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The thing I miss most from AD&D is...
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<blockquote data-quote="BraveSirKevin" data-source="post: 4873190" data-attributes="member: 84231"><p>It's been said by a lot of people, but I think I miss Larry Elmore's artwork the most. I totally agree that his Dragons defined what dragons looked like for me and the dragon artwork appearing in all the new material just doesn't look right to me as a result.</p><p></p><p>I also really miss the layout and style of the AD&D Monster Manuals and Monstrous Compendia. Sure the book was overloaded with useless crap that I'd never use in any campaign and a lot of the monsters were somewhere between redundant and ridiculous, but.... The book made it very easy to find what you needed and dedicating an entire page or 2 to a particular monster instead of squeezing it into half a column meant that they had space to richly detail the monster's appearance, habits, preferred environment and so on. It really made the creatures come to life and have a real place in the universe, and helped to flesh out realistic dungeons and encounters when writing the adventures.</p><p></p><p>Dungeon Magazine during the 2nd Ed period also appealed to me. sure most of the book was in black and white and there was seldom more than 1 ilustration per adventure, but the adventures were so much deeper in plot and story. Sure this made adventures more linear and less open ended, but that depth of flavour was great! <img src="https://cdn.jsdelivr.net/joypixels/assets/8.0/png/unicode/64/1f60e.png" class="smilie smilie--emoji" loading="lazy" width="64" height="64" alt=":cool:" title="Cool :cool:" data-smilie="6"data-shortname=":cool:" /></p></blockquote><p></p>
[QUOTE="BraveSirKevin, post: 4873190, member: 84231"] It's been said by a lot of people, but I think I miss Larry Elmore's artwork the most. I totally agree that his Dragons defined what dragons looked like for me and the dragon artwork appearing in all the new material just doesn't look right to me as a result. I also really miss the layout and style of the AD&D Monster Manuals and Monstrous Compendia. Sure the book was overloaded with useless crap that I'd never use in any campaign and a lot of the monsters were somewhere between redundant and ridiculous, but.... The book made it very easy to find what you needed and dedicating an entire page or 2 to a particular monster instead of squeezing it into half a column meant that they had space to richly detail the monster's appearance, habits, preferred environment and so on. It really made the creatures come to life and have a real place in the universe, and helped to flesh out realistic dungeons and encounters when writing the adventures. Dungeon Magazine during the 2nd Ed period also appealed to me. sure most of the book was in black and white and there was seldom more than 1 ilustration per adventure, but the adventures were so much deeper in plot and story. Sure this made adventures more linear and less open ended, but that depth of flavour was great! :cool: [/QUOTE]
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