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General Tabletop Discussion
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The Tenets of GM Mastery
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<blockquote data-quote="Umbran" data-source="post: 2973389" data-attributes="member: 177"><p>Good point. Mr Gygax, at the time of that writing, does not seem to have had the appreciation for one-shots that many now seem to have.</p><p></p><p>Woah, that sentence is starting to get ugly. <img src="https://cdn.jsdelivr.net/joypixels/assets/8.0/png/unicode/64/1f642.png" class="smilie smilie--emoji" loading="lazy" width="64" height="64" alt=":)" title="Smile :)" data-smilie="1"data-shortname=":)" /></p><p></p><p>I think the tenets also seem to lack a clear notion of the difference between a game and a setting. They might do well with a bit of expansion in that regard.</p><p></p><p>Other than that, the only other one with meat here does seem to be #5 - I'd suggest that the priority isn't set in stone, but rather depends upon the priorities of the people and what they want to get out of the thing. </p><p></p><p>For example - If you're talking about a game which has a large (and possibly rotating) player-pool, duty to the campaign might be paramount for the GM. If you're talking about a small group of friends playing as a major part of their social activity, perhaps duty to the players would be better taken first.</p></blockquote><p></p>
[QUOTE="Umbran, post: 2973389, member: 177"] Good point. Mr Gygax, at the time of that writing, does not seem to have had the appreciation for one-shots that many now seem to have. Woah, that sentence is starting to get ugly. :) I think the tenets also seem to lack a clear notion of the difference between a game and a setting. They might do well with a bit of expansion in that regard. Other than that, the only other one with meat here does seem to be #5 - I'd suggest that the priority isn't set in stone, but rather depends upon the priorities of the people and what they want to get out of the thing. For example - If you're talking about a game which has a large (and possibly rotating) player-pool, duty to the campaign might be paramount for the GM. If you're talking about a small group of friends playing as a major part of their social activity, perhaps duty to the players would be better taken first. [/QUOTE]
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