Menu
News
All News
Dungeons & Dragons
Level Up: Advanced 5th Edition
Pathfinder
Starfinder
Warhammer
2d20 System
Year Zero Engine
Industry News
Reviews
Dragon Reflections
White Dwarf Reflections
Columns
Weekly Digests
Weekly News Digest
Freebies, Sales & Bundles
RPG Print News
RPG Crowdfunding News
Game Content
ENterplanetary DimENsions
Mythological Figures
Opinion
Worlds of Design
Peregrine's Nest
RPG Evolution
Other Columns
From the Freelancing Frontline
Monster ENcyclopedia
WotC/TSR Alumni Look Back
4 Hours w/RSD (Ryan Dancey)
The Road to 3E (Jonathan Tweet)
Greenwood's Realms (Ed Greenwood)
Drawmij's TSR (Jim Ward)
Community
Forums & Topics
Forum List
Latest Posts
Forum list
*Dungeons & Dragons
Level Up: Advanced 5th Edition
D&D Older Editions, OSR, & D&D Variants
*TTRPGs General
*Pathfinder & Starfinder
EN Publishing
*Geek Talk & Media
Search forums
Chat/Discord
Resources
Wiki
Pages
Latest activity
Media
New media
New comments
Search media
Downloads
Latest reviews
Search resources
EN Publishing
Store
EN5ider
Adventures in ZEITGEIST
Awfully Cheerful Engine
What's OLD is NEW
Judge Dredd & The Worlds Of 2000AD
War of the Burning Sky
Level Up: Advanced 5E
Events & Releases
Upcoming Events
Private Events
Featured Events
Socials!
EN Publishing
Twitter
BlueSky
Facebook
Instagram
EN World
BlueSky
YouTube
Facebook
Twitter
Twitch
Podcast
Features
Top 5 RPGs Compiled Charts 2004-Present
Adventure Game Industry Market Research Summary (RPGs) V1.0
Ryan Dancey: Acquiring TSR
Q&A With Gary Gygax
D&D Rules FAQs
TSR, WotC, & Paizo: A Comparative History
D&D Pronunciation Guide
Million Dollar TTRPG Kickstarters
Tabletop RPG Podcast Hall of Fame
Eric Noah's Unofficial D&D 3rd Edition News
D&D in the Mainstream
D&D & RPG History
About Morrus
Log in
Register
What's new
Search
Search
Search titles only
By:
Forums & Topics
Forum List
Latest Posts
Forum list
*Dungeons & Dragons
Level Up: Advanced 5th Edition
D&D Older Editions, OSR, & D&D Variants
*TTRPGs General
*Pathfinder & Starfinder
EN Publishing
*Geek Talk & Media
Search forums
Chat/Discord
Menu
Log in
Register
Install the app
Install
Upgrade your account to a Community Supporter account and remove most of the site ads.
Community
General Tabletop Discussion
*TTRPGs General
The Tomb of Myth
JavaScript is disabled. For a better experience, please enable JavaScript in your browser before proceeding.
You are using an out of date browser. It may not display this or other websites correctly.
You should upgrade or use an
alternative browser
.
