Menu
News
All News
Dungeons & Dragons
Level Up: Advanced 5th Edition
Pathfinder
Starfinder
Warhammer
2d20 System
Year Zero Engine
Industry News
Reviews
Dragon Reflections
White Dwarf Reflections
Columns
Weekly Digests
Weekly News Digest
Freebies, Sales & Bundles
RPG Print News
RPG Crowdfunding News
Game Content
ENterplanetary DimENsions
Mythological Figures
Opinion
Worlds of Design
Peregrine's Nest
RPG Evolution
Other Columns
From the Freelancing Frontline
Monster ENcyclopedia
WotC/TSR Alumni Look Back
4 Hours w/RSD (Ryan Dancey)
The Road to 3E (Jonathan Tweet)
Greenwood's Realms (Ed Greenwood)
Drawmij's TSR (Jim Ward)
Community
Forums & Topics
Forum List
Latest Posts
Forum list
*Dungeons & Dragons
Level Up: Advanced 5th Edition
D&D Older Editions, OSR, & D&D Variants
*TTRPGs General
*Pathfinder & Starfinder
EN Publishing
*Geek Talk & Media
Search forums
Chat/Discord
Resources
Wiki
Pages
Latest activity
Media
New media
New comments
Search media
Downloads
Latest reviews
Search resources
EN Publishing
Store
EN5ider
Adventures in ZEITGEIST
Awfully Cheerful Engine
What's OLD is NEW
Judge Dredd & The Worlds Of 2000AD
War of the Burning Sky
Level Up: Advanced 5E
Events & Releases
Upcoming Events
Private Events
Featured Events
Socials!
EN Publishing
Twitter
BlueSky
Facebook
Instagram
EN World
BlueSky
YouTube
Facebook
Twitter
Twitch
Podcast
Features
Top 5 RPGs Compiled Charts 2004-Present
Adventure Game Industry Market Research Summary (RPGs) V1.0
Ryan Dancey: Acquiring TSR
Q&A With Gary Gygax
D&D Rules FAQs
TSR, WotC, & Paizo: A Comparative History
D&D Pronunciation Guide
Million Dollar TTRPG Kickstarters
Tabletop RPG Podcast Hall of Fame
Eric Noah's Unofficial D&D 3rd Edition News
D&D in the Mainstream
D&D & RPG History
About Morrus
Log in
Register
What's new
Search
Search
Search titles only
By:
Forums & Topics
Forum List
Latest Posts
Forum list
*Dungeons & Dragons
Level Up: Advanced 5th Edition
D&D Older Editions, OSR, & D&D Variants
*TTRPGs General
*Pathfinder & Starfinder
EN Publishing
*Geek Talk & Media
Search forums
Chat/Discord
Menu
Log in
Register
Install the app
Install
Upgrade your account to a Community Supporter account and remove most of the site ads.
Community
General Tabletop Discussion
*Pathfinder & Starfinder
The Ten Commandments of Epic Gaming
JavaScript is disabled. For a better experience, please enable JavaScript in your browser before proceeding.
You are using an out of date browser. It may not display this or other websites correctly.
You should upgrade or use an
alternative browser
.
