Menu
News
All News
Dungeons & Dragons
Level Up: Advanced 5th Edition
Pathfinder
Starfinder
Warhammer
2d20 System
Year Zero Engine
Industry News
Reviews
Dragon Reflections
White Dwarf Reflections
Columns
Weekly Digests
Weekly News Digest
Freebies, Sales & Bundles
RPG Print News
RPG Crowdfunding News
Game Content
ENterplanetary DimENsions
Mythological Figures
Opinion
Worlds of Design
Peregrine's Nest
RPG Evolution
Other Columns
From the Freelancing Frontline
Monster ENcyclopedia
WotC/TSR Alumni Look Back
4 Hours w/RSD (Ryan Dancey)
The Road to 3E (Jonathan Tweet)
Greenwood's Realms (Ed Greenwood)
Drawmij's TSR (Jim Ward)
Community
Forums & Topics
Forum List
Latest Posts
Forum list
*Dungeons & Dragons
Level Up: Advanced 5th Edition
D&D Older Editions, OSR, & D&D Variants
*TTRPGs General
*Pathfinder & Starfinder
EN Publishing
*Geek Talk & Media
Search forums
Chat/Discord
Resources
Wiki
Pages
Latest activity
Media
New media
New comments
Search media
Downloads
Latest reviews
Search resources
EN Publishing
Store
EN5ider
Adventures in ZEITGEIST
Awfully Cheerful Engine
What's OLD is NEW
Judge Dredd & The Worlds Of 2000AD
War of the Burning Sky
Level Up: Advanced 5E
Events & Releases
Upcoming Events
Private Events
Featured Events
Socials!
EN Publishing
Twitter
BlueSky
Facebook
Instagram
EN World
BlueSky
YouTube
Facebook
Twitter
Twitch
Podcast
Features
Top 5 RPGs Compiled Charts 2004-Present
Adventure Game Industry Market Research Summary (RPGs) V1.0
Ryan Dancey: Acquiring TSR
Q&A With Gary Gygax
D&D Rules FAQs
TSR, WotC, & Paizo: A Comparative History
D&D Pronunciation Guide
Million Dollar TTRPG Kickstarters
Tabletop RPG Podcast Hall of Fame
Eric Noah's Unofficial D&D 3rd Edition News
D&D in the Mainstream
D&D & RPG History
About Morrus
Log in
Register
What's new
Search
Search
Search titles only
By:
Forums & Topics
Forum List
Latest Posts
Forum list
*Dungeons & Dragons
Level Up: Advanced 5th Edition
D&D Older Editions, OSR, & D&D Variants
*TTRPGs General
*Pathfinder & Starfinder
EN Publishing
*Geek Talk & Media
Search forums
Chat/Discord
Menu
Log in
Register
Install the app
Install
Upgrade your account to a Community Supporter account and remove most of the site ads.
Community
General Tabletop Discussion
*TTRPGs General
"The term 'GNS' is moronic and annoying" – well this should be an interesting interview
JavaScript is disabled. For a better experience, please enable JavaScript in your browser before proceeding.
You are using an out of date browser. It may not display this or other websites correctly.
You should upgrade or use an
alternative browser
.
Reply to thread
Message
<blockquote data-quote="Scott Christian" data-source="post: 9340449" data-attributes="member: 6901101"><p>While I agree with everything you say, the last sentence is not really on point. Sometimes, people have a vision, and others don't see it. It's the old spaghetti sauce test (<a href="https://www.ted.com/talks/malcolm_gladwell_choice_happiness_and_spaghetti_sauce" target="_blank">Malcolm Gladwell's TED Talk</a>). Sometimes the designer, be it video game, TTRPG, board game, or any design choice really, can see something other's don't. And they are often heralded for it. Many board games were created with this premise. Heck, some of the beloved D&D rules never went through any testing or listening to other people's comments. It was just people with a vision. </p><p></p><p>The issue comes when vision blinds you to what is good, and often what is good, can be assessed through the general public's taste. But again, not always, We all know how we all love food analogies: But there have been many a heralded chefs that have not listened to the public, and instead followed their instincts - and their instincts turned out to be right. </p><p></p><p>But again, these visionaries are not always right. Many (or even most) of the times it's just ego.</p></blockquote><p></p>
[QUOTE="Scott Christian, post: 9340449, member: 6901101"] While I agree with everything you say, the last sentence is not really on point. Sometimes, people have a vision, and others don't see it. It's the old spaghetti sauce test ([URL='https://www.ted.com/talks/malcolm_gladwell_choice_happiness_and_spaghetti_sauce']Malcolm Gladwell's TED Talk[/URL]). Sometimes the designer, be it video game, TTRPG, board game, or any design choice really, can see something other's don't. And they are often heralded for it. Many board games were created with this premise. Heck, some of the beloved D&D rules never went through any testing or listening to other people's comments. It was just people with a vision. The issue comes when vision blinds you to what is good, and often what is good, can be assessed through the general public's taste. But again, not always, We all know how we all love food analogies: But there have been many a heralded chefs that have not listened to the public, and instead followed their instincts - and their instincts turned out to be right. But again, these visionaries are not always right. Many (or even most) of the times it's just ego. [/QUOTE]
Insert quotes…
Verification
Post reply
Community
General Tabletop Discussion
*TTRPGs General
"The term 'GNS' is moronic and annoying" – well this should be an interesting interview
Top