Menu
News
All News
Dungeons & Dragons
Level Up: Advanced 5th Edition
Pathfinder
Starfinder
Warhammer
2d20 System
Year Zero Engine
Industry News
Reviews
Dragon Reflections
Columns
Weekly Digests
Weekly News Digest
Freebies, Sales & Bundles
RPG Print News
RPG Crowdfunding News
Game Content
ENterplanetary DimENsions
Mythological Figures
Opinion
Worlds of Design
Peregrine's Next
RPG Evolution
Other Columns
From the Freelancing Frontline
Monster ENcyclopedia
WotC/TSR Alumni Look Back
4 Hours w/RSD (Ryan Dancey)
The Road to 3E (Jonathan Tweet)
Greenwood's Realms (Ed Greenwood)
Drawmij's TSR (Jim Ward)
Community
Forums & Topics
Forum List
Latest Posts
Forum list
*Dungeons & Dragons
Level Up: Advanced 5th Edition
D&D Older Editions
*TTRPGs General
*Pathfinder & Starfinder
EN Publishing
*Geek Talk & Media
Search forums
Chat/Discord
Resources
Wiki
Pages
Latest activity
Media
New media
New comments
Search media
Downloads
Latest reviews
Search resources
EN Publishing
Store
EN5ider
Adventures in ZEITGEIST
Awfully Cheerful Engine
What's OLD is NEW
Judge Dredd & The Worlds Of 2000AD
War of the Burning Sky
Level Up: Advanced 5E
Events & Releases
Upcoming Events
Private Events
Featured Events
Socials!
Twitch
YouTube
Facebook (EN Publishing)
Facebook (EN World)
Twitter
Instagram
TikTok
Podcast
Features
Top 5 RPGs Compiled Charts 2004-Present
Adventure Game Industry Market Research Summary (RPGs) V1.0
Ryan Dancey: Acquiring TSR
Q&A With Gary Gygax
D&D Rules FAQs
TSR, WotC, & Paizo: A Comparative History
D&D Pronunciation Guide
Million Dollar TTRPG Kickstarters
Tabletop RPG Podcast Hall of Fame
Eric Noah's Unofficial D&D 3rd Edition News
D&D in the Mainstream
D&D & RPG History
About Morrus
Log in
Register
What's new
Search
Search
Search titles only
By:
Forums & Topics
Forum List
Latest Posts
Forum list
*Dungeons & Dragons
Level Up: Advanced 5th Edition
D&D Older Editions
*TTRPGs General
*Pathfinder & Starfinder
EN Publishing
*Geek Talk & Media
Search forums
Chat/Discord
Menu
Log in
Register
Install the app
Install
Community
General Tabletop Discussion
*TTRPGs General
The Thrills of Skills
JavaScript is disabled. For a better experience, please enable JavaScript in your browser before proceeding.
You are using an out of date browser. It may not display this or other websites correctly.
You should upgrade or use an
alternative browser
.
Reply to thread
Message
<blockquote data-quote="pming" data-source="post: 6133575" data-attributes="member: 45197"><p>Hiya.</p><p></p><p> Well, from a mechanics stand point, I actually really like either the simplistic "d100, equal or under" mechanic, or the one found in the Alternity system ("d20, with target numbers for achieving Amazine, Good or Ordinary").</p><p></p><p> For how skills are learned/improved, I really love the way an old RPG called "Powers & Perils" does it. Each skill has an Expertise Level ("EL"). Each is improved as you use. If you succeed in a check with that skill, you get 1d10 expertise points. If you fail by no more than 25, you get 1 point. If you fail by 26 or more points, you get nothing. Each skill as a Next Expertise Level (a multiplier, or squared). When you reach that amount (e.g., a skill with NEL x4, and you are EL 3, it will take 12 points to go up to EL 4; then you need 20 points more to his EL 5, etc.). One of the cool things about this system is that it also works for magic spells (e.g., you only get better in a spell if you actually use it...gaining a new Magic Experience Level [how experienced you are in the ways of magic, not how much expertise you have in a particular spell], doesn't mean your <em>Fireball</em> spell suddenly does more damage).</p><p></p><p>^_^</p><p></p><p>Paul L. Ming</p></blockquote><p></p>
[QUOTE="pming, post: 6133575, member: 45197"] Hiya. Well, from a mechanics stand point, I actually really like either the simplistic "d100, equal or under" mechanic, or the one found in the Alternity system ("d20, with target numbers for achieving Amazine, Good or Ordinary"). For how skills are learned/improved, I really love the way an old RPG called "Powers & Perils" does it. Each skill has an Expertise Level ("EL"). Each is improved as you use. If you succeed in a check with that skill, you get 1d10 expertise points. If you fail by no more than 25, you get 1 point. If you fail by 26 or more points, you get nothing. Each skill as a Next Expertise Level (a multiplier, or squared). When you reach that amount (e.g., a skill with NEL x4, and you are EL 3, it will take 12 points to go up to EL 4; then you need 20 points more to his EL 5, etc.). One of the cool things about this system is that it also works for magic spells (e.g., you only get better in a spell if you actually use it...gaining a new Magic Experience Level [how experienced you are in the ways of magic, not how much expertise you have in a particular spell], doesn't mean your [i]Fireball[/i] spell suddenly does more damage). ^_^ Paul L. Ming [/QUOTE]
Insert quotes…
Verification
Post reply
Community
General Tabletop Discussion
*TTRPGs General
The Thrills of Skills
Top