Reply to thread
Message
<blockquote data-quote="Upper_Krust" data-source="post: 5539131" data-attributes="member: 326"><p>Hey there Barastrondo! <img src="https://cdn.jsdelivr.net/joypixels/assets/8.0/png/unicode/64/1f642.png" class="smilie smilie--emoji" loading="lazy" width="64" height="64" alt=":)" title="Smile :)" data-smilie="1"data-shortname=":)" /></p><p></p><p></p><p></p><p>A world is a big place, can the PCs be everywhere at once though...its very unlikely.</p><p></p><p></p><p></p><p>As you yourself note, you mostly play Heroic Tier.</p><p></p><p></p><p></p><p>Or maybe we lend an extra layer of angst for those who hail from [insert place] who were out of the country when it got blew up.</p><p></p><p> </p><p></p><p>Exactly, its a tried and tested trope for establishing the threat posed by a villains and monsters.</p><p></p><p></p><p></p><p>Then you pinpoint the key cities areas you least want to see bad things happen to and start the wars in neighbouring countries and so forth.</p><p></p><p></p><p></p><p>Epic is primarily about scale. </p><p></p><p>While that can certainly mean the scale of destruction (and often does since combat is one of the focuses of the game), it can also mean the scale of creation, be that natural creation, like the great world tree Yggdrasil, or something forged like a Flying Fortress carved from a mountain.</p><p></p><p>Of course scale can be inverted, such as a city in a bottle (Kandor reference) or perhaps having the PCs shrunk and injected into someone (Fantastic Voyage, Inner Space) to cure them of infection.</p><p></p><p><strong>So to answer your question, you can have epic without epic destruction just as much as you can have D&D without combat.</strong></p><p></p><p></p><p></p><p>The ideas mentioned seem better expressed in the Heroic and Paragon Tiers. Some stories or themes are better handled in the lower tiers.</p><p></p><p>Think in terms of local news, national news and world news. Would the events headline world news? If not, then they are not epic.</p><p></p><p></p><p></p><p>The epic tier can have its own variety. This returns us to something I mention in the article itself. Keep something unique for each tier of play. Each tier should have its own new wonders to reveal.</p><p></p><p>Something akin to Italian-themed Urban-intrigue at the Epic tier might revolve around a plot to assassinate the Lady of Pain in Sigil.</p><p></p><p> </p><p></p><p>You could still do it, but those of lower tiers would simply have to accept the potential changes which might occur from the fall-out of the epic events...which from what I can glean from you, might cause a bit of a mutiny, so it may not be worth the hassle - especially when you have already 'set out your stall' to be a certain way over the past number of years. It might be too much of a paradigm shift. Though I suppose you could always start slow, give the PCs slightly more responsibility over the next year or so, then gradually introduce a few potential epic elements.</p><p></p><p></p><p></p><p>I think you may just want to stick to Heroic and Paragon tier affairs and assume that any epic 'world-shaking' business is happening 'off-stage' and being taken care of by a group of epic NPCs working behind the scenes.</p></blockquote><p></p>
[QUOTE="Upper_Krust, post: 5539131, member: 326"] Hey there Barastrondo! :) A world is a big place, can the PCs be everywhere at once though...its very unlikely. As you yourself note, you mostly play Heroic Tier. Or maybe we lend an extra layer of angst for those who hail from [insert place] who were out of the country when it got blew up. Exactly, its a tried and tested trope for establishing the threat posed by a villains and monsters. Then you pinpoint the key cities areas you least want to see bad things happen to and start the wars in neighbouring countries and so forth. Epic is primarily about scale. While that can certainly mean the scale of destruction (and often does since combat is one of the focuses of the game), it can also mean the scale of creation, be that natural creation, like the great world tree Yggdrasil, or something forged like a Flying Fortress carved from a mountain. Of course scale can be inverted, such as a city in a bottle (Kandor reference) or perhaps having the PCs shrunk and injected into someone (Fantastic Voyage, Inner Space) to cure them of infection. [B]So to answer your question, you can have epic without epic destruction just as much as you can have D&D without combat.[/B] The ideas mentioned seem better expressed in the Heroic and Paragon Tiers. Some stories or themes are better handled in the lower tiers. Think in terms of local news, national news and world news. Would the events headline world news? If not, then they are not epic. The epic tier can have its own variety. This returns us to something I mention in the article itself. Keep something unique for each tier of play. Each tier should have its own new wonders to reveal. Something akin to Italian-themed Urban-intrigue at the Epic tier might revolve around a plot to assassinate the Lady of Pain in Sigil. You could still do it, but those of lower tiers would simply have to accept the potential changes which might occur from the fall-out of the epic events...which from what I can glean from you, might cause a bit of a mutiny, so it may not be worth the hassle - especially when you have already 'set out your stall' to be a certain way over the past number of years. It might be too much of a paradigm shift. Though I suppose you could always start slow, give the PCs slightly more responsibility over the next year or so, then gradually introduce a few potential epic elements. I think you may just want to stick to Heroic and Paragon tier affairs and assume that any epic 'world-shaking' business is happening 'off-stage' and being taken care of by a group of epic NPCs working behind the scenes. [/QUOTE]
Insert quotes…
Verification
Post reply
Community
General Tabletop Discussion
*Pathfinder & Starfinder
The Ten Commandments of Epic Gaming
Top