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The Three Thousand Elf Mach 2 Army
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<blockquote data-quote="Iron Sky" data-source="post: 4611771" data-attributes="member: 60965"><p>Preface: If this has been done, errata'd, and/or refuted somewhere, let me know.</p><p></p><p><strong>The Three Thousand Elf Mach 2 Army</strong></p><p>Postulate:</p><p></p><p>An army of 4e D&D elves with the Light Step feat can achieve Mach 2.</p><p></p><p></p><p>Definitions:</p><p>Light Step Feat - The group gains a +1 <em>unnamed</em> bonus to travel speed per elf in the group.</p><p>Overland travel speed - Each point of travel speed gives .5 miles per hour.</p><p>Base elven travel speed - 7.</p><p> Mach 2 - 1516 miles per hour. Double the speed of sound(approximately 768 Miles per hour).</p><p>E = number of elves in the army.</p><p> </p><p>Proof:</p><p>7 elf travel speed x .5 mph/travel speed = 3.5 elf mph</p><p></p><p>Light step: +1 elf travel speed x .5 mph/travel speed = .5 elf mph</p><p></p><p>3.5 mph + .5 elf mph x E = 1516 mph(Mach 2)</p><p>.5E mph = 1512.5 mph</p><p>E = 3025 elves.</p><p></p><p>So there you have it. An army of about three thousand elves can travel overland at about mach 2. This army could cross the continental United States in about an hour, more depending on terrain. If you convert it to miles per minute, you get about 25 miles a minute, so they can travel in a minute about as much as the average adventuring party can in day.</p><p></p><p>If you can catch them in battle, their speed drops to a measly 3.5 miles per hour, but if they escape, you'll never catch them, unless you have an even bigger army of elves. Kingdoms and empires should, of course, stockpile elf armies for rapid strikes on their enemies. If the enemy capitol is 250 miles away, you can deliver a few dozen 3025 arrow vollies to them in about 10 minutes.</p><p></p><p></p><p><strong>FTeLf</strong></p><p>Elves are also the solution to faster than light travel - let's call it FTeLf. The speed of light is 670,616,629 mph, so if you can compress 1.34 billion or so elves into a spacecraft, harness their speed, and get them to take a step then they immediately can accelerate to light speed. And, as a bonus the FTeLf Drive is that it will probably last up to 300 years (a bare mininum for an elf's lifespan) before its speed begins to decrease.</p><p></p><p></p><p><strong>Closing statement:</strong></p><p>The advantages of Elf-based transportation are limited only on the ability to minaturize elves and/or harness their amazing locomotional prowess. Some sort of elf-minaturizing methods, via magic, breeding, or other means will only amplify their effectiveness. Reducing their required food, water, and/or air expenditures are also key to achieving maximal elf compression ratios(ECRs) to achieve higher and higher speeds, especially if such things do not decrease their current exceptional lifespans.</p></blockquote><p></p>
[QUOTE="Iron Sky, post: 4611771, member: 60965"] Preface: If this has been done, errata'd, and/or refuted somewhere, let me know. [B]The Three Thousand Elf Mach 2 Army[/B] Postulate: An army of 4e D&D elves with the Light Step feat can achieve Mach 2. Definitions: Light Step Feat - The group gains a +1 [I]unnamed[/I] bonus to travel speed per elf in the group. Overland travel speed - Each point of travel speed gives .5 miles per hour. Base elven travel speed - 7. Mach 2 - 1516 miles per hour. Double the speed of sound(approximately 768 Miles per hour). E = number of elves in the army. Proof: 7 elf travel speed x .5 mph/travel speed = 3.5 elf mph Light step: +1 elf travel speed x .5 mph/travel speed = .5 elf mph 3.5 mph + .5 elf mph x E = 1516 mph(Mach 2) .5E mph = 1512.5 mph E = 3025 elves. So there you have it. An army of about three thousand elves can travel overland at about mach 2. This army could cross the continental United States in about an hour, more depending on terrain. If you convert it to miles per minute, you get about 25 miles a minute, so they can travel in a minute about as much as the average adventuring party can in day. If you can catch them in battle, their speed drops to a measly 3.5 miles per hour, but if they escape, you'll never catch them, unless you have an even bigger army of elves. Kingdoms and empires should, of course, stockpile elf armies for rapid strikes on their enemies. If the enemy capitol is 250 miles away, you can deliver a few dozen 3025 arrow vollies to them in about 10 minutes. [B]FTeLf[/B] Elves are also the solution to faster than light travel - let's call it FTeLf. The speed of light is 670,616,629 mph, so if you can compress 1.34 billion or so elves into a spacecraft, harness their speed, and get them to take a step then they immediately can accelerate to light speed. And, as a bonus the FTeLf Drive is that it will probably last up to 300 years (a bare mininum for an elf's lifespan) before its speed begins to decrease. [B]Closing statement:[/B] The advantages of Elf-based transportation are limited only on the ability to minaturize elves and/or harness their amazing locomotional prowess. Some sort of elf-minaturizing methods, via magic, breeding, or other means will only amplify their effectiveness. Reducing their required food, water, and/or air expenditures are also key to achieving maximal elf compression ratios(ECRs) to achieve higher and higher speeds, especially if such things do not decrease their current exceptional lifespans. [/QUOTE]
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