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<blockquote data-quote="LunaticGoat" data-source="post: 1737576" data-attributes="member: 20528"><p>Hi ho!</p><p></p><p>Start with the most important questions:</p><p>What do you want from your setting? Means: what style of playing do you want it to prefer, for example: swashbuckling, or dungeon crawling, or horror or pulp or intriuge , heavyly lets say arthur style or stuff from the norse mytsics or a mixture or what ever. Or what kind of possible game situations should be included, expected , excluded etc.</p><p></p><p></p><p>What do your players expect from it? Ask them what a kind of game they want. Ask them how they want to interact with this world for example :</p><p>problem solving through arms or words, lots of maigc or technology etc.</p><p></p><p></p><p>Now the most important one:</p><p>What kind of world(well lets say setting, who needs worlds to live on them anyway...) would support this kind of gaming?</p><p>What kind of classes,races etc do you think fit in, or which ones would be interesting streches of the world style?</p><p></p><p>After that you can make a rough scetch of things to include and that start to flesh out whats needed just like rel said.</p></blockquote><p></p>
[QUOTE="LunaticGoat, post: 1737576, member: 20528"] Hi ho! Start with the most important questions: What do you want from your setting? Means: what style of playing do you want it to prefer, for example: swashbuckling, or dungeon crawling, or horror or pulp or intriuge , heavyly lets say arthur style or stuff from the norse mytsics or a mixture or what ever. Or what kind of possible game situations should be included, expected , excluded etc. What do your players expect from it? Ask them what a kind of game they want. Ask them how they want to interact with this world for example : problem solving through arms or words, lots of maigc or technology etc. Now the most important one: What kind of world(well lets say setting, who needs worlds to live on them anyway...) would support this kind of gaming? What kind of classes,races etc do you think fit in, or which ones would be interesting streches of the world style? After that you can make a rough scetch of things to include and that start to flesh out whats needed just like rel said. [/QUOTE]
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