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The top 2 reasons why gaming groups break up (that you can control)
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<blockquote data-quote="Emirikol" data-source="post: 1474745" data-attributes="member: 10638"><p>Really great feedback everybody, but what are the ways that you prevent those things from happening.  What can you truly do about players who move away or those who have work schedule changes?  Personality conflicts are another example that were cited, but no specifics were given.  What do you do about them?</p><p></p><p>Oh, on the bibliography/references for my stats, I apologize for not being more scientific and exacting on such a dangerous topic.  They are part of a double-blind, randomized controlled trial of 1500 gaming groups with exclusion of groups who weren't applicable (either didn't have players/DM, didn't ever game, or didn't have whatever).  They confirm earlier results of case studies, pilot studies, gathered samples, and hypotheses presented earlier dating back nearly 2000 years to the time of Gygax.  The results are statistically and clinically significant and should be part of a consensus after thourough peer review and government agency feedback.  For anyone wishing to know where some stuff is, he only needs to follow the spiders..in otherwords the stats come from industry sources that I've seen here and other places too <img src="https://cdn.jsdelivr.net/joypixels/assets/8.0/png/unicode/64/1f642.png" class="smilie smilie--emoji" loading="lazy" width="64" height="64" alt=":)" title="Smile    :)"  data-smilie="1"data-shortname=":)" /></p><p></p><p>Yea, I'm being a smartie <img src="https://cdn.jsdelivr.net/joypixels/assets/8.0/png/unicode/64/1f609.png" class="smilie smilie--emoji" loading="lazy" width="64" height="64" alt=";)" title="Wink    ;)"  data-smilie="2"data-shortname=";)" /></p><p></p><p>jh</p></blockquote><p></p>
[QUOTE="Emirikol, post: 1474745, member: 10638"] Really great feedback everybody, but what are the ways that you prevent those things from happening. What can you truly do about players who move away or those who have work schedule changes? Personality conflicts are another example that were cited, but no specifics were given. What do you do about them? Oh, on the bibliography/references for my stats, I apologize for not being more scientific and exacting on such a dangerous topic. They are part of a double-blind, randomized controlled trial of 1500 gaming groups with exclusion of groups who weren't applicable (either didn't have players/DM, didn't ever game, or didn't have whatever). They confirm earlier results of case studies, pilot studies, gathered samples, and hypotheses presented earlier dating back nearly 2000 years to the time of Gygax. The results are statistically and clinically significant and should be part of a consensus after thourough peer review and government agency feedback. For anyone wishing to know where some stuff is, he only needs to follow the spiders..in otherwords the stats come from industry sources that I've seen here and other places too :) Yea, I'm being a smartie ;) jh [/QUOTE]
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The top 2 reasons why gaming groups break up (that you can control)
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