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<blockquote data-quote="WarlockLord" data-source="post: 3650260" data-attributes="member: 40098"><p>GO ahead, use it that way. Is there not one character who specializes in stabbing people in lungs, hearts, and kidneys?</p><p></p><p>Yeah, there's the rogue. But I hate SA.</p><p></p><p>Anyway, about government buildings, there's the guard barracks detailed in the IC.</p><p></p><p>There is a big, huge temple in the center of town. Huge.</p><p></p><p>Next to the inn is an armory. It seems like an odd place to hide a thieves guild, but...would you look next to an armory?</p><p></p><p>There is also a 3-story building full of bearucrats.</p><p></p><p>There is also the palace of the high priests of the ONE: The deathspeaker, the bloodspiller, the sayer of sooths, the warbringer, the monitor, and the scourge. Many legends have been written about them. They are extremely dangerous.</p><p></p><p>A short walk out from town are the zombie pits.</p><p></p><p>Shazool will let you stay with him. He doesn't mind. Ignore the snoring.</p></blockquote><p></p>
[QUOTE="WarlockLord, post: 3650260, member: 40098"] GO ahead, use it that way. Is there not one character who specializes in stabbing people in lungs, hearts, and kidneys? Yeah, there's the rogue. But I hate SA. Anyway, about government buildings, there's the guard barracks detailed in the IC. There is a big, huge temple in the center of town. Huge. Next to the inn is an armory. It seems like an odd place to hide a thieves guild, but...would you look next to an armory? There is also a 3-story building full of bearucrats. There is also the palace of the high priests of the ONE: The deathspeaker, the bloodspiller, the sayer of sooths, the warbringer, the monitor, and the scourge. Many legends have been written about them. They are extremely dangerous. A short walk out from town are the zombie pits. Shazool will let you stay with him. He doesn't mind. Ignore the snoring. [/QUOTE]
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