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General Tabletop Discussion
*Dungeons & Dragons
The Top 5 Things I am Looking Forward to With D&D 5e
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<blockquote data-quote="TrippyHippy" data-source="post: 6340156" data-attributes="member: 27252"><p>1) Well considered art direction in the books. Haven’t liked some of the art in previous editions, not because they weren’t skilfully done, but because the style set the wrong tone for me and in the older editions was pretty sexist too. The less said about Pathfinder’s art the better also - but the previews we’ve seen on 5E look good. </p><p></p><p>2) The simplicity of the gameplay, with an attractive character sheet as a bonus. </p><p></p><p>3) A single proficiency bonus, rather than a bunch of fiddly skill ranks, and no excessive escalation of add-on bonuses. </p><p></p><p>4) A fully integrated Starter—>Basic—>Player’s Handbook—>DM’s Guide advancement of rule complexity and flexibility. Basic and Advanced are still the same game. The steps of progression from newbie to expert are smoother than ever before. </p><p></p><p>5) A greater focus on adventure module support, rather than crunch mechanics. A greater focus, by extension on story not rules. Good for me.</p></blockquote><p></p>
[QUOTE="TrippyHippy, post: 6340156, member: 27252"] 1) Well considered art direction in the books. Haven’t liked some of the art in previous editions, not because they weren’t skilfully done, but because the style set the wrong tone for me and in the older editions was pretty sexist too. The less said about Pathfinder’s art the better also - but the previews we’ve seen on 5E look good. 2) The simplicity of the gameplay, with an attractive character sheet as a bonus. 3) A single proficiency bonus, rather than a bunch of fiddly skill ranks, and no excessive escalation of add-on bonuses. 4) A fully integrated Starter—>Basic—>Player’s Handbook—>DM’s Guide advancement of rule complexity and flexibility. Basic and Advanced are still the same game. The steps of progression from newbie to expert are smoother than ever before. 5) A greater focus on adventure module support, rather than crunch mechanics. A greater focus, by extension on story not rules. Good for me. [/QUOTE]
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The Top 5 Things I am Looking Forward to With D&D 5e
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