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*Dungeons & Dragons
The thread where I review a ton of Ravenloft modules
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<blockquote data-quote="der_kluge" data-source="post: 9375527" data-attributes="member: 945"><p>There is something I wanted to discuss further, however, and that's the mists themselves. The mist is, by it's nature, pretty heavy-handed. I never quite understood it too much in 2nd edition, since Forlorn is just west of Barovia - "what do you mean, I can't just travel to it by heading down this road? That's what the map shows!" I very much like the way VRGtR handles it, by making all the domains basically just islands. Although, curiously, there are still islands, but whatever. </p><p></p><p>I'm kind of two minds on this one. In the campaign I just started (first session was good, btw, and apparently I'm mirroring Bleak House more than I'd care to admit to), I'm planning on having them take a steamboat (Sea Wolf) to another domain (Mordentshire, or Richemulot, maybe), but I don't really see a reason why every domain has to be completely isolated from every other domain by mists. It sure does make trade a whole lot more difficult, and I do like to keep my worlds as realistic as possible. So, I might end up having there be some sort of actual map of the place, but with a vague sense of the mists when needed. I don't know. I'm still a ways off from having to worry about that. I think I've got like 4 modules planned just in Souragne, which is where I'm starting.</p></blockquote><p></p>
[QUOTE="der_kluge, post: 9375527, member: 945"] There is something I wanted to discuss further, however, and that's the mists themselves. The mist is, by it's nature, pretty heavy-handed. I never quite understood it too much in 2nd edition, since Forlorn is just west of Barovia - "what do you mean, I can't just travel to it by heading down this road? That's what the map shows!" I very much like the way VRGtR handles it, by making all the domains basically just islands. Although, curiously, there are still islands, but whatever. I'm kind of two minds on this one. In the campaign I just started (first session was good, btw, and apparently I'm mirroring Bleak House more than I'd care to admit to), I'm planning on having them take a steamboat (Sea Wolf) to another domain (Mordentshire, or Richemulot, maybe), but I don't really see a reason why every domain has to be completely isolated from every other domain by mists. It sure does make trade a whole lot more difficult, and I do like to keep my worlds as realistic as possible. So, I might end up having there be some sort of actual map of the place, but with a vague sense of the mists when needed. I don't know. I'm still a ways off from having to worry about that. I think I've got like 4 modules planned just in Souragne, which is where I'm starting. [/QUOTE]
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The thread where I review a ton of Ravenloft modules
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