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<blockquote data-quote="Hanuman47" data-source="post: 2944420" data-attributes="member: 18349"><p><span style="color: Silver"><strong>Grefe: </strong> If you take damage while casting a spell, you need to make a Concentration check not to lose the spell. This is different from taking damage from someone who moves before or after you in the same round. Generally, taking damage while casting a spell is only possible if: </span></p><p><span style="color: Silver">1) the spell takes 1 full round or longer to cast (most simply take one standard action)</span></p><p><span style="color: Silver">2) an opponent has readied an action to attack you while casting a spell</span></p><p><span style="color: Silver">3) You are hit by a successful attack of opportunity provoked by casting the spell </span></p><p><span style="color: Silver">or 4) are taking continual damage for some reason, like being on fire.</span></p><p><span style="color: Silver"></span></p><p><span style="color: Silver">Actually, I'm a little uncertain of 3), but that's the ruling I'm going with unless a greater rules guru than I can cite something to the contrary.</span></p><p><span style="color: Silver"></span></p><p><span style="color: Silver">In the specific instance of this past round, even if the soldier had hit you, you would not have had to make a concentration check because he went before you in the round and his attack occurred before you cast your spell.</span></p><p><span style="color: Silver"></span></p><p><span style="color: Silver">Don't sweat the slow post - I forgot that you went last in the round, so I could have done everyone else's stuff anyway.</span></p><p><span style="color: Silver"></span></p><p><span style="color: Silver">Turning undead works is considered an attack. It does not require extraordinary concentration and doe not provoke attacks of opportunity.</span></p><p><span style="color: Silver"></span></p><p><span style="color: Silver">*****</span></p><p><span style="color: Silver"></span></p><p><span style="color: Silver">I'm likely to be a bit slow posting myself for the duration of this combat. Since updating the map requires moving something like 40 elements around each round, it takes a bigger chunk of time than I had originally anticipated. I'll do my best to speed the process along and I imagine things will speed up alot once everyone's in melee range. Thanks, everyone, for your patience.</span></p></blockquote><p></p>
[QUOTE="Hanuman47, post: 2944420, member: 18349"] [COLOR=Silver][B]Grefe: [/B] If you take damage while casting a spell, you need to make a Concentration check not to lose the spell. This is different from taking damage from someone who moves before or after you in the same round. Generally, taking damage while casting a spell is only possible if: 1) the spell takes 1 full round or longer to cast (most simply take one standard action) 2) an opponent has readied an action to attack you while casting a spell 3) You are hit by a successful attack of opportunity provoked by casting the spell or 4) are taking continual damage for some reason, like being on fire. Actually, I'm a little uncertain of 3), but that's the ruling I'm going with unless a greater rules guru than I can cite something to the contrary. In the specific instance of this past round, even if the soldier had hit you, you would not have had to make a concentration check because he went before you in the round and his attack occurred before you cast your spell. Don't sweat the slow post - I forgot that you went last in the round, so I could have done everyone else's stuff anyway. Turning undead works is considered an attack. It does not require extraordinary concentration and doe not provoke attacks of opportunity. ***** I'm likely to be a bit slow posting myself for the duration of this combat. Since updating the map requires moving something like 40 elements around each round, it takes a bigger chunk of time than I had originally anticipated. I'll do my best to speed the process along and I imagine things will speed up alot once everyone's in melee range. Thanks, everyone, for your patience.[/color] [/QUOTE]
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