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*TTRPGs General
"The term 'GNS' is moronic and annoying" – well this should be an interesting interview
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<blockquote data-quote="FrogReaver" data-source="post: 9343451" data-attributes="member: 6795602"><p>You are imagining a much more grandiose writers room than I. Take some BitD move that rolled a consequence, BitD specifically says to get ideas from your players if you struggle to think of a consequence as they often have better ideas than you (I don’t think I need to cite the page to you?).</p><p></p><p>That collaboration on deciding what happens next in the fiction is ‘writers room’. All the rest of your ‘requirements for writers room’ arent necessary and isn’t what anyone using the term actually means.</p><p></p><p>*Now I actually think BitD advice on going to the players when being stuck on deciding the consequence is good advice as long as it’s used sparingly.</p><p></p><p>Other than the different definition of writers room you use - I don’t see how this should be a contentious observation at all. It flows almost directly from your comment:</p><p></p><p></p><p></p><p>You agree that negotiation and collaboration can play very much like writers room. </p><p></p><p>You agree BitD encourages collaboration at specific moments in determining the fiction. Right?</p><p></p><p>So why the pushback on calling those moments ‘writers room’?</p></blockquote><p></p>
[QUOTE="FrogReaver, post: 9343451, member: 6795602"] You are imagining a much more grandiose writers room than I. Take some BitD move that rolled a consequence, BitD specifically says to get ideas from your players if you struggle to think of a consequence as they often have better ideas than you (I don’t think I need to cite the page to you?). That collaboration on deciding what happens next in the fiction is ‘writers room’. All the rest of your ‘requirements for writers room’ arent necessary and isn’t what anyone using the term actually means. *Now I actually think BitD advice on going to the players when being stuck on deciding the consequence is good advice as long as it’s used sparingly. Other than the different definition of writers room you use - I don’t see how this should be a contentious observation at all. It flows almost directly from your comment: You agree that negotiation and collaboration can play very much like writers room. You agree BitD encourages collaboration at specific moments in determining the fiction. Right? So why the pushback on calling those moments ‘writers room’? [/QUOTE]
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"The term 'GNS' is moronic and annoying" – well this should be an interesting interview
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