzing the situation. Or something. He peers over the dune to look at the other party and the skiff.</p><p></p><p><span style="color: cyan">Come on down Dukar and chat with us a moment. We seem to be safe for the moment.</span></p><p><span style="color: cyan"></span></p><p><span style="color: cyan">I think the best plan is to hit them when they try to unmoor the boat from the beach. But only if the Priest is still on the beach. He can't get in the boat before we get to him. He has a 60ft. reach on us, so we need to be inside of that. But if they try to burn it or push it out to sea, we need to act.</span></p><p><span style="color: cyan"></span></p><p><span style="color: cyan">They are out about 200 feet. That is quite a long way for us visible folk to surprise someone. There is no way that we can cover that distance with a straigh on attack and get to him before we lose the initiative. </span></p><p><span style="color: cyan"></span></p><p><span style="color: cyan">I have an idea for a distraction. If we can split them up, we have a better chance. If our ghost brigade, Lon and Tibalt, were off in the distance down the beach, they could make some noise. Something like fighting. Some Karrnathi shouts maybe. Even if they are not fooled, some will be sent to check it out. The cleric will most likely stay at the waters edge. The scouts will either find nothing, or pissed off ghosts who eat them for lunch.</span></p><p><span style="color: cyan"></span></p><p><span style="color: cyan">The rest of us could try to run in at them from the opposite side and get there before they realize what is happening. A plague of devils could be useful at that time. Does anyone have a spell or something else that would help?</span></p><p></p><p>He pulls a punching dagger from his belt and hands it to Carmilla.</p><p></p><p><span style="color: cyan">Can you use this?</span></p></blockquote><p></p>
[QUOTE="Andrinor2, post: 2915690, member: 41444"] As the gathered talk, Andrinor seems to be analyzing the situation. Or something. He peers over the dune to look at the other party and the skiff. [color=cyan]Come on down Dukar and chat with us a moment. We seem to be safe for the moment. I think the best plan is to hit them when they try to unmoor the boat from the beach. But only if the Priest is still on the beach. He can't get in the boat before we get to him. He has a 60ft. reach on us, so we need to be inside of that. But if they try to burn it or push it out to sea, we need to act. They are out about 200 feet. That is quite a long way for us visible folk to surprise someone. There is no way that we can cover that distance with a straigh on attack and get to him before we lose the initiative. I have an idea for a distraction. If we can split them up, we have a better chance. If our ghost brigade, Lon and Tibalt, were off in the distance down the beach, they could make some noise. Something like fighting. Some Karrnathi shouts maybe. Even if they are not fooled, some will be sent to check it out. The cleric will most likely stay at the waters edge. The scouts will either find nothing, or pissed off ghosts who eat them for lunch. The rest of us could try to run in at them from the opposite side and get there before they realize what is happening. A plague of devils could be useful at that time. Does anyone have a spell or something else that would help?[/color] He pulls a punching dagger from his belt and hands it to Carmilla. [color=cyan]Can you use this?[/color] [/QUOTE]
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