Menu
News
All News
Dungeons & Dragons
Level Up: Advanced 5th Edition
Pathfinder
Starfinder
Warhammer
2d20 System
Year Zero Engine
Industry News
Reviews
Dragon Reflections
Columns
Weekly Digests
Weekly News Digest
Freebies, Sales & Bundles
RPG Print News
RPG Crowdfunding News
Game Content
ENterplanetary DimENsions
Mythological Figures
Opinion
Worlds of Design
Peregrine's Next
RPG Evolution
Other Columns
From the Freelancing Frontline
Monster ENcyclopedia
WotC/TSR Alumni Look Back
4 Hours w/RSD (Ryan Dancey)
The Road to 3E (Jonathan Tweet)
Greenwood's Realms (Ed Greenwood)
Drawmij's TSR (Jim Ward)
Community
Forums & Topics
Forum List
Latest Posts
Forum list
*Dungeons & Dragons
Level Up: Advanced 5th Edition
D&D Older Editions
*TTRPGs General
*Pathfinder & Starfinder
EN Publishing
*Geek Talk & Media
Search forums
Chat/Discord
Resources
Wiki
Pages
Latest activity
Media
New media
New comments
Search media
Downloads
Latest reviews
Search resources
EN Publishing
Store
EN5ider
Adventures in ZEITGEIST
Awfully Cheerful Engine
What's OLD is NEW
Judge Dredd & The Worlds Of 2000AD
War of the Burning Sky
Level Up: Advanced 5E
Events & Releases
Upcoming Events
Private Events
Featured Events
Socials!
Twitch
YouTube
Facebook (EN Publishing)
Facebook (EN World)
Twitter
Instagram
TikTok
Podcast
Features
Top 5 RPGs Compiled Charts 2004-Present
Adventure Game Industry Market Research Summary (RPGs) V1.0
Ryan Dancey: Acquiring TSR
Q&A With Gary Gygax
D&D Rules FAQs
TSR, WotC, & Paizo: A Comparative History
D&D Pronunciation Guide
Million Dollar TTRPG Kickstarters
Tabletop RPG Podcast Hall of Fame
Eric Noah's Unofficial D&D 3rd Edition News
D&D in the Mainstream
D&D & RPG History
About Morrus
Log in
Register
What's new
Search
Search
Search titles only
By:
Forums & Topics
Forum List
Latest Posts
Forum list
*Dungeons & Dragons
Level Up: Advanced 5th Edition
D&D Older Editions
*TTRPGs General
*Pathfinder & Starfinder
EN Publishing
*Geek Talk & Media
Search forums
Chat/Discord
Menu
Log in
Register
Install the app
Install
Community
General Tabletop Discussion
*TTRPGs General
The Thread In Which We Rant
JavaScript is disabled. For a better experience, please enable JavaScript in your browser before proceeding.
You are using an out of date browser. It may not display this or other websites correctly.
You should upgrade or use an
alternative browser
.
Reply to thread
Message
<blockquote data-quote="Celebrim" data-source="post: 7900475" data-attributes="member: 4937"><p>Dear Player:</p><p></p><p>If you find a Big Red Button that is labelled, "Don't push this button.", please remember that <strong>it will be worse than you can imagine</strong>, <em>just like the last eight times you pushed a button</em> to find out just what would happen. So at the very least, if you can't avoid temptation, take some reasonable precautions and have a get away plan for when things inevitably go catastrophically wrong.</p><p></p><p>Also, when the defecation hits the whirling object, can you please remember that the best chance of your survival is not abandoning your party and hoping that you can run faster than the monster. That never works out either for you or the rest of your party. Repeat after me, <em>"Don't split the party."</em></p><p></p><p>Finally, can you not assume that all NPCs are just unintelligent jerks whose sole motivation is to screw over and thwart the party even at the expense of their own interests. When have I ever ran NPCs in that manner? Why then do you always have to immediately enter into an adversarial relationship with every single NPC, thereby ticking off valuable potential allies or creating enemies out of NPCs that really had no particular reason ahead of time to want to be your enemy? Ironically, it seems like the only NPCs that you don't immediately enter into an adversarial relationship with are evil ones. Absolutely ruthless lawful evil authoritarian types who want to enter into self-interested bargains with you, always end up being "people you can do business with". I mean seriously, you entered into a jocular relationship with a woman whose first interaction with you was to poison you and threaten to kill you, but you decided to openly discuss murdering a noble knight in front of him just so you could go through his pockets for loose change. Shady chaotic evil con-artists are always trusted as great guys, but any actually decent noble and good-hearted person provokes immediate violent suspicion. When you were first introduced to the BBEG you decided that he was a good guy, but when you were first introduced to an actual good guy, you decided he was probably the villain. What gives? Do you think I'm always trying to use reverse psychology or something?</p></blockquote><p></p>
[QUOTE="Celebrim, post: 7900475, member: 4937"] Dear Player: If you find a Big Red Button that is labelled, "Don't push this button.", please remember that [B]it will be worse than you can imagine[/B], [I]just like the last eight times you pushed a button[/I] to find out just what would happen. So at the very least, if you can't avoid temptation, take some reasonable precautions and have a get away plan for when things inevitably go catastrophically wrong. Also, when the defecation hits the whirling object, can you please remember that the best chance of your survival is not abandoning your party and hoping that you can run faster than the monster. That never works out either for you or the rest of your party. Repeat after me, [I]"Don't split the party."[/I] Finally, can you not assume that all NPCs are just unintelligent jerks whose sole motivation is to screw over and thwart the party even at the expense of their own interests. When have I ever ran NPCs in that manner? Why then do you always have to immediately enter into an adversarial relationship with every single NPC, thereby ticking off valuable potential allies or creating enemies out of NPCs that really had no particular reason ahead of time to want to be your enemy? Ironically, it seems like the only NPCs that you don't immediately enter into an adversarial relationship with are evil ones. Absolutely ruthless lawful evil authoritarian types who want to enter into self-interested bargains with you, always end up being "people you can do business with". I mean seriously, you entered into a jocular relationship with a woman whose first interaction with you was to poison you and threaten to kill you, but you decided to openly discuss murdering a noble knight in front of him just so you could go through his pockets for loose change. Shady chaotic evil con-artists are always trusted as great guys, but any actually decent noble and good-hearted person provokes immediate violent suspicion. When you were first introduced to the BBEG you decided that he was a good guy, but when you were first introduced to an actual good guy, you decided he was probably the villain. What gives? Do you think I'm always trying to use reverse psychology or something? [/QUOTE]
Insert quotes…
Verification
Post reply
Community
General Tabletop Discussion
*TTRPGs General
The Thread In Which We Rant
Top