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The terms 'fluff' and 'crunch'
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<blockquote data-quote="S'mon" data-source="post: 2116935" data-attributes="member: 463"><p>>>A land of islands floating in the air surely requires some rules.<<</p><p></p><p>Plenty of RPG settings have flying islands (eg Mystara, Hollow World) and seem to get by fine without rules for them.</p><p></p><p>>>If a GM wants to cut all the tendons in an NPC's legs and have this cripple them and my character witnesses it being done with mundane weapon and yet my character is incapable of doing this himself under the rules, it harms my suspension of disbelief<<</p><p></p><p>Me too. I think our solutions differ though. I'd certainly let a PC do this to a helpless NPC (assuming the PC had some basic anatomical knowledge re tendons, which Rogues & Fighters certainly will). If a PC wanted to do this as a combat maneuver, well, they could try, but unless they had developed a PC specialised in a Tendon Slashing fighting style (spending skill points), it would probably involve a to-hit penalty and they'd still have to reduce the NPC to 0hp to slash his tendons, ie it wouldn't give them a Gamist advantage.</p><p></p><p>BTW I no longer use Edwards' GNS model much, I find the Threefold Model (Gamism-Drama-Simulation) more useful in describing what I & most D&Ders want in a game.</p></blockquote><p></p>
[QUOTE="S'mon, post: 2116935, member: 463"] >>A land of islands floating in the air surely requires some rules.<< Plenty of RPG settings have flying islands (eg Mystara, Hollow World) and seem to get by fine without rules for them. >>If a GM wants to cut all the tendons in an NPC's legs and have this cripple them and my character witnesses it being done with mundane weapon and yet my character is incapable of doing this himself under the rules, it harms my suspension of disbelief<< Me too. I think our solutions differ though. I'd certainly let a PC do this to a helpless NPC (assuming the PC had some basic anatomical knowledge re tendons, which Rogues & Fighters certainly will). If a PC wanted to do this as a combat maneuver, well, they could try, but unless they had developed a PC specialised in a Tendon Slashing fighting style (spending skill points), it would probably involve a to-hit penalty and they'd still have to reduce the NPC to 0hp to slash his tendons, ie it wouldn't give them a Gamist advantage. BTW I no longer use Edwards' GNS model much, I find the Threefold Model (Gamism-Drama-Simulation) more useful in describing what I & most D&Ders want in a game. [/QUOTE]
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