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<blockquote data-quote="Mark CMG" data-source="post: 5526579" data-attributes="member: 10479"><p>I think you rather missed some of the strategies that make Kingmaker far more manageable and intriguing, if I may use that word. <img src="https://cdn.jsdelivr.net/joypixels/assets/8.0/png/unicode/64/1f600.png" class="smilie smilie--emoji" loading="lazy" width="64" height="64" alt=":D" title="Big grin :D" data-smilie="8"data-shortname=":D" /> First, you definitely want to avoid relying on nobles (or nobles with particular offices) that have obligations that can call them away. Second, once you have a top heir (or the highest left), no doubt you want to avoid battles where you can lose him (or her) and where nobles can get killed and greatly weaken your position. Third, and this isn't really something you could have done much about at the time, you want to play this game with lots of people, five, six, seven, or even more if you can do so.</p><p></p><p>The obligations are something you go into with eyes open, but the temptation of using such nobels/offices because of their strengths, which many have, can lure inexperienced players into over relying on them. That's not really a flaw of the game. The unpredicatability of the battle outcomes, particularly in regard to noble deaths, makes it very clear early on in for new players, that battling is not a clear, if even the best, path toward victory. It's possible but very risky. The key is often in securing an heir and making sure none of the others makes it to the end of the game. Plus, be sure to understand that a shared victory is probably much more likely and certainly more frequent from my experience than a single player victory.</p><p></p><p>I'd recommend gaving the game another try, while letting all players know the risks up front, and do try to play with six or seven players. I think you'll find it a very different endgame while still enjoying the early and middle games, too.</p></blockquote><p></p>
[QUOTE="Mark CMG, post: 5526579, member: 10479"] I think you rather missed some of the strategies that make Kingmaker far more manageable and intriguing, if I may use that word. :D First, you definitely want to avoid relying on nobles (or nobles with particular offices) that have obligations that can call them away. Second, once you have a top heir (or the highest left), no doubt you want to avoid battles where you can lose him (or her) and where nobles can get killed and greatly weaken your position. Third, and this isn't really something you could have done much about at the time, you want to play this game with lots of people, five, six, seven, or even more if you can do so. The obligations are something you go into with eyes open, but the temptation of using such nobels/offices because of their strengths, which many have, can lure inexperienced players into over relying on them. That's not really a flaw of the game. The unpredicatability of the battle outcomes, particularly in regard to noble deaths, makes it very clear early on in for new players, that battling is not a clear, if even the best, path toward victory. It's possible but very risky. The key is often in securing an heir and making sure none of the others makes it to the end of the game. Plus, be sure to understand that a shared victory is probably much more likely and certainly more frequent from my experience than a single player victory. I'd recommend gaving the game another try, while letting all players know the risks up front, and do try to play with six or seven players. I think you'll find it a very different endgame while still enjoying the early and middle games, too. [/QUOTE]
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