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The Temple of Elemental Evil - your experiences?
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<blockquote data-quote="Cedric_the_Saxon" data-source="post: 4597441" data-attributes="member: 44520"><p><span style="color: #000000"><span style="font-family: 'Tahoma'"><span style="color: white">Having been playing since '79, I recall, vividly, how anticipated this module was - it was five years over due. And, man, what a disappointment it was! Hommlet is a great adventure for beginning PC's and, generally, amounted to a cake walk. Nulb and the Temple were so devoid of clarity, however, that both ended up being death traps. <img src="http://www.enworld.org/forum/images/smilies/rant.png" class="smilie" loading="lazy" alt=":rant:" title="Rant :rant:" data-shortname=":rant:" /> The biggest error is the distance from Hommlet to Nulb. In Hommlet, the text states it's a couple of hours. The map, repeated in Return, shows almost 30 miles. I opted to use the map. The PC's were pretty well butchered in Nulb, even after getting a whiff of how much trouble they were in and trying to erect a hasty fortification. The survivors rallied some new PC's and took a stab at the Temple. When two PC's, one a bow-specialist, each lost an eye to the ravens, enough was enough. I couldn't get PC's to go near it, so it sat for 23 years on my shelf. In a wave of nostalgia, I've convinced them to go at it, again, either as a 3.5 or HackMaster conversion. Having read Reid's novel gives a DM some insight into alternate ways to run the approach to the Temple and avoid Nulb, which should prove useful. We'll see... </span></span></span></p><p><span style="color: #000000"><span style="font-family: 'Tahoma'"></span></span></p></blockquote><p></p>
[QUOTE="Cedric_the_Saxon, post: 4597441, member: 44520"] [COLOR=#000000][FONT=Tahoma][COLOR=white]Having been playing since '79, I recall, vividly, how anticipated this module was - it was five years over due. And, man, what a disappointment it was! Hommlet is a great adventure for beginning PC's and, generally, amounted to a cake walk. Nulb and the Temple were so devoid of clarity, however, that both ended up being death traps. :rant: The biggest error is the distance from Hommlet to Nulb. In Hommlet, the text states it's a couple of hours. The map, repeated in Return, shows almost 30 miles. I opted to use the map. The PC's were pretty well butchered in Nulb, even after getting a whiff of how much trouble they were in and trying to erect a hasty fortification. The survivors rallied some new PC's and took a stab at the Temple. When two PC's, one a bow-specialist, each lost an eye to the ravens, enough was enough. I couldn't get PC's to go near it, so it sat for 23 years on my shelf. In a wave of nostalgia, I've convinced them to go at it, again, either as a 3.5 or HackMaster conversion. Having read Reid's novel gives a DM some insight into alternate ways to run the approach to the Temple and avoid Nulb, which should prove useful. We'll see... [/COLOR] [/FONT][/COLOR] [/QUOTE]
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