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The Tenets of GM Mastery
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<blockquote data-quote="sniffles" data-source="post: 2973286" data-attributes="member: 30035"><p>I've never read either of the books referred to in this thread. I find it Tenet #5 rather interesting in light of my impression that Mr. Gygax was a proponent of the adversarial GM mode. Reading his 'Up on a Soapbox' column in <em>Dragon </em> always gave me that impression, anyway.</p><p></p><p>Off topic, but riprock's comments about World of Warcraft drawing away all of his potential players interested me. I've never had any desire to spend hours on an online game. The thought of playing with total strangers in such a limited environment is not appealing to me. But I can see that for many people the limited amount of preparation necessary would be appealing; they only have to buy the software and pay a monthly fee, not read (potentially) numerous manuals and supplements or buy accessories such as dice and miniatures. It's also convenient for them to play at home and be able to participate in a game whenever their personal scheduling allows. And they don't have to interact socially with the other players, which can be stressful.</p></blockquote><p></p>
[QUOTE="sniffles, post: 2973286, member: 30035"] I've never read either of the books referred to in this thread. I find it Tenet #5 rather interesting in light of my impression that Mr. Gygax was a proponent of the adversarial GM mode. Reading his 'Up on a Soapbox' column in [I]Dragon [/I] always gave me that impression, anyway. Off topic, but riprock's comments about World of Warcraft drawing away all of his potential players interested me. I've never had any desire to spend hours on an online game. The thought of playing with total strangers in such a limited environment is not appealing to me. But I can see that for many people the limited amount of preparation necessary would be appealing; they only have to buy the software and pay a monthly fee, not read (potentially) numerous manuals and supplements or buy accessories such as dice and miniatures. It's also convenient for them to play at home and be able to participate in a game whenever their personal scheduling allows. And they don't have to interact socially with the other players, which can be stressful. [/QUOTE]
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