Reply to thread
Message
<blockquote data-quote="Yair" data-source="post: 4626608" data-attributes="member: 10913"><p>But rules, when done well, intertwine with the setting. The rules of D&D (most of all in 4e) are primarily geared to providing an action-packed, balanced gaming experience. The rules of Ars Magica are primarily geared to provide a political, myth-packed, game. In Ars Magica having been raised by faeries is a game-option, in D&D, it is just background fluff. It is possible to house rule the game or play a historically- ot mythical-focused D&D game, certainly. But all I'm saying is that it's better to just play a system that is more geared to your taste. Among the advantages, is that you'll also find lots of supplements echoing your tastes.</p><p></p><p>I mean, really, look at the latest Ars Magica and D&D supplements. Wizards is about to release <a href="http://ww2.wizards.com/Company/Products/Default.aspx?doc=239887200" target="_blank">A Practical Guide to Faeries</a>. I don't know what it would contain, but the info-text says "from the underground workshop where brownies craft toys to the enchanted forests where pixies play stickyball." Atlas Games is about to release <a href="http://www.atlas-games.com/product_tables/AG0290.php" target="_blank">Realms of Power: Faerie</a>, whose <a href="http://www.atlas-games.com/pdf_storage/RoPFaerieToC.pdf" target="_blank">Table of Contents</a> includes things like "Elysium in Romances and Marchen" and portrayals of the Lamia, Satyr which I am sure would be much closer to their myths than the Monster Manual's.</p><p></p><p>Another recent Ars Magica release is <a href="http://www.atlas-games.com/product_tables/AG0287.php" target="_blank">Art & Academe</a>, a sourcebook about medieval educational and artistic institutions and their beliefs, including rules for medicine based on the four humors, predicting the future based on Ptolemaic astrology, describing the universities in Europe around 1220, and so on. I don't see such a book in Wizards' stock.</p><p></p><p>So there <em>is</em> a market for historically-driven and myth-driven gaming, and supplements are regularly put out to sate such hungers. That the Mystic Vistas line only supported one setting-book at a time, failing to provide more, is mainly because it doesn't attract enough attention, and that is because it is founded on a system that isn't geared to that taste. To find more supplements to fit that taste, you have no choice but to go to other systems, ones more geared to support it.</p><p></p><p>Different games suit different people. D&D is geared to a certain type of game, and so are its supplements. Using it to support a different sort of game is possible, and there are some supplements out there to do so, but it's better to simply adopt a game that is more to your taste - you'll get both the more-fitting rules, and (for a well-supported game, like Ars Magica) supplements far more likely to be to your taste.</p></blockquote><p></p>
[QUOTE="Yair, post: 4626608, member: 10913"] But rules, when done well, intertwine with the setting. The rules of D&D (most of all in 4e) are primarily geared to providing an action-packed, balanced gaming experience. The rules of Ars Magica are primarily geared to provide a political, myth-packed, game. In Ars Magica having been raised by faeries is a game-option, in D&D, it is just background fluff. It is possible to house rule the game or play a historically- ot mythical-focused D&D game, certainly. But all I'm saying is that it's better to just play a system that is more geared to your taste. Among the advantages, is that you'll also find lots of supplements echoing your tastes. I mean, really, look at the latest Ars Magica and D&D supplements. Wizards is about to release [url=http://ww2.wizards.com/Company/Products/Default.aspx?doc=239887200]A Practical Guide to Faeries[/url]. I don't know what it would contain, but the info-text says "from the underground workshop where brownies craft toys to the enchanted forests where pixies play stickyball." Atlas Games is about to release [url=http://www.atlas-games.com/product_tables/AG0290.php]Realms of Power: Faerie[/url], whose [url=http://www.atlas-games.com/pdf_storage/RoPFaerieToC.pdf]Table of Contents[/url] includes things like "Elysium in Romances and Marchen" and portrayals of the Lamia, Satyr which I am sure would be much closer to their myths than the Monster Manual's. Another recent Ars Magica release is [url=http://www.atlas-games.com/product_tables/AG0287.php]Art & Academe[/url], a sourcebook about medieval educational and artistic institutions and their beliefs, including rules for medicine based on the four humors, predicting the future based on Ptolemaic astrology, describing the universities in Europe around 1220, and so on. I don't see such a book in Wizards' stock. So there [i]is[/i] a market for historically-driven and myth-driven gaming, and supplements are regularly put out to sate such hungers. That the Mystic Vistas line only supported one setting-book at a time, failing to provide more, is mainly because it doesn't attract enough attention, and that is because it is founded on a system that isn't geared to that taste. To find more supplements to fit that taste, you have no choice but to go to other systems, ones more geared to support it. Different games suit different people. D&D is geared to a certain type of game, and so are its supplements. Using it to support a different sort of game is possible, and there are some supplements out there to do so, but it's better to simply adopt a game that is more to your taste - you'll get both the more-fitting rules, and (for a well-supported game, like Ars Magica) supplements far more likely to be to your taste. [/QUOTE]
Insert quotes…
Verification
Post reply
Community
General Tabletop Discussion
*TTRPGs General
The Tomb of Myth
